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AMD dumps its CrossFire brand September 22, 2017 - 22:55
Intel Project Alloy mixed reality headset gets cancelled due to low interest September 22, 2017 - 22:29
Gigabyte and MSI have little or no plans for custom-design Radeon RX Vega cards September 22, 2017 - 21:25
G.Skill adds Trident Z RGB kits with AMD Ryzen support September 22, 2017 - 14:58
First sighting of ASUS ROG STRIX Radeon RX Vega 64 September 22, 2017 - 14:51
Analysts weigh in on Globalfoundries tech day September 22, 2017 - 12:26
AMD Vega 11 GPUs could launch in time for holiday season September 22, 2017 - 12:05
MSI teases triple-fan GeForce GTX 1080 Ti Gaming X TRIO September 22, 2017 - 11:54
EVGA rolls out GTX 1080 Ti with 12GHz GDDR5X memory September 22, 2017 - 11:46
A bunch of ASUS Z370 motherboard photos leak September 22, 2017 - 11:35
Ford uses HoloLens to design cars September 22, 2017 - 11:32
GlobalFoundries plant in Chengdu is almost ready September 22, 2017 - 11:27
Supply of 300mm wafers about to get tighter, prices already 50% higher September 22, 2017 - 11:12
EU hid findings of piracy study because it did not like the results September 22, 2017 - 11:04
Leak points to a dual-core Intel Core i3-7360X for HEDT platform September 22, 2017 - 10:54
Mixed Radeon RX Vega CrossFire scaling with 17.9.2 driver is a disaster September 22, 2017 - 10:35
AMD Radeon Software Crimson ReLive 17.9.2 drivers are out September 22, 2017 - 10:20
Best VPN for Torrenting September 22, 2017 - 10:10
Good headphones for gaming September 22, 2017 - 09:01
AMD close to enabling CrossFire on Radeon RX Vega - promises 80% scaling September 21, 2017 - 20:48

The Mailbox - reviews and news from other tech sites
Seasonic FOCUS Plus 850 Gold 850W Power Supply September 23, 2017 - 09:13
Vertagear SL5000 Gaming Chair September 22, 2017 - 23:02
Areca ARC-8050T3 12-Bay Thunderbolt 3 RAID DAS September 22, 2017 - 20:13
Project Build: Carmine - Part 3 – Custom all the things September 22, 2017 - 19:41
Zotac GTX 1080 Ti Mini – the worlds smallest! September 22, 2017 - 16:24
Asus ROG Strix XG27VQ September 22, 2017 - 09:58
Philips BDM4037UW 40-Inch Curved 4K UHD LCD Display September 21, 2017 - 22:08
Moto Z2 Play: A Refined Battery Life Champion Returns September 21, 2017 - 18:33
Noctua NH-U9 TR4-SP3: Keeping Threadripper Running Happy With Air Cooling September 21, 2017 - 18:33
TerraMaster F2-420 2-Bay Quad-Core NAS September 21, 2017 - 18:33
The Ultimate RGB Build: The Hardware September 21, 2017 - 15:37
Corsair K70 LUX RGB September 21, 2017 - 13:50
PCSpecialist Apollo X01 (i7-7820X & 1080 Ti) System September 21, 2017 - 12:57
EVGA X299 Micro Motherboard September 21, 2017 - 10:00
A Look at AMD Threadripper CPU Hardware Modes September 21, 2017 - 10:00
iKBC F108 RGB Keyboard September 21, 2017 - 10:00
CHERRY B.UNLIMITED 3.0 Keyboard & Mouse Kit September 20, 2017 - 20:52
AVADirect BattleBox Ultimate X370 Gaming System September 20, 2017 - 14:58
Plextor M8Se 256GB & 512GB NVMe PCIe SSD September 20, 2017 - 12:34
HP Omen Desktop PC September 20, 2017 - 09:45

Posted on Friday, September 22 2017 @ 22:55:16 CEST by Thomas De Maesschalck
AMD's newly released Radeon Software 17.9.2 driver enables dual-GPU support for the Radeon RX Vega platform but it appears the company is no longer using its familiar CrossFire brandname.

PC World got in touch with AMD and got to hear that AMD is no longer mentioning CrossFire in any of its official communications because CrossFire technically refers to DirectX 11 applications:
“CrossFire isn’t mentioned because it technically refers to DX11 applications,” an AMD PR representative told PCWorld. “In DirectX 12, we reference multi-GPU as applications must support mGPU, whereas AMD has to create the profiles for DX11. We’ve accordingly moved away from using the CrossFire tag for multi-GPU gaming.”
This is a pretty weird branding change, considering the CrossFire brand is extremely well known among PC gamers. But AMD decided to differentiate between DirectX 11 and DirectX 12 because the technical side is completely different. With DirectX 11, the GPU makers need to craft CrossFire and SLI profiles to enable multi-GPU support.

With DirectX 12 the situation is different, this API requires developers to build multi-GPU support directly into the game engine and the video games. It gives developers much greater control over the hardware but the downside is that this is a lot more complicated, which is why there are so few DirectX 12 games with multi-GPU support.

AMD did confirm they will continue to make CrossFire profiles for DirectX 11 games.

Posted on Friday, September 22 2017 @ 22:29:05 CEST by Thomas De Maesschalck
A bit more than one year ago, Intel presented a fairly impressive vision of what it wanted to achieve with Project Alloy. This was to be an open reference design of a mixed reality headset. Project Alloy was envisioned as a tetherless x86-based VR/AR device, it was basically a fully-contained PC. It didn't require a smartphone or a PC, and it even removed the need for controls.

Nine months ago Intel said the headset would ship in the final quarter of this year but now we hear the chip giant threw Project Alloy into the recycle bin. The headset didn't resonate with Intel's partners, interest in Intel's project was too low so the company decided to focus on other VR R&D instead.

Here's the statement Intel send to Road to VR:
Intel has made the decision to wind down its Project Alloy reference design, however we will continue to invest in the development of technologies to power next-generation AR/VR experiences. This includes: Movidius for visual processing, Intel® RealSense™ depth sensing and six degrees of freedom (6DoF) solutions, and other enabling technologies including Intel® WiGig, Thunderbolt™, and Intel® Optane™. All of these Intel technology solutions are supported by a robust portfolio of software capabilities, and we’re building out a VR support ecosystem, from software design kits to reference designs, to spur innovation that’s enabling rich and immersive content. Project Alloy served as a great proof of concept for Intel and the industry – showing what’s possible in a high-performance, immersive and untethered VR experience. What we’ve learned through Project Alloy will inform future efforts.
The site points out the project likely failed due to concerns over the high cost, issues with ergonomics, battery life difficulties, and the fact that most major PC players are already working on other VR projects.

Project Alloy

Posted on Friday, September 22 2017 @ 21:25:18 CEST by Thomas De Maesschalck
AMD logo
Just before the weekend there's another big update about the AMD Radeon RX Vega custom card situation. Tom's Hardware dug into the issue and spoke with various add-in board card makers to figure out why the custom cards are late. It appears AMD's partners have stumbled upon several issues with Vega that prevent them from creating custom cards.

The site heard that the difference in quality of the Vega chips AMD is providing is too extreme. At the moment, the AIBs are unable to finalize the specifications of their cards because they can't figure out a stable overclocked GPU frequency that will work for all cards. Additionally, they're also encountering issues with discrepancies between the temperature values provided by the GPU itself and the values they get when taking a measurement with a thermometer:
So what gives? Sources tell us that there is too much variance in the quality of the chips AMD is providing. AIB partners are unable to figure out a stable overclocked GPU frequency that works for all cards, and therefore cannot provide any sort of warranty on factory-tuned cards. Further, there continues to be discrepancies between the temperatures the GPU is reporting and what AIB partners are finding in actual measurements. This is true of the actual GPU and the capacitors below the GPU.
A third issue concerns the fact that there are multiple package version of Vega, this was discovered over a month ago and it seems this is indeed causing issues. The slight difference in height between the molded and unmolded Vega chips makes it harder to efficiently produce custom-design Vega cards in large volumes.

Below is a quick summary of the site's talks with various AIB card makers.
  • XFX: Is working on a custom card, launch date is unknown.

  • Sapphire: Same as XFX, could not say when the custom cards might be ready.

  • PowerColor: Mass production is expected in early November, is still waiting on DRAM? (not sure what this even means as the AIBs should receive the interposers with Vega + HBM2 from AMD)

  • VisionTek: No reply.

  • ASUS: ROG STRIX Radeon RX Vega cards are delayed to early October.

  • Gigabyte: Nothing expected until the end of the year, if not later. The Gigabyte representative said custom-design Vega cards are likely, but wouldn't or couldn't confirm with 100% certainty.

  • MSI: No plans to make custom-design Vega cards anytime soon.

  • (comments?)

    Posted on Friday, September 22 2017 @ 14:58:41 CEST by Thomas De Maesschalck
    G.Skill launches a couple of new Trident Z RGB DDR4 memory kits that are guaranteed to be compatible with AMD's Ryzen and Ryzen Threadripper platforms. The kits feature fancy RGB LED lighting and will be available in the retail channel in October 2017.

    The chart below reveals all possible combinations. G.Skill offers modules with frequencies from 2400MHz to 3200MHz, and with capacities from 16GB (2x 8GB) to 128GB (8x 16GB).

     Trident Z RGB Memory Kits for  AMD Ryzen

    spec sheet
    G.SKILL International Enterprise Co., Ltd., the world’s leading manufacturer of extreme performance memory and gaming peripherals, announces a new lineup of Trident Z RGB DDR4 memory kits with enhanced compatibility on the latest AMD platforms. Specifically designed for AMD Ryzen™ and Ryzen™ Threadripper™ platforms, now there are vibrant options up to the popular DDR4-3200MHz CL14 or the massive 128GB (8x16GB) kits at up to 2933MHz. For a full range of memory kit capacity options, the new Trident Z RGB memory kit models are available at DDR4-2400MHz in 2-, 4-, and 8-module kit configurations with 8GB and 16GB modules, which allows for 16GB, 32GB, 64GB, or 128GB memory kits for your AMD system.

    Trident Z RGB Memory Kits on AMD Platforms
    AMD currently has two platform offerings, where Ryzen supports dual-channel with 2 or 4 memory modules and Threadripper supports quad-channel memory with 4 or 8 memory modules. To give a boost in memory performance to AMD number-crunching workstations and high-end graphic rendering systems, G.SKILL offers several selections for each AMD platform, including memory speeds of up to DDR4-2933MHz or ultra-high capacity at 128GB (8x16GB).

    TZR"X" - The New Line-up
    To differentiate between the new AMD-optimized Trident Z RGB kits from the original, look for the "X" at the end of the Trident Z RGB model numbers.


    Posted on Friday, September 22 2017 @ 14:51:16 CEST by Thomas De Maesschalck
    A bit later than expected but it seems the first ASUS ROG STRIX Radeon RX Vega 64 video cards are showing up in the wild. Some sites received early prototype samples over a month ago and at the time the word was these would be launched around mid-September.

    Earlier this week rumors emerged that the custom-design Radeon RX Vega cards were all delayed because AMD's AIB partners did not receive the expected Vega GPU shipment. Word on the street is the chips were supposed to arrive last week and that there isn't even a date for the new shipment.

    Now there's a little surprise as famous YouTuber JayzTwoCents reports custom-design Radeon RX Vega cards are starting to trickle into the wild. He provides a picture of the box of the ASUS ROG STRIX Radeon RX Vega 64, but not of the actual card itself. We do not know if this is an early sample or whether ASUS is already mass producing this model.

    RX Vega 64 STRIX ASUS

    Posted on Friday, September 22 2017 @ 12:26:47 CEST by Thomas De Maesschalck
    GF logo
    Two days ago, Globalfoundries announced a lot of news at its technology conference in Santa Clara . Now there's an interesting article over at EE Times with some commentary from analysts.

    In particular, analysts say they're waiting to see if the company can achieve its 7nm goals. This is the first leading-edge process Globalfoundries is developing on its own, after the foundry failed at 14nm development and had to license the technology from Samsung.
    “I’m waiting to see if they hit their plans for execution on 7 nm. That’s the first leading-edge process they are developing on their own,” said Nathan Brookwood of market watcher Insight64, noting that the company licensed its 14-nm process from Samsung.
    Globalfoundries chief technologist Garry Patton says immersion-based 7nm risk production will start before June 2018. This node promises 60 percent greater density and 40 percent higher performance than the 14nm proces.

    The next big step is the introduction of extreme ultraviolet (EUV) production, Globalfoundries expects to incorporate EUV in early 2019. But initially it will be just for vias and contacts, Patton says full use of EUV will probably be something for 2020.

    Posted on Friday, September 22 2017 @ 12:05:20 CEST by Thomas De Maesschalck
    AMD logo
    WCCF Tech claims AMD's Vega 11 GPUs have entered production and noticed that 13 different versions passed RRA certification in South Korea. The site suggests this could mean Vega 11 video cards are close to launch, as the RRA certification for the Vega 10 appeared just one month before the AMD Radeon Vega Frontier Edition announcement.

    The high number of cards that passed certification doesn't imply there will be a lot of desktop cards. Some of these are likely notebook versions or cards for the compute market.
    Unlike Vega 10 which was exclusive to the desktop, Vega 11 will be the first ever HBM based graphics card to come to notebooks. So a number of those 13 certified boards are going to be mobile variants. If things go according to plan for AMD, Vega 11 should be ready to go into notebooks in time for the holiday season alongside its Raven Ridge APUs.
    Take it with a grain of salt but the site also suggests the first two Radeon RX Vega cards based on the Vega 11 design could be the Radeon RX Vega 28 and Radeon RX Vega 32. The site isn't sure about the accuracy of these details but heard the Vega 32 could have 2048 GCN stream processors, a 1024-bit memory bus, and 4GB HBM2. The Vega 28 on the other hand is rumored to be a cut-down version with 1792 stream processors and the same memory specs. The performance target of these cards is somewhere around GeForce GTX 1060 level.

    Posted on Friday, September 22 2017 @ 11:54:41 CEST by Thomas De Maesschalck
    EVGA isn't the only one working on new GeForce GTX 1080 Ti cards, MSI just showed off a new triple-fan GeForce GTX 1080 Ti Gaming X TRIO card at the Tokyo Game Show 2017.

    This flagship model features three Torx 2.0 fans and takes up 2.5 slots. MSI clocked the base frequency at 1569MHz and gave the card a 1683MHz Boost. The GDDR5X memory clockspeed is 11124MHz so EVGA is still the only one going to 12000MHz.

    The new MSI card uses two 8-pin PCIe power connectors and features a backplate with Mystic Light RGB LEDs. Output connectors include 2x HDMI, 2x DisplayPort and DVI.

    MSI says the expected availability date of the GTX 1080 Ti GAMING X TRIO is October 12. More pictures can be seen at VideoCardz.

    GeForce GTX 1080 Ti Gaming X TRIO

    Posted on Friday, September 22 2017 @ 11:46:11 CEST by Thomas De Maesschalck
    Besides a possible GeForce GTX 1070 Ti there's not a whole lot coming from NVIDIA in the next couple of months so the company's add-in board (AIB) partners are still focusing on making more extreme versions of the current GeForce lineup.

    One example is the GeForce GTX 1080 Ti FTW3 Elite from EVGA, this new triple-fan model offers 9 percent higher memory bandwidth thanks to GDDR5X chips that are clocked at 12GHz.

    This new variant offers 528.3GB/s of memory bandwidth, whereas regular cards with 11GHz GDDR5 offer just 484GB/s out-of-the-box. This means this GeForce GTX 1080 Ti almost approaches the 547.7GB/s memory bandwidth of NVIDIA's Titan Xp flagship (which has a larger memory bus).

    EVGA clocked the FTW3 Elite at 1569GHz and gave it a 1683MHz Boost clockspeed. The design of the card is similar to the FTW3 but EVGA is now offering the card in black and white color options. The default pricing listed on EVGA's website is $819.99 (909.99EUR) but there should be a small instant rebate for EVGA members.

    GeForce GTX 1080 Ti FTW3 Elite

    Posted on Friday, September 22 2017 @ 11:35:23 CEST by Thomas De Maesschalck
    Somehow VideoCardz always seems to be getting its hands on stuff that's supposed to be under NDA. This time the site published photos of seven upcoming Intel Z370 based motherboards from ASUS. I pasted the image of the ROG STRIX Z370-H GAMING below, you can view the other pictures over here.

    The site also heard there's a Z370/Coffee Lake-S conference today for reviewers, so perhaps more details will leak out within a couple of hours.


    Which one will you buy?

    AMD Radeon RX Vega
    NVIDIA GeForce GTX 1080


    Votes 62

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