No ray tracing for Wolfenstein: Youngblood at launch

Posted on Monday, July 22 2019 @ 10:53 CEST by Thomas De Maesschalck
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Bethesda Softworks and NVIDIA are working on real-time ray tracing support for the upcoming Wolfenstein: Youngblood video game but it appears this feature will not be ready at launch. The new Wolfenstein title launches on July 26 but more time will be needed to finish this feature.

In an interview with VentureBeat, Jerk Gustafsson, executive producer of the game, reveals it's currently unknown when RTX support will be ready:
GamesBeat: How does it look with raytracing support? Are there any scenes that look a lot more special when you can do realtime raytracing?

Gustafsson: We’re working together with Nvidia on that, but raytracing won’t be available at launch. The engineers at Nvidia are still hard at work getting that solution to look as good as possible for the game, and the date is still to be determined. But from what we’ve seen so far, it’ll be good.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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