Posted on Tuesday, December 12 2017 @ 18:08:54 CET by Thomas De Maesschalck
As expected, here's the Radeon Software Adrenalin Edition 17.12.1 driver from AMD. You can download this release via this page. This is the yearly feature update driver, the biggest changes include Radeon Overlay and the AMD Link mobile app.
You also get a bunch of other new features, some bug fixes, and some minor performance optimizations. Dutch tech site Hardware.info tested the driver with the AMD Radeon RX Vega 64 video card and found it improves performance by up to 11 percent versus the 17.11.2 driver release. The site performed six tests, four benchmarks showed 3-4 percent gains, one test had a 7 percent gain as the result and then there was also the 11 percent outlier. Adrenalin provides nice evolutionary performance gains, but it's definitely not the mythical Vega performance driver that some folks are still hoping for.
Added new Connect tab which houses new social engagement features.
Added new Gallery tab for Radeon ReLive recording file management, video trimming, and social platform sharing functionality.
Added new Accounts tab to connect ReLive content and upload sharing to social platforms
Added new Resource Center tab highlighting informative guides and instructions for Radeon Software features.
Added new Performance Monitoring tab.
Added three UI themes for Radeon Settings customization.
Added new AMD Link tab to connect Radeon Settings to the AMD Link mobile application.
Added new Overlay feature (default ALT+R) allowing management of certain Radeon Settings features while in-game or on desktop such as Radeon ReLive, Radeon FreeSync, Radeon Chill, Frame Rate Target Control, Display Color, and Performance Monitoring.
Added performance monitoring overlay to display system performance metrics in DirectX® 9, 11, 12, and Vulkan™ applications.
Added performance logging feature to save performance metrics to a file.
Further optimized for lower FPS overhead while using Radeon ReLive for recording. (RS-198)
Added support for Vulkan™ API.
Added support for Eyefinity.
Added support for borderless window region capture.
Added support for mouse button hotkeys.
Added chat and viewer count overlay for Radeon ReLive live streaming to supported platforms.
Added Chroma Key support to allow background transparency when using a webcam.
Now supports expanded social platforms.
Now supports separate microphone and audio track recording.
Radeon Chill now has expanded support for most game titles.
Added support for all GCN-based Radeon graphics products.
Added support for Vulkan™ API.
Added support Multi-GPU configurations.
Added support for Eyefinity configurations.
Added new profile functionality to save and load user defined Radeon WattMan profile configurations to local hard disk.
Frame Rate Target Control
Added support for Vulkan™ API.
Added support for HDR10 titles with Radeon FreeSync2 displays.
Added per-application Radeon FreeSync support.
OverWatch™ may experience a random or intermittent hang on some system configurations.
Tom Clancy's Rainbow Six® Siege may experience an application hang when breaching walls with grenades or explosives.
Netflix playback in a browser or via UWP application may experience stutter.
After recording with Radeon ReLive GPU usage and clocks may remain in high states.
Assassin's Creed®: Origins may experience bright or saturated lighting in cave missions.
Mass Effect Andromeda™ may have issues enabling HDR10 on an HDR capable display.
Forza™ Horizon 3 may experience corruption on rocks or foliage during gameplay.
Halo™ Wars 2 may experience a crash on game launch.
Enabling HBCC on Radeon RX Vega in multi GPU system configurations may cause the secondary graphics card to be hidden in Radeon Settings until reboot.
Resizing the Radeon Settings window may cause the UI to restart or hang with HBCC enabled.
Upgrading Radeon Software with Radeon RX Vega series graphics products in multi GPU on X99 chipsets may cause system instability after reboot.
Radeon Settings may experience a hang when enabling AMD CrossFire with three or more graphics products.
Performance Metrics Overlay may hang if enabled when cycling display power off and on.
Trimming videos may fail to create a thumbnail if the video contains non-English characters.
3x1 display configurations may experience instability during Eyefinity creation or during gaming.
The "Reset" function in Radeon Settings for Display, ReLive, and Video may not work as intended when using Radeon Settings in certain regional languages.
Radeon WattMan may intermittently fail to load profiles for Radeon RX Vega on the global Radeon Wattman page.
Rise of the Tomb Raider™ may experience an intermittent application hang during gameplay.
A random system hang may be experienced after extended periods of use on system configurations using 12 GPU's for compute workloads.
The GPU Workload feature may cause a system hang when switching to Compute while AMD CrossFire is enabled. A workaround is to disable AMD CrossFire before switching the toggle to Compute workloads.
At the same time, AMD also rolled out the Radeon Pro Adrenalin Edition 17.12.1 driver for the Vega Frontier Edition, Radeon Pro and FirePro cards.
Posted on Tuesday, December 12 2017 @ 13:06:40 CET by Thomas De Maesschalck
While Intel's will adopt cobalt for the bottom two layers of its 10nm interconnects, EE Times has a new story that offers further evidence that copper will likely remain the interconnect of choice. For many years, it was believed that alternative materials would be needed at smaller process nodes but last month IBM gave a presentation that copper would remain suitable for 5nm and below.
Now there's news from Aveni that they've discovered that alkaline-based processing chemistries could extend copper to the 3nm node, and possibly even to the end of the road for CMOS technology.
Aveni claims its back-end-of-line alkaline electroplating chemistry makes a switch from copper unnecessary because it leaves the cobalt layer untouched. “One of the problems with acidic chemistries is that they often etch through to the underlying barrier layer. With alkaline chemistry, you do not have this underlay-etching problem,” Aveni CTO Frédéric Raynal told EE Times in an advance interview.
Posted on Tuesday, December 12 2017 @ 12:53:37 CET by Thomas De Maesschalck
Gamers Nexus did one of the first tear downs of the new $2,999 NVIDIA TITAN V card. The site found that the card uses the GV100-400-A1 GPU and spotted that the board number is PG500. Another interesting discovery is that TITAN V features 16-phase VRM.
The VRM on this board is a 16-phase built of Fairchild MOSFETs, with voltage controllers of somewhat ambiguous specifications – some of the controllers are by Monolithic Power Systems and have no public data sheets available, making it difficult to diagnose.
The site is working on a full review so we should get detailed performance metrics from at least one source later this week.
Posted on Tuesday, December 12 2017 @ 12:44:24 CET by Thomas De Maesschalck
Inno3D send out word that it will soon start shipping its P104-100 Crypto-Mining Accelerator. Based on the NVIDIA GP104 GPU, this card features a 1607MHz base clock and has 1920 CUDA cores.
The e-mail from Inno3D says it's equipped with 4GB GDDR5X memory with a frequency of 11GHz, although the specification page on the company's website mentions 8GB GDDR5X clocked at 10GHz. The spec page explains the card has 8GB of physical memory on the card, but only a 4GB framebuffer size is used to optimize the mining hash rate.
The card lacks display outputs, has an 8-pin PCIe power connector and features a dual-fan cooling solution.
Pricing will be made public towards the end of the month. Presumably, this card will also have a very short warranty and I'm not sure if it will be sold directly to consumers.
INNO3D®, a leading manufacturer of awesome high-end multimedia components and various innovations enriching your life, introduces its new P104-100 Crypto-Mining Accelerator. The new range will be available in TWIN X2 edition.
The P104-100 has been designed with no less than 40% more mining power than its predecessor allowing the miner to enhance ETH, ZEC, etc. number crunching to levels, that have never been seen before. The freshly forged radical comes packed with 11 Gbps GDDR5X memory, and 4GB memory for optimizing cryptocurrency calculations. By deploying the INNO3D® P104-100, miners now enjoy the ultimate power and utilize best-in-class hash rate today.
Customers can expect no less from INNO3D® that every single stone is turned to speed up production and make the new-born hash cruncher available. Actual introduction and pricing will be made public at the end of December 2017. For more information about INNO3D® products, please visit MINING.INNO3D
Posted on Tuesday, December 12 2017 @ 11:20:53 CET by Thomas De Maesschalck
VESA introduces DisplayHDR, a new open standard for HDR laptop and desktop screens. The goal here is to offer a standard that delivers a set of test metrics that clearly define the performance level of a HDR screen. Consumers will be able to distinguish screens by looking at the label. The most basic HDR screens will get a "DisplayHDR 400" tag, the mid-range panels get "DisplayHDR 600" and the high-end market gets a " DisplayHDR 1000" label.
The Video Electronics Standards Association (VESA®) today announced it has defined the display industry’s first fully open standard specifying high dynamic range (HDR) quality, including luminance, color gamut, bit depth and rise time, through the release of a test specification. The new VESA High-Performance Monitor and Display Compliance Test Specification (DisplayHDR) initially addresses the needs of laptop displays and PC desktop monitors that use liquid crystal display (LCD) panels. The first release of the specification, DisplayHDR version 1.0, establishes three distinct levels of HDR system performance to facilitate adoption of HDR throughout the PC market. HDR provides better contrast and color accuracy as well as more vibrant colors compared to Standard Dynamic Range (SDR) displays, and is gaining interest for a wide range of applications, including movie viewing, gaming, and creation of photo and video content.
VESA developed the DisplayHDR specification with the input of more than two dozen active member companies. These members include major OEMs that make displays, graphic cards, CPUs, panels, display drivers and other components, as well as color calibration providers. A list of participating companies is available at www.displayhdr.org.
DisplayHDR v1.0 focuses on LCDs, which represent more than 99 percent of displays in the PC market. VESA anticipates future releases to address organic light emitting diode (OLED) and other display technologies as they become more common, as well as the addition of higher levels of HDR performance. While development of DisplayHDR was driven by the needs of the PC market, it can serve to drive new levels of HDR performance in other markets as well.
Brand Confusion Necessitates Clearly Defined HDR Standard
HDR logos and brands abound, but until now, there has been no open standard with a fully transparent testing methodology. Since HDR performance details are typically not provided, consumers are unable to obtain meaningful performance information. With DisplayHDR, VESA aims to alleviate this problem by:
Creating a specification, initially for the PC industry, that will be shared publicly and transparently;
Developing an automated testing tool that end users can download to perform their own testing if desired; and
Delivering a robust set of test metrics for HDR that clearly articulate the performance level of the device being purchased.
What DisplayHDR Includes
The specification establishes three HDR performance levels for PC displays: baseline (DisplayHDR 400), mid-range (DisplayHDR 600) and high-end (DisplayHDR 1000). These levels are established and certified using eight specific parameter requirements and associated tests, which include:
Three peak luminance tests involving different scenarios – small spot/high luminance, brief period full-screen flash luminance, and optimized use in bright environments (e.g., outside daylight or bright office lighting);
Two contrast measurement tests – one for native panel contrast and one for local dimming;
Color testing of both the BT.709 and DCI-P3 color gamuts;
Bit-depth requirement tests – these stipulate a minimum bit depth and include a simple visual test for end users to confirm results;
HDR response performance test – sets performance criteria for backlight responsiveness ideal for gaming and rapid action in movies by analyzing the speed at which the backlight can respond to changes in luminance levels.
“We selected 400 nits as the DisplayHDR specification’s entry point for three key reasons,” said Roland Wooster, chairman of the VESA task group responsible for DisplayHDR, and the association’s representative from Intel Corp. for HDR display technology. “First, 400 nits is 50 percent brighter than typical SDR laptop displays. Second, the bit depth requirement is true 8-bit, whereas the vast majority of SDR panels are only 6-bit with dithering to simulate 8-bit video. Finally, the DisplayHDR 400 spec requires HDR-10 support and global dimming at a minimum. With this tiered specification, ranging from baseline to high-end HDR performance levels, PC makers will finally have consistent, measurable HDR performance parameters. Also, when buying a new PC, consumers will be able to view an HDR rating number that is meaningful and will reflect actual performance.”
“Developing this specification is a natural expansion of our range of video standards,” said Bill Lempesis, VESA executive director. “Moreover, we are the first standards body to develop a publicly available test tool for HDR qualification, utilizing a methodology for the above-mentioned tests that end users can apply without having to invest in costly lab hardware. Most of the tests require only a colorimeter, which many users already own. Ease of testing was a must-have requirement in order to make DisplayHDR a truly viable, consumer-friendly spec.”
New products complying with the DisplayHDR specification will be demonstrated at the Consumer Electronics Show (CES), January 9-12, 2018 at the Las Vegas Convention Center South Hall, DisplayPort booth #21066.
Posted on Tuesday, December 12 2017 @ 11:15:13 CET by Thomas De Maesschalck
BitsBeTrippin got its hands on the $2,999 NVIDIA TITAN V video card and uploaded a 2-hour long live show. The YouTube channel ran some benchmarks versus the GeForce GTX 1080 Ti, performed some overclocking, played some PlayerUnknown's Battlegrounds (PUBG) and checked out the card's cryptocurrency mining performance. Pretty good mining performance but at this price level this compute-centric card won't see much demand from miners.
3:15 - 5:00 - Agenda
5:45 - 8:20 - Unboxing
8:21 - 11:20 - Install into PC
11:21 - 21:00 - DDU - Install of Titan V driver
21:01 - 22:20 - Tools download (Afterburner/Hwinfo64)
25:00 - Eth Stock Performance 69 @ 213w full system (95 system)
27:15 - Zcash Performance 754 sols @ 229w full system
29:36 - XMR Performance 1224.4 @ 155w full system
32:00 - LBRY Performance 687mh @ 241w full system
33:00 - VTC Performance 88.61mh @ 242w full system
38:00 - DGB Performance 144.6mh @ 227w full system
40:15 - SIA Performance 3435mh @ 242w full system
42:00 - ETH/DCR Dual Performance 66mh / 2219mh @ 288w Full System
44:00 - ETH/SIA Dual Performance 66mh / 2220mh @ 323w Full System
44:01 - 1:05:0 - iterative testing for OC
1:06:01 - XMR OC'd +100 core +130 - 1418h
1:14:30 - 1:17:00 - Balwark NIST5 +100 core +130 - 107mh
1:23:45 - 3DMark Firestrike Ultra
1:31:00 - DGB OC +100 +130 - 161mh @ 284w Full System
1:33:00 - UBQ OC +100 +130 - 80.4mh @ 243w Full System
1:34:00 - Zcash +100 +130 120% PL - 999Sol @256w Full System
1:47:30 - Zcash +121 +130 120% PL - 1027Sol @ 261w
1:51:00 - PUBG Starts
2:13:00 - Final thoughts, discussion
Posted on Tuesday, December 12 2017 @ 11:07:25 CET by Thomas De Maesschalck
VideoCardz got its hands on the launch presentation of AMD's upcoming Radeon Software Adrenalin Edition. This time, the site didn't publish the slides but created a transcript of the most interesting tidbits.
The biggest new feature of this release is Radeon Overlay, this will let you monitor and track your PC gaming performance. The feature provides in-game control of your Radeon Settings and promises greater insight for better gaming performance. This also works via AMD Link, a mobile app for your smartphone or tablet.
AMD Link (mobile APP)
Monitor and track your PC gaming performance.
Bar graphs to monitor FPS and system info.
Stay informed about Radeon Software
Receive real-time notifications when Radeon Software updates are released
Keep AMD Link up-to-date with the newest features and stability updates
Introducing Radeon Overlay
In-game control of Radeon Settings and PC performance monitoring (Press ALT+R to enable)
Greater insight for better gaming
FPS performance monitoring
Convenient built-in performance logging
Supported on DirectX 9, 11, 12 and Vulkan
There are also some other things like frame rate target control support for Vulkan and some updates to Radeon ReLive and Enhanced Sync.
Perhaps more interesting are the performance optimizations, albeit with one giant caveat. On the surface, the performance gains look impressive but the company is comparing versus the performance of the original Radeon Software Crimson ReLive Edition driver. Testing was performed on a system with the Radeon RX 480, with a 1920 x 1080 pixel resolution and high quality preset.
Posted on Tuesday, December 12 2017 @ 05:17:49 CET by Thomas De Maesschalck
Industry sources told DigiTimes that the worst NAND flash memory shortfalls may be behind us. The site heard that pricing will likely peak this quarter as more supply should hit the market in Q1 2018. The imbalance between supply and demand is expected to ease next quarter and this should lead to a downward trend in pricing.
The sources said that the demand and profitability of the DRAM segment are experiencing a positive cycle as global leading DRAM suppliers are rationally expanding their capacities, allowing the DRAM market to sustain stable development in the short term.
As to NAND flash memory chips, the average selling price (ASP) is expected to trend downward in the first quarter of 2018 after peaking in the fourth quarter of 2017, as the improving yield rates at makers will help to ease the tight supply of the segment, the sources continued.
Posted on Monday, December 11 2017 @ 21:44:38 CET by Thomas De Maesschalck
Word is going around that Intel is making major changes to its iconic "Intel Inside" program. This program has been in operation for 26 years and provides funding for channel partners and OEMs to market and distribute products with Intel processors.
CRN heard from its sources that Intel plans to cut the program by 40 to 60 percent. Intel has earmarked some of the funds to accelerate growth of its higher-margin datacenter division, but will also keep some of it in-house to boost its profit.
"We're hearing that major cuts are coming throughout Intel's marketing and channel programs," said a top executive for a major Intel partner, who has been informed of the cuts. "The marketing funds have been moved to other groups within Intel that aren’t channel-specific or PC-centric. The funds will now go towards driving the business in data center, giving more to the data side of the house instead of compute. A lot of dollars are moving to other areas or kept in house to improve Intel’s profit and margins."
Intel confirmed to CRN changes to the "Intel Inside" program but did not specify or confirm the amount of the cuts at this time.
The site says OEMs are expected to see cuts in the 40 to 60 percent range, while builders of enthusiast gaming systems will see a reduction of up to 20 percent. The move will reverberate through the industry as it will have a noticeable impact on the financials of Intel's partners. The result will probably be a cutback in marketing initiatives and/or higher PC prices.
Posted on Monday, December 11 2017 @ 16:12:44 CET by Thomas De Maesschalck
Intel added Gemini Lake based Pentium Silver and Celeron processors to its lineup. Systems with these new processors are expected to ship in Q1 2018.
Intel delivers industry-leading innovations and creates new experiences across its portfolio products. Today, Intel unveils the all-new Intel Pentium® Silver and Intel Celeron® processors.
The new Intel Pentium Silver and Intel Celeron processors are based on Intel's architecture codenamed Gemini Lake, and are engineered for a great balance of performance and connectivity for the things people do every day – working on office documents and spreadsheets, browsing online, enjoying favorite shows and movies, and editing photos – with great battery life. And it can all be performed on a range of devices at an amazing value. Pentium Silver will deliver 58 percent faster productivity performance compared with a similar 4-year-old PC.
The Pentium brand also adds a new extension after offering a range of processor performance for years. To help differentiate processor performance levels and make it easier for consumers to decide which device is best for them, Intel is introducing new brand levels: Intel Pentium Silver and Intel Pentium Gold. Intel Pentium Silver processors – launching today and based on the Gemini Lake architecture – represent the cost-optimized option in the Intel Pentium processor family. Intel Pentium Gold processors – which are already in market based on the Kaby Lake architecture – represent the highest-performing Pentium processors available.
It is clearer than ever that fast and reliable connectivity is critical. For the first time on any PC platform, Intel will offer Gigabit Wi-Fi capability for ultra-fast connectivity with all-new Intel Pentium Silver and Intel Celeron processors. Using the industry standard of 2x2 802.11AC with 160MHz channels, users now have the capability for extremely fast networking performance that delivers download speeds up to two times faster compared with systems using 802.11AC, 12 times faster compared with systems using 802.11 BGN, and even faster than a wired Gigabit Ethernet connection. Ultimately, this translates to Intel Gigabit Wi-Fi providing a blazing fast connection that allows users to enjoy devices uninterrupted – faster content streaming, collaborating with ease, faster web browsing and even downloading large files like HD movies in a flash.
Additionally, Intel Pentium Silver and Intel Celeron-based systems will be able to handle the latest in enhanced media for a great experience streaming content from popular sites like YouTube* and Netflix*. Understanding that people aren't watching content in perfectly lit rooms, Intel is also delivering for the first time a display technology called Local Adaptive Contrast Enhancement (LACE) to the value space. This technology is designed to help people clearly see the screen outdoors in glare and bright light. All of this comes with hardware-enabled security for a faster and safer online experience that people expect from Intel products.
The new processors launching today are:
Intel Pentium Silver processors N5000 for mobile and J5005 for desktop
Intel Celeron processors N4100 and N4000 for mobile and J4105 and J4005 for desktop
PCs are a personal choice. With Intel Pentium Silver and Intel Celeron processors, Intel has worked hard to ensure buyers have the flexibility to choose from a range of designs – laptops, 2 in 1s, all-in-one PCs, mini PCs and desktops – and price points, providing a value-priced PC that handles the things they do most at home, at school or on the go. Look for designs from major OEMs to launch in the first quarter of 2018.