Activision Blizzard cuts 8 percent of its workforce

Posted on Wednesday, February 13 2019 @ 11:50 CET by Thomas De Maesschalck
Activision logo
Game publisher Activision Blizzard is cutting 8 percent of its workforce. Company fillings from 2018, indicate Activision Blizzard employed around 9,600 employees, so this comes down to almost 800 people that are now out of work. Most of the cuts will be centered around non-game development units. Industry sources says the publishing and eSports units got hit hard.
On the earnings call, Activision Blizzard CEO Bobby Kotick told investors that the company had “once again achieved record results in 2018" but that the company would be consolidating and restructuring because of missed expectations for 2018 and lowered expectations for 2019. The company said it would be cutting mainly non-game-development departments and bolstering its development staff for franchises like Call of Duty and Diablo.

Development sources from across the industry told Kotaku this afternoon that the layoffs have affected Activision publishing, Blizzard, King, and some of Activision’s studios, including High Moon.
Via: Kotaku


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



Loading Comments