NVIDIA preps Real-Time Ray Tracing for Vulkan

Posted on Tuesday, May 08 2018 @ 13:14 CEST by Thomas De Maesschalck
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Linux tech site Phoronix writes NVIDIA is working to add support for the RTX real-time ray tracing technology to the Vulkan API. The site heard NVIDIA offered a VK_NV_raytracing extension to The Khronos Group:
NVIDIA has been working on exposing their RTX ray-tracing tech through Vulkan via a VK_NV_raytracing extension that fits with the Vulkan API well. NVIDIA has offered this ray-tracing API design to The Khronos Group as they work towards a multi-vendor standardization for ray-tracing with Vulkan.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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