NVIDIA Turing cores promise 50 percent higher shading performance, overclocking to be made simpler

Posted on Thursday, August 23 2018 @ 14:25 CEST by Thomas De Maesschalck
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Two more NVIDIA Turing tidbits from VideoCardz. First up, there's a slide from the Editor's Day that reveals the Turing shading performance versus Pascal. NVIDIA's own internal testing promises 50 percent higher performance per core than Pascal.

NVDA Turing shading performance vs Pascal

On a related note, the GeForce RTX series promises to make overclocking easier than ever via a new overclocking tool. The new EVGA Precision X1 utility is reportedly based on this, it uses something currently referred to as NVIDIA Scanner. This new Turing feature automatically adjusts voltage and clocks for you. It's similar to Pascal voltage curve adjustment, the difference is it now works automatically. The plan seems to be to integrate Scanner into NVIDIA's GeForce Experience tool.

EVGA Precision X1


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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