AMD: Under 1 percent of PC gamers used CrossFire

Posted on Friday, July 12 2019 @ 9:57 CEST by Thomas De Maesschalck
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Multi-GPU has always been one of those topics that I think received way too much attention in the press versus its real-world applications. In theory, it' a good idea to add a second GPU to achieve more graphics performance but in reality the performance scaling wasn't that good and there were usually a bunch of issues that made it a less than pleasant experience.

With the launch of the Radeon RX 5700 series, AMD officially killed its CrossFire multi-GPU technology. In an interview with PCGamesN, AMD’s Sasa Marinkovic explains the company's data showed less than 1 percent of PC gamers are doing multi-GPU configurations.
“I think the latest numbers that I’ve seen is that less than 1% of people are doing multi-GPU configurations,” AMD’s Sasa Marinkovic tells me ahead of the Navi launch, “because obviously, a single GPU is still much better performing than getting the diminishing returns of multi GPU.”
Multi-GPU support is still possible via DirectX 12 or Vulkan, but this will be the job of the game developer.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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