Valve finally realizes nobody wants a Steam Machine

Posted on Tuesday, April 03 2018 @ 12:20 CEST by Thomas De Maesschalck
Steam logo
It took some time, but Valve finally realized there's no point in marketing its Steam Machines. In what seems like a very long time ago, Valve once attempted to take on Windows as a gaming platform by making its own, Debian-based SteamOS. The game publisher managed to score deals with various PC builders to make Steam Machines, but sales of these systems were abysmal as they sought to fix a problem that didn't exist.

As such, it's no surprise that Valve finally removed the Steam Machines section from Steam. In fact, we're wondering what took them so long?
It is the end of an era that never really began in the first place. Part of the reason that Steam Machines never took hold is that Valve fumbled the launch after considerable hype. Following plenty of rumors and speculation, Valve officially unveiled its Steam Machines initiative in September 2013, along with SteamOS and its Steam Controller. It would take another two years before they would finally be available to the public at large—Valve had hoped to release Steam Machines to consumers earlier, but delayed things so it could tweak the controller...
Anyway, where's Half-Life 3?

Via: HotHardware


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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