NVIDIA has been working on exposing their RTX ray-tracing tech through Vulkan via a VK_NV_raytracing extension that fits with the Vulkan API well. NVIDIA has offered this ray-tracing API design to The Khronos Group as they work towards a multi-vendor standardization for ray-tracing with Vulkan.
NVIDIA preps Real-Time Ray Tracing for Vulkan
Posted on Tuesday, May 08 2018 @ 13:14 CEST by Thomas De Maesschalck