Posted on Wednesday, October 28 2020 @ 17:59:58 CET by Thomas De Maesschalck
AMD's Big Navi announcement has hit the web. Lets take a look at the main points of the event:
Navi 21 promises 50 percent higher performance/Watt versus previous gen (Radeon RX 5700 series).
The 7nm chip features 26.7 billion transistors.
InfinityCache promises 2.17x higher bandwidth.
30 percent higher clockspeeds.
Support for DirectX 12 Ultimate, the cards are ray tracing ready but not a lot was said about ray tracing support.
AMD's benchmarks show the Radeon RX 6800 XT matches the NVIDIA GeForce RTX 3080 in 4K gaming performance, at a lower TDP too.
AMD teases Smart Access Memory and Rage mode, combined these features can offer 2-13 percent higher performance on Ryzen systems.
AMD is in the early stages of developing a rival to NVIDIA's DLSS. The company also has its own version of NVIDIA's Reflex.
Radeon RX 6800 is pitched as faster than the GeForce RTX 2080 Ti and GeForce RTX 3070.
Radeon RX 6800 has 60 CUs, 1815MHz game clock, up to 2105MHz Boost, 16GB GDDR6, 250W total board power.
Radeon RX 6800 XT has 72 CUs, a 2015MHz game clock, up to 2250MHz Boost, 16GB GDDR6, and 300W total board power.
AMD Radeon RX 6800 XT ships on November 18 for $649, Radeon RX 6800 hits market on the same day for $579.
Saving the best for last, AMD CEO Lisa Su revealed the Radeon RX 6900 XT. This model has 80 CUs and features 65 percent higher performance/Watt than the Radeon RX 5700 XT. It has a 2015MHz game clock, 2250MHz Boost, 16GB GDDR6, and 300W total board power.
AMD's 4K gaming benchmark show the RX 6900 XT beats NVIDIA's GeForce RTX 3090. Launches on December 8 for $999.
The moment you’ve been waiting for is finally here! Join @AMD CEO Dr. Lisa Su for details on the next-generation #RDNA2 architecture and AMD’s most powerful lineup of gaming graphics cards ever – the AMD Radeon RX 6000 series. #GameOnAMD
Announcing the AMD Radeon RX 6800 XT. Powered by the incredibly efficient #RDNA2 architecture, paired with Infinity Cache for blazing fast memory performance, the RX 6800 XT is the winning choice in popular demanding games. #GameOnAMDpic.twitter.com/GUzXg6xhWC
Step into 4K gaming with the new AMD Radeon RX 6800. Get over 60 FPS in popular games with 250W board power, a fantastic drop-in upgrade for gamers who want more performance at 4K and high-refresh 1440p. #GameOnAMDpic.twitter.com/17ccNHcjeZ
Today, AMD (NASDAQ: AMD) unveiled the AMD Radeon™ RX 6000 Series graphics cards, delivering powerhouse performance, incredibly life-like visuals, and must-have features that set a new standard for enthusiast-class PC gaming experiences. Representing the forefront of extreme engineering and design, the highly anticipated AMD Radeon™ RX 6000 Series includes the AMD Radeon™ RX 6800 and Radeon™ RX 6800 XT graphics cards, as well as the new flagship Radeon™ RX 6900 XT – the fastest AMD gaming graphics card ever developed.
AMD Radeon™ RX 6000 Series graphics cards are built upon groundbreaking AMD RDNA™ 2 gaming architecture, a new foundation for next-generation consoles, PCs, laptops and mobile devices, designed to deliver the optimal combination of performance and power efficiency. AMD RDNA™ 2 gaming architecture provides up to 2X higher performance in select titles with the AMD Radeon™ RX 6900 XT graphics card compared to the AMD Radeon™ RX 5700 XT graphics card built on AMD RDNA™ architecture, and up to 54 percent more performance-per-watt when comparing the AMD Radeon™ RX 6800 XT graphics card to the AMD Radeon™ RX 5700 XT graphics card using the same 7nm process technology.
AMD RDNA™ 2 offers a number of innovations, including applying advanced power saving techniques to high-performance compute units to improve energy efficiency by up to 30 percent per cycle per compute unit, and leveraging high-speed design methodologies to provide up to a 30 percent frequency boost at the same power level. It also includes new AMD Infinity Cache technology that offers up to 2.4X greater bandwidth-per-watt compared to GDDR6-only AMD RDNA™-based architectural designs.
"Today’s announcement is the culmination of years of R&D focused on bringing the best of AMD Radeon graphics to the enthusiast and ultra-enthusiast gaming markets, and represents a major evolution in PC gaming,” said Scott Herkelman, corporate vice president and general manager, Graphics Business Unit at AMD. “The new AMD Radeon RX 6800, RX 6800 XT and RX 6900 XT graphics cards deliver world class 4K and 1440p performance in major AAA titles, new levels of immersion with breathtaking life-like visuals, and must-have features that provide the ultimate gaming experiences. I can’t wait for gamers to get these incredible new graphics cards in their hands.”
Powerhouse Performance, Vivid Visuals & Incredible Gaming Experiences
AMD Radeon™ RX 6000 Series graphics cards support high-bandwidth PCIe® 4.0 technology and features 16GB of GDDR6 memory to power the most demanding 4K workloads today and in the future. Key features and capabilities include:
AMD Infinity Cache – A high-performance, last-level data cache suitable for 4K and 1440p gaming with the highest level of detail enabled. 128 MB of on-die cache dramatically reduces latency and power consumption, delivering higher overall gaming performance than traditional architectural designs.
AMD Smart Access Memory – An exclusive feature of systems with AMD Ryzen™ 5000 Series processors, AMD B550 and X570 motherboards and Radeon™ RX 6000 Series graphics cards. It gives AMD Ryzen™ processors greater access to the high-speed GDDR6 graphics memory, accelerating CPU processing and providing up to a 13-percent performance increase on a AMD Radeon™ RX 6800 XT graphics card in Forza Horizon 4 at 4K when combined with the new Rage Mode one-click overclocking setting.
Built for Standard Chassis – With a length of 267mm and 2x8 standard 8-pin power connectors, and designed to operate with existing enthusiast-class 650W-750W power supplies, gamers can easily upgrade their existing large to small form factor PCs without additional cost.
True to Life, High-Fidelity Visuals
DirectX® 12 Ultimate Support – Provides a powerful blend of raytracing, compute, and rasterized effects, such as DirectX® Raytracing (DXR) and Variable Rate Shading, to elevate games to a new level of realism.
DirectX® Raytracing (DXR) – Adding a high performance, fixed-function Ray Accelerator engine to each compute unit, AMD RDNA™ 2-based graphics cards are optimized to deliver real-time lighting, shadow and reflection realism with DXR. When paired with AMD FidelityFX, which enables hybrid rendering, developers can combine rasterized and ray-traced effects to ensure an optimal combination of image quality and performance.
AMD FidelityFX – An open-source toolkit for game developers available on AMD GPUOpen. It features a collection of lighting, shadow and reflection effects that make it easier for developers to add high-quality post-process effects that make games look beautiful while offering the optimal balance of visual fidelity and performance.
Variable Rate Shading (VRS) – Dynamically reduces the shading rate for different areas of a frame that do not require a high level of visual detail, delivering higher levels of overall performance with little to no perceptible change in image quality.
Elevated Gaming Experience
Microsoft® DirectStorage Support – Future support for the DirectStorage API enables lightning-fast load times and high-quality textures by eliminating storage API-related bottlenecks and limiting CPU involvement.
Radeon™ Software Performance Tuning Presets – Simple one-click presets in Radeon™ Software help gamers easily extract the most from their graphics card. The presets include the new Rage Mode stable over clocking setting that takes advantage of extra available headroom to deliver higher gaming performance.
Radeon™ Anti-Lag – Significantly decreases input-to-display response times and offers a competitive edge in gameplay.
Posted on Wednesday, October 28 2020 @ 15:57:38 CET by Thomas De Maesschalck
Just over one hour to go until AMD's Radeon RX 6000 announcement. You can watch the prerecorded event via the YouTube link below. It's believed AMD will reveal two Navi 21 based cards today; the Radeon RX 6800 XT and Radeon RX 6800. These cards are based on the new RDNA2 architecture. Availability is expected sometime in November, pricing is still a mystery.
Join AMD CEO Dr. Lisa Su as she explores the new AMD Radeon™ RX 6000 Series graphics cards powered by the RDNA 2 architecture, the most powerful gaming graphics cards ever built by AMD.
Posted on Wednesday, October 28 2020 @ 15:52:58 CET by Thomas De Maesschalck
Later today AMD will reveal its Radeon RX 6000 series. This is a paperlaunch event, the actual product availability is expected in November. In the meantime, the first models from AMD's AIB partners are getting spotted in online databases.
VideoCardz writes MSI submitted two models to the database of the Eurasian Economic Commission. The firm has a Radeon RX 6800 XT as well as a Radeon RX 6800. Both cards are confirmed to feature 16GB GDDR6 memory.
Posted on Wednesday, October 28 2020 @ 15:42:16 CET by Thomas De Maesschalck
Alphacool reveals the Eisblock Aurora Acetal GPX-N RTX 3080/3090, a new very basic looking waterblock for reference design NVIDIA GeForce RTX 3080 and 3090 graphics cards. This model costs 124.99EUR in the firm's webshop.
Alphacool presents the Eisblock Aurora Acetal GPX-N cooler for reference design Nvidia RTX 3080 and 3090 graphics cards. The cooler offers outstanding cooling performance thanks to its full cover design. The new backplate, which is delivered together with the cooler, also contributes to this. This stabilizes the graphics card and ensures an even contact along the whole cooler. The water block cold plate is made of nickel-plated copper. The cooler covers all relevant components such as voltage converters and the graphics memory.
Posted on Wednesday, October 28 2020 @ 14:11:27 CET by Thomas De Maesschalck
The days that Noctua only sold coolers with its corporate color scheme are long gone. For the past couple of years, the firm has been expanding its lineup with chromax products. The last batch to drop are all-black versions of the NH-D15S and NH-U9S CPU cooler. Furthermore, the firm also introduces some new anti-vibration pads.
Noctua today expanded its chromax.black line with all-black versions of the award-winning NH-D15S and NH-U9S CPU coolers: Staying true to the successful formula of the original models, the new chromax.black versions with their black fans and black coated heatsinks combine the same signature quiet cooling performance with a sleek stealth look.
“Our chromax.black coolers have been very well received and we’re thrilled to expand the line-up with further models”, says Roland Mossig (Noctua CEO). “With the NH-D15S and NH-U9S, the chromax.black line now includes a top-tier dual tower model with excellent compatibility as well as a compact 9cm-class cooler that is ideal for space-restricted builds.”
The new NH-D15S chromax.black and NH-U9S chromax.black are identical to the regular models except for the colour: Featuring black coated heatsinks, black fans with black anti-vibration-pads, black fan clips and black mounting parts, they are literally black from head to toe. Thanks to thoroughgoing optimisations of the coating material and process, the chromax.black models provide the same, renowned quiet cooling performance as their regular, non-coated counterparts.
The NH-D15S is an asymmetrical single fan version of the award-winning NH-D15. Thanks to its asymmetrical design, the NH-D15S clears the top PCIe slot on most µATX and ATX motherboards. At the same time, the single fan setup and recessed lower fins guarantee 100% RAM compatibility with memory modules of up to 65mm height. Users who have sufficient room can also upgrade the cooler with either a 120mm or round 140mm fan on the front fin stack for further improved performance in dual fan mode.
The NH-U9S is a compact premium cooler in classic 9cm size. Its asymmetrical design with 5 heatpipes provides strong quiet cooling performance and tanks to its 95x95mm footprint, the NH-U9S clears the RAM and PCIe slots on all current mainboards, including µATX and ITX. Combined with its 125mm height, this makes the NH-U9S a highly versatile solution with outstanding case, RAM and PCIe compatibility.
In addition to the new CPU coolers, Noctua also introduced retail sets of its signature brown anti-vibration pads for 200, 140, 120, 92 and 80mm fans for customers who want to accent their chromax line fans and coolers with a slight touch of the classic Noctua colours. Each set contains 16 pads for up to two fans.
The manufacturer’s suggested retail prices are as follows:
NH-D15S chromax.black: EUR 89.90 / USD 89.90
NH-U9S chromax.black: EUR 64.90 / USD 64.90
NA-SAVP1 anti-vibration pads for 140mm & 120mm fans: EUR 6.90 / USD 6.90
NA-SAVP3 anti-vibration pads for NF-A15: EUR 6.90 / USD 6.90
NA-SAVP5 anti-vibration pads for 92mm & 80mm fans: EUR 6.90 / USD 6.90
NA-SAVP6 anti-vibration pads for 200mm fans: EUR 6.90 / USD 6.90
Posted on Wednesday, October 28 2020 @ 13:33:54 CET by Thomas De Maesschalck
Adobe will cease supporting Flash on December 31, 2020 and Microsoft just rolled out an update to remove Adobe Flash Player from your Windows device. The update is available for versions of Windows that featured a built-in Flash Player, like Windows 8.x and Windows 10.
This update removes Adobe Flash Player that is installed on any of the Windows operating systems that are listed in the "Applies to" section. After you apply this update, it cannot be uninstalled.
Note If you must use Adobe Flash Player again on your device after this update has been installed, use one of the following methods:
Method 1: Reset your device to an earlier system restore point. This feature must be explicitly enabled and a system restore point must have been created on your Windows device before you apply this update. For more information about system restore point, see Back up and restore your PC.
Method 2: Reinstall your Windows operating system, but do not apply this update.
Posted on Wednesday, October 28 2020 @ 09:42:39 CET by Thomas De Maesschalck
ARS Technica reports SpaceX has kicked off its public beta version of Starlink, the company's satellite Internet service. Thanks to the use of lots of small satellites in a very-low Earth orbit, SpaceX is able to deliver satellite Internet with low latency.
The public beta is available in some locations in Northern US. SpaceX claims users can expect bandwidth from 50Mbps to 150Mbps and latency from 20ms to 40ms. Signing up requires the purchase of a $499 package which includes the Starlink phased-array user terminal, a mounting tripod, and a Wi-Fi router. The Internet service itself costs $99 a month.
SpaceX is calling it the "Better Than Nothing" beta, perhaps partly because the Starlink satellite service will be most useful to people who cannot get cable or fiber broadband. But the email also says, "As you can tell from the title, we are trying to lower your initial expectations."
The rest of the email reads as follows:
Expect to see data speeds vary from 50Mbps to 150Mbps and latency from 20ms to 40ms over the next several months as we enhance the Starlink system. There will also be brief periods of no connectivity at all.
As we launch more satellites, install more ground stations, and improve our networking software, data speed, latency, and uptime will improve dramatically. For latency, we expect to achieve 16ms to 19ms by summer 2021.
The Starlink phased-array user terminal, which is more advanced than what's in fighter jets, plus mounting tripod and Wi-Fi router, costs $499 and the monthly subscription costs $99.
Posted on Wednesday, October 28 2020 @ 09:36:59 CET by Thomas De Maesschalck
I don't think enthusiasts are still getting excited about hard disk drive technology but there's still some progress in this market as capacities are getting pushed higher and higher. During the company's earnings call, Seagate announced it will ship its first 20TB heat-assisted magnetic recording (HAMR) based HDDs in December. Seagate claims HAMR will deliver better performance and more efficient disk read/write.
This technology is set to bring many improvements compared to the one currently used by Seagate's rivals like Western Digital. The rivaling company uses energy-assisted perpendicular magnetic recording (ePMR) and microwave-assisted (MAMR) technologies and it already has a 20 TB drive in the offering.
Seagate CEO Dave Mosley says the company's current roadmap has a path to 50TB HAMR-based drives in 2026.
Posted on Wednesday, October 28 2020 @ 09:11:31 CET by Thomas De Maesschalck
Bad news for Cyberpunk 2077 fans as the game's launch suffers another setback. Despite going "gold" earlier this month and assurances that the previous delay (to November 19th) would be the last, CD Projekt Red once again confesses they need more time.
The game studio claims the game is ready and has all content in it, but they're still working on raising the quality bar. CD Projekt Red explains they undercalculated the time they needed for the improvements that will be delivered via a Day 0 patch. Furthermore, the company's statement says the biggest challenge right now is that they're shipping the game on 9 platforms simultaneously, which results in a lot of preparation and testing work.
As such, another 21-day delay to December 10th is necessary.
Posted on Tuesday, October 27 2020 @ 16:10:52 CET by Thomas De Maesschalck
AMD announced record third quarter revenue of $2.8 billion with net income of $390 million. Revenue was $240 million higher than analyst's estimates and non-GAAP earnings per share of 32 cents were 2 cents higher than expected. For the current quarter, AMD anticipates revenue of around $3.0 billion, which is almost $400 million higher than what analysts were counting on. AMD now expects a 41 percent year-over-year increase in revenue for the full year, up from a previous guidance of 32 percent.
Revenue was up 52 percent year-over-year thanks to strong sales of the company's Ryzen and EPYC processors. Video card sales on the other hand were down year-over-year but higher than the previous quarter. Exact figures are unknown as AMD doesn't provide a lot of granularity in its earnings reports. Consumer products like Ryzen and Radeon are bundled together in the Computing and Graphics segment reporting, while EPYC gets thrown in with the embedded and custom console chip products in the Enterprise, Embedded and Semi-Custom segment.
Despite the better-than-expected results, AMD is down 3.46 percent in today's stock market trading session. This may primarily be related to the firm's decision to acquire Xilinx in a massive $35 billion all-stock transaction.
AMD (NASDAQ: AMD) today announced record revenue for the third quarter of 2020 of $2.80 billion, operating income of $449 million, net income of $390 million and diluted earnings per share of $0.32. On a non-GAAP* basis, operating income was $525 million, net income was $501 million and diluted earnings per share was $0.41.
“Our business accelerated in the third quarter as strong demand for our PC, gaming and data center products drove record quarterly revenue,” said Dr. Lisa Su, AMD president and CEO. “We reported our fourth straight quarter with greater than 25 percent year-over-year revenue growth, highlighting our significant customer momentum. We are well positioned to continue delivering best-in-class growth as we further extend our leadership product portfolio with the launches of our next generation Ryzen, Radeon and EPYC processors.”
Q3 2020 Results
Revenue was $2.80 billion, up 56 percent year-over-year and 45 percent quarter-over-quarter driven by higher revenue in both the Enterprise, Embedded and Semi-Custom and Computing and Graphics segments.
Gross margin was 44 percent, up 1 percentage point year-over-year and flat quarter-over-quarter. The year-over-year increase was primarily driven by EPYC™ and Ryzen™ processor sales. Gross margin was flat quarter-over-quarter as an increase of Ryzen and EPYC processor sales was offset by a higher percentage of semi-custom revenue.
Operating income was $449 million compared to $186 million a year ago and $173 million in the prior quarter. Non-GAAP operating income was $525 million compared to $240 million a year ago and $233 million in the prior quarter. Operating income improvements were primarily driven by revenue growth, including an increase in Ryzen and EPYC processor sales and semi-custom product sales.
Net income was $390 million compared to $120 million a year ago and $157 million in the prior quarter. Non-GAAP net income was $501 million compared to $219 million a year ago and $216 million in the prior quarter.
Diluted earnings per share was $0.32 compared to $0.11 a year ago and $0.13 in the prior quarter. Non-GAAP diluted earnings per share was $0.41 compared to $0.18 a year ago and $0.18 in the prior quarter.
Cash, cash equivalents and short-term investments were $1.77 billion at the end of the quarter.
Quarterly Financial Segment Summary
Computing and Graphics segment revenue was $1.67 billion, up 31 percent year-over-year and 22 percent quarter-over-quarter. Revenue was higher year-over-year driven by a significant increase in Ryzen processor sales partially offset by lower graphics revenue. Revenue was higher quarter-over-quarter driven by a significant increase in Ryzen processor sales and an increase in graphics revenue.
Client processor average selling price (ASP) was lower year-over-year due to a higher mix of mobile processor sales. Client processor ASP was higher quarter-over-quarter driven by higher desktop and mobile processor ASPs.
GPU ASP was lower year-over-year due to product cycle timing and higher quarter-over-quarter due to product mix.
Operating income was $384 million compared to $179 million a year ago and $200 million in the prior quarter. The year-over-year and quarter-over-quarter increases were driven by higher Ryzen revenue.
Enterprise, Embedded and Semi-Custom segment revenue was $1.13 billion, up 116 percent year-over-year and 101 percent quarter-over-quarter. Revenue was higher year-over-year and quarter-over-quarter due to higher semi-custom product sales and increased EPYC processor sales.
Operating income was $141 million compared to $61 million a year ago and $33 million in the prior quarter. The year-over-year and quarter-over-quarter increases were primarily driven by higher revenue.
All Other operating loss was $76 million compared to operating losses of $54 million a year ago and $60 million in the prior quarter.