What is it about the current GPU market that made Intel believe now was a good time to dive in with a fresh, discrete GPU design effort?
Moore’s law was always about scaling the user experience and being able to continue delivering on that promise. As we head in to 2019, we’re continuing to scale our graphics. Today, Intel graphics processors are lighting up billions of screens across the planet, and we are laser-focused on providing the best experiences like adaptive sync and launch day drivers, and we’re working hard on new advancements in user interfaces. We believe we’re ready to scale the experience even further with discrete graphics, which will see first availability by 2020.
Intel answers questions about its discrete GPU plans
Posted on Friday, November 30 2018 @ 20:10 CET by Thomas De Maesschalck