NVIDIA now has two GPU architectures serving completely different markets

Posted on Wednesday, August 22 2018 @ 14:12 CEST by Thomas De Maesschalck
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PC Perspective delves a little deeper into the fact that Turing means that NVIDIA now has two chip designs, each serving a completely different market. The firm has Volta for the compute market, and now with Turing there's a new architecture for the more traditional PC gaming, imaging and workstation markets.

An interesting observation is that both Turing and Volta can't really get any bigger anymore, they're already at the limits of what's possible in terms of lithography. Turing does not have the FP64 performance for the datacenter market though, and there's no room to add more transistors, so one hint here seems to be that NVIDIA will maintain two different architectures going forward.
In fact, I cannot see either FP64 or raytracing going anywhere any time soon. As such, it’s my assumption that NVIDIA will maintain two different architectures of GPUs going forward. The only way that I can see this changing is if they figure out a multi-die solution, because neither design can get any bigger. And even then, what workload would it even perform? (Moment of silence for 10km x 10km video game maps.)
The codename "Ampere" circulated quite a lot earlier this year, perhaps that's the compute-centric successor to Volta?


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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