NVIDIA in-house game studio will remaster more classics to RTX

Posted on Monday, October 14 2019 @ 9:44 CEST by Thomas De Maesschalck
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Over the years, game developers have become so good at faking realistic lighting that we see very little improvement in games that adopt real-time ray tracing. The technique is bound to become more widely adopted in the future, but at the moment it's difficult to raise enthusiasm because the huge performance cost of "RTX On" isn't really worth the minor visual gains.

Now it appears NVIDIA is planning to raise the appeal of RTX by remastering more classics. The company already made a Quake 2 RTX and now a new job listing reveals NVIDIA is seeking new talent for its Lightspeed Studios team. DSO Gaming spotted that NVIDIA is looking for a producer to bring "some of the greatest titles from the past decades" into the ray tracing age:
As the description for this job listing reads, NVIDIA has kicked off an exciting new game remastering program.

“We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age. Thus, we’ll be giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here.”

We should note that NVIDIA created this job listing 17 days ago. In other words, this is after the release of Quake 2 RTX. So yeah, that title that we all “know and love” is not Quake 2.
Quake 2 RTX


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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