Ray Tracing games will also require CPU with more threads

Posted on Thursday, August 30 2018 @ 12:30 CEST by Thomas De Maesschalck
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PCGamesN spoke to DICE technical director Christian Holmquist and got to hear that the NVIDIA RTX-enabled version of Battlefield 5 also requires a more powerful processor. In order to get the game running well, gamers will need a processor with more cores than the standard recommended specifications. To get optimal performance, DICE says you will need a processor with at least 12 threads, like the AMD Ryzen 5 2600. This gives AMD an advantage over Intel, as the former offers more cores for less money.
“What we have done with our DXR implementation is we go very wide on a lot of cores to offload that work,” explained Holmquist, “so we’re likely going to require a higher minimum or recommended spec for producing RT. And very wide is the best way for the consumer in that regard, with a four-core or six-core machine.

“We haven’t communicated any of the specs yet so they might change, but I think that a six-core machine – it doesn’t have to be aggressively clocked – but 12 hardware threads is what we kind of designed it for. But it might also work well on a higher clocked eight thread machine.”


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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