Game publisher Activision Blizzard is cutting 8 percent of its workforce. Company fillings from 2018, indicate Activision Blizzard employed around 9,600 employees, so this comes down to almost 800 people that are now out of work. Most of the cuts will be centered around non-game development units. Industry sources says the publishing and eSports units got hit hard.
On the earnings call, Activision Blizzard CEO Bobby Kotick told investors that the company had “once again achieved record results in 2018" but that the company would be consolidating and restructuring because of missed expectations for 2018 and lowered expectations for 2019. The company said it would be cutting mainly non-game-development departments and bolstering its development staff for franchises like Call of Duty and Diablo.
Development sources from across the industry told Kotaku this afternoon that the layoffs have affected Activision publishing, Blizzard, King, and some of Activision’s studios, including High Moon.