DV Hardware bringing you the hottest news about processors, graphics cards, Intel, AMD, NVIDIA, hardware and technology!

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news
December 11, 2016 
Main Menu
Home
Info
News archives
Articles
Howto
Reviews
 

Who's Online
There are currently 74 people online.

 

Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin
 

Follow us
RSS
 

Microsoft Xbox 360 launch coverage at bit-tech

Posted on Monday, November 21 2005 @ 23:12:08 CET by


Bit Tech recently had a chance to go hands on with the Xbox 360 and, to coincide with the launch in the US today, they've posted their initial impressions of our playtests with Project Gotham 3, Kameo, Perfect Dark Zero, Dead or Alive 4 and Fifa 06. How do the graphics look, and how does the gameplay rate? They give our tentative conclusions ahead of the UK launch of the console.

Of course, with the lower resolution, jaggies become an issue. Now, each Xbox 360 game is supposed to have 4x Anti-Aliasing applied, thanks to the custom ATI hardware inside. However, on the version we played, this blatantly wasn't happening. There were a good number of jaggies, and we can tell you straight that these weren't being AA'd out. We need to get our hands on a final console and a final copy of the game, but if this AA isn't in there, then there is going to be a significant difference between the media screenshots we've all seen and the actual output on your TV. This would be more than a little disappointing. Read more over here.


 



 

DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba