
Posted on Thursday, December 05 2019 @ 12:58 CET by Thomas De Maesschalck
At the Credit Suisse Annual Technology Conference 2019, NVIDIA CFO Colette Kress
confirmed that ray-tracing capable GPUs (the RTX lineup) now account for two-thirds of the company's desktop GPU shipments:
Colette Kress
Yes, it's correct. Overall our ray-trace overall boards that we sell in desktop, two-thirds of it is now with overall ray tracing. So we're really pleased with the market adoption of it and of course there is absolutely more room to grow. We have cards that fit every single type of price points as well as every single type of overall gamer. So you can overall buy a card in the $100 and as well as all the way up to $1000 to participate in overall ray tracing.
The way we see it, in the future ray tracing will be the underpinnings of gaming and PC gaming. So I think we're just in the initial stages and the amount of ray tracing that we'll see in the future, not only for PC gaming consoles and others, will continue to fuel the overall gaming market.
NVIDIA received a lot of mockery for its "RTX On" comparisons but it seems the Turing series is definitely selling well.