Epic: DirectX 12 to allow game developers to squeeze more out of Xbox One

Posted on Friday, June 12 2015 @ 11:51 CEST by Thomas De Maesschalck
Epic Games general manager Ray Davis had a chat with GamingBolt about the impact of DirectX 12. He explained that Unreal Engine 4 and DirectX 12 will enable game developers to squeeze more performance out of Microsoft's Xbox One console. This is quite an interesting view as it was unclear how DX12 would benefit games development on the Xbox One, but now we have an authoritative view from the creator of one of the most popular video game engines:
Microsoft’s Xbox One already has a low level API that resembles DirectX 12. What possible benefits will DX12 along with Unreal Engine 4 bring to games development on Xbox One?

“Unreal Engine 4 already does a great job of showcasing what the Xbox One is capable of and with the advent of DirectX 12 we’re excited to see developers squeezing even more out of the hardware. Several internal Microsoft teams are using UE4 for games development so it’s made it incredibly easy to closely partner with them and to ensure that Unreal Engine is a great development tool for the broader Microsoft ecosystem.”


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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