NVIDIA GeForce 425.31 enables ray-tracing on GTX GPUs

Posted on Thursday, April 11 2019 @ 16:24 CEST by Thomas De Maesschalck
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Fresh from NVIDIA is the GeForce 425.31 Game Ready driver, which you can download over here. This is the first release that adds support for DirectX Raytracing (DXR) on non-RTX cards, like the GeForce GTX 1060 6GB (and higher) and the GeForce GTX 1660 (and higher). Furthermore, this driver also has launch support for Anno 1800, and fixes a number of bugs.

Fixed issues:
  • [SLI][Adobe]: With SLI enabled, artifacts may appear in Adobe applications. [2533911]
  • [ARK Survival Evolved]: Fixed random crashes on GeForce RTX 20 series GPUs. [2453173]
  • [Tom Clancy’s Ghost Recon Wildlands]: The game crashes when accessing the inventory menu. [2404783]
  • [The Witcher 3]: Blue-screen crash occurs randomly with Bad Pool error during gameplay. [2449346]
  • [The Evil Within 2]: Artifacts appear when Texture Filtering is set to High Quality in the NVIDIA Control Panel. [2526817]
  • [Fabfilter plugins]: Applications crash when using the Fabfilter plugin. [2532725]
  • [ASUS ROG Strix GL702VS notebooks]: Fixed corrupted graphics in games on ASUS ROG Strix GL702VS notebooks. [2535373]
  • [Titan X][GTA V][Stereo]: With Stereo enabled, OUT of Memory message appears when launching the application. [200317778]


  • About the Author

    Thomas De Maesschalck

    Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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