Microsoft seems to be working on its own DLSS technology

Posted on Monday, July 05 2021 @ 16:52 CEST by Thomas De Maesschalck
MSFT
Job posts are often a great source of information to get an idea about what sort of new technology the tech giants are working on. Hardware Times writes a job listing from Microsoft reveals the software giant is working on its own rival to NVIDIA's DLSS technology. The Redmond-based firm is looking for an engineer well-versed in computer graphics and machine learning, to to improve traditional rendering pipelines using convolution neural networks and other smart reconstruction algorithms.
Microsoft is looking into improving existing rendering solutions by leveraging DLSS-like upscaling techniques or by overhauling the entire pipeline to take greater advantage of machine learning, the likes of which we’ve only seen in research papers.

Ideal candidates would have at least 5 years experience in software development and some experience in machine learning or data science, as well as preferably experience in compute graphics and applied research in machine learning.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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