Microsoft Xbox 360 launch coverage at bit-tech

Posted on Monday, November 21 2005 @ 23:12 CET by Thomas De Maesschalck
Bit Tech recently had a chance to go hands on with the Xbox 360 and, to coincide with the launch in the US today, they've posted their initial impressions of our playtests with Project Gotham 3, Kameo, Perfect Dark Zero, Dead or Alive 4 and Fifa 06. How do the graphics look, and how does the gameplay rate? They give our tentative conclusions ahead of the UK launch of the console.

Of course, with the lower resolution, jaggies become an issue. Now, each Xbox 360 game is supposed to have 4x Anti-Aliasing applied, thanks to the custom ATI hardware inside. However, on the version we played, this blatantly wasn't happening. There were a good number of jaggies, and we can tell you straight that these weren't being AA'd out. We need to get our hands on a final console and a final copy of the game, but if this AA isn't in there, then there is going to be a significant difference between the media screenshots we've all seen and the actual output on your TV. This would be more than a little disappointing. Read more over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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