Basemark launched today Basemark GPU, a new graphics performance evaluation tool for systems with Vulkan 1.0, OpenGL 4.5 or OpenGL ES 3.1 graphics APIs. This tool enables the industry to objectively and reliably quantify and compare graphics performance of next generation mobile, automotive and desktop processors.You can download it over here.
"We have poured all of our soul and expertise in making this product. The work started two and half years ago and this massive project has culminated in today's launch of a true state-of-the-art product," said Arto Ruotsalainen, CEO of Basemark. "We believe Basemark GPU will become an essential tool for anyone tasked to evaluate graphics performance in systems ranging from smart phones, smart TVs and cars to PCs."
Basemark GPU supports multiple operating systems with Android, Windows and Linux support released today. Support for additional graphics APIs such as Metal and DirectX 12 and operating systems such as Apple iOS will be added in the coming months. The product uses Rocksolid Engine by Basemark, which enables the tester to execute identical workloads across many different devices and technologies, thus enabling advanced GPU profiling from many angles.
Basemark GPU is developed in close cooperation with key player semiconductor companies, such as Imagination Technologies, Intel, NVIDIA, Qualcomm and Renesas within Basemark's benchmark development program. This close cooperation with the leading GPU and CPU companies of the world ensures that the benchmark will be extremely reliable and also represent the utmost in objectivity.
Basemark offers a free GPU benchmark
Posted on Thursday, June 21 2018 @ 14:13 CEST by Thomas De Maesschalck
There's a new cross-platform GPU benchmark in town. Finnish developer Basemark just rolled out the free Basemark GPU test. This benchmark is available for Windows, Linux (Ubuntu/Debian), and Android.