New features include CUDA 10.0 support, the NVIDIA RTX technology, Vulkan 1.1 support, Vulkan HDR for Windows, and some new OpenGL extensions for Turing GPUs. You also get a couple of new or updated SLI and 3D Vision profiles, as well as a series of bug fixes.
Fixed Issues in this Release
Using power monitoring in GPU monitor tools causes micro stutter. [2110289/2049879] [Monster Hunter World]: Low frame rate in the game.  [Tom Clancy's The Division]: Graphics corruption occurs when using NVIDIA Gameworks settings.  [Call of duty WW II ][1x3 Surround]: The center Surround display renders black screen.  [Planetside 2][G-SYNC]: G-SYNC does not work with the game.  [ARCHICAD][OpenGL]: The OpenGL driver crashes the application.  [GeForce GTX 1080Ti]: Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips.  [YouTube][Mosaic with Sync]: Secondary GPU doesn't render video content on fullscreen YouTube video.