Posted on Wednesday, March 27 2019 @ 10:47 CET by Thomas De Maesschalck
Last week it was revealed that Google's Stadia servers use an AMD GPU quite similar to the Radeon RX Vega 56 and
now there's confirmation that the processor of these systems is provided by Intel. The name of the chip giant isn't explicitly mentioned in Google's documentation, but there is a reference to Hyper-Threading, which is Intel's name for simultaneous multi-threading.
AMD has confirmed the custom CPUs within Stadia aren’t manufactured by the red team, however, and that realistically leaves just one x86 manufacturer in the running: Intel (sorry VIA fans.) The only trace of the company during Google’s announcement was the mention of Hyperthreading, Intel’s proprietary simultaneous multithreading feature. Aside from that tacit mention, Intel’s name is notably missing from Google’s partners.
Next there's word
at Gamespot that Stadia will likely have multiple pricing models. Ubisoft CEO Yves Guillemot predicts the service will feature full-price and per-hour pricing options:
"I think we will have a multitude of ways," Guillemot told GameSpot. "Either you buy full price and you play; or you will be able to also register, possibly, to play either one hour or two hours a day. There will be plenty of ways."