Peek into the future of real-time computer graphics with “Reflections,” the first demonstration of real-time raytracing in Unreal Engine 4 using Microsoft’s new DXR framework and NVIDIA RTX technology for Volta GPUs. The Reflections demo illustrates the next-gen experimental lighting and rendering techniques in Unreal Engine, developed in collaboration with NVIDIA and ILMxLAB.
Unreal Engine goes Real-Time Ray Tracing with Star Wars demo (video)
Posted on Thursday, Mar 22 2018 @ 12:26 CET by Thomas De Maesschalck
In a new Star Wars themed video, Epic Games shows off the capabilities of Real-Time Ray Tracing in Unreal Engine. In the clip below, you can see the new lighting and rendering techniques that are enabled by NVIDIA's RTX technology. The tech demo runs in real-time on an undisclosed number of NVIDIA Volta GPUs.