NVIDIA: Just 28 of 503 FreeSync displays are G-SYNC Compatible

Posted on Friday, May 31 2019 @ 12:47 CEST by Thomas De Maesschalck
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NVIDIA announced it has completed phase 1 of its G-SYNC Compatible testing program. The company tested 503 FreeSync displays and found that just 28 (5.56 percent) feature what's needed to receive G-SYNC Compatible validation.

According to NVIDIA, 273 screens failed validation because they lack a VRR (Variable Refresh Rate) range of at least (e.g. 60Hz-144Hz), while another 202 screens failed to pass the test due to image quality problems (flickering, blanking) or other issues. Interestingly, another 33 displays were disqualified because they were no longer in production.
To date, 503 VRR monitors have passed through our lab, and 28 (5.56%) have received G-SYNC Compatible validation, meaning 475 monitors failed.

Why? 273 failed for lacking a VRR range of at least 2.4:1 (e.g. 60Hz-144Hz), meaning you were unlikely to get any of the benefits of VRR as your framerate wasn’t within the tight range offered.

And while some may have had a sufficient VRR range, 202 of those also failed due to image quality (flickering, blanking) or other issues. This could range in severity, from the monitor cutting out during gameplay (sure to get you killed in PvP MP games), to requiring power cycling and Control Panel changes every single time.

And in 33 other cases, we couldn’t get hold of a monitor to test as they were no longer manufactured.
Displays that are G-SYNC Compatible will automatically be detected by NVIDIA's drivers. If you have a FreeSync display that did not pass validation, you can always turn on this feature manually.

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

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