Posted on Friday, October 23 2020 @ 16:54:21 CEST by Thomas De Maesschalck
The same Twitter leaker that posted a lot of accurate rumors about NVIDIA's Ampere GPUs earlier this year is now claiming that NVIDIA has a GA102-150 GPU with 7424 CUDA cores. The new variant has 1536 more CUDA cores than the GA104-based RTX 3070 but 1280 fewer than the RTX 3080.
The GA102-150 reportedly has a 320-bit memory bus and 10GB GDDR6X memory. Perhaps this model will be launched as the GeForce RTX 3070 Ti. The latter was originally envisioned as a model with a GA104 GPU with all 6144 CUDA cores enabled but it now seems NVIDIA plans to tap the GA102 instead.
As was mentioned yesterday, the RTX 3080 20GB and RTX 3070 16GB are no longer a thing. These higher-capacity cards were expected later this year but they recently got cancelled for unknown reasons.
Posted on Friday, October 23 2020 @ 14:07:55 CEST by Thomas De Maesschalck
During the company's third quarter earnings call, Intel CEO Bob Swan revealed that the Xe DG1 discrete GPU is shipping today and will be present in multiple OEM systems later this quarter. Furthermore, Swan announced that the chip giant now has working samples of the DG2 GPU. While the DG1 is expected to be a low-end solution that's not much more powerful than the integrated graphics found on the Tiger Lake laptop processors, the DG2 promises to take Intel into the enthusiast segment:
Our first discrete GPU DG1 is shipping now and will be in systems for multiple OEMs later in Q4. We also powered on our next-generation GPU for client DG2. Based on our Xe high-performance gaming architecture, this product will take our discrete graphics capability up the stack into the enthusiast segment. Beyond the CPU and the GPU, our customers tell us that they want a diverse range of AI solutions to fit every power level and performance needs from the intelligent edge to the data center.
The DG2 uses the Xe-HPG architeture and is manufactured by an external foundry.
Posted on Friday, October 23 2020 @ 14:01:03 CEST by Thomas De Maesschalck
Together with its third-quarter earnings, Intel announced it's now shipping its first processors with Iris Xe Max. These integrated graphics will be found in systems like Acer’s Tiger Lake-based Swift 3X.
Posted on Friday, October 23 2020 @ 13:55:04 CEST by Thomas De Maesschalck
A brief look at Intel's client computing group sales shows some interesting facts.
Compared with the same period a year ago, client computing group sales rose 1 percent to $9.8 billion even though volume rose 11 percent. Behind this figure is also a big discrepancy between laptop and desktop CPU sales.
Desktop processor sales collapsed 16 percent year-over-year but the average selling price of desktop CPUs remained flat. An interesting observation is that laptop processor revenue rose 16 percent year-over-year but that the average selling price of a laptop processor was 7 percent lower than a year ago.
Basically, people and businesses are buying more laptops but models with cheaper processors.
Posted on Friday, October 23 2020 @ 13:46:04 CEST by Thomas De Maesschalck
Fresh results of the AMD Ryzen 5 5600X show the $299 chip takes the lead in PassMark's single-threaded CPU Mark benchmark. AMD's first four Ryzen 5000 series processors will hit the market on November 5th. The 5600X is the cheapest option and it beats the Intel Core i9-10900K by roughly 10 percent. Not bad considering the Intel chip costs $549.99! It's the first time AMD's Zen-based CPUs manage to take the single-threaded performance crown from Intel.
Compared to Ryzen 5 3600XT, the updated Zen2 CPU from the still current-gen series scored 2833 points. This means that the Zen3 successor is nearly 23% faster.
Posted on Friday, October 23 2020 @ 13:39:23 CEST by Thomas De Maesschalck
A picture of what is claimed to be an engineering board with the AMD Radeon RX 6800XT GPU hit the web. It shows a PCB with missing memory modules and oversized heatsinks for the VRMs. Presumably, this is a prototype created by one of AMD's AIB partners.
VideoCardz thinks this is either the AMD Radeon RX 6800XT (Navi 21 XT) or RX 6000 (Navi 21 XL). The Radeon RX 6900 XT flagship model is reportedly an AMD-exclusive, at least for the foreseeable future.
The GPU is unfortunately masked out and we can’t see the processor itself. The board is powered by two 8-pin power connectors, similarly to the reference design, AMD has already officially showcased more than a month ago.
AMD will introduce its Big Navi lineup on October 28th. Three models are expected, with initial shipments sometime in November.
Posted on Friday, October 23 2020 @ 12:26:39 CEST by Thomas De Maesschalck
Take it with a grain of salt but leaks posted on Twitter indicate AMD's upcoming Big Navi will be able to beat the NVIDIA GeForce RTX 3080 in 3DMark FireStrike Ultra. Patrick Schur claims the Navi 21 XT chip (aka Radeon RX 6800 XT) scores over 10,000 points in this test and CapFrameX claims one Big Navi variant scores 11,500 points in FireStrike Ultra. This makes Big Navi about 8 percent faster than the RTX 3080.
Of course, we can't verify the accuracy until more trustworthy results start hitting the web. Furthermore, 3DMark FireStrike Ultra is a pretty old DirectX 11 test, it was first released in 2014.
The 3070 has only 8,749 points in FireStrike Ultra? Goodbye 3070! The Navi 21 XT has more than 10,000 points. ????
Posted on Friday, October 23 2020 @ 12:10:16 CEST by Thomas De Maesschalck
Facebook scored bad press for making a Facebook account mandatory for its VR headsets and now Microsoft is pulling a similar move by forcing Minecraft players to use a Microsoft Account. Starting in 2021, players of the classic version will be forced to migrate to a Microsoft Account. The Verge warns that usernames for Java Edition players are at risk, if someone is already using your name or if it doesn't meet Microsoft's standards.
The game has existed in two separately developed versions since its 2011 launch on consoles. Previously, the original Minecraft: Java Edition used Mojang accounts, while Minecraft: Bedrock Edition, the name for the console and Windows store version of the game, used Microsoft accounts. After this change, the accounts will be the same, but there’s still no crossplay: you still won’t be able to play with friends using the other version of the game.
Posted on Thursday, October 22 2020 @ 22:37:00 CEST by Thomas De Maesschalck
Intel's third quarter earnings are in. The chip giant posted third-quarter revenue of $18.3 billion, which is 4 percent lower than the same period a year ago. Interestingly, PC-centric revenue was up 1 percent year-over-year to $9.8 billion but datacenter chip revenue got hit hard and was down 7 percent year-over-year to $5.9 billion. Intel's growth engine seems to be stuttering as most units saw double-digit drops in revenue. Mobileye gained 2 percent year-over-year to $234 million, but Internet of Things group revenue was down 33 percent to $677 million, the memory business took a 11 percent hit to $1.2 billion and the FPGA unit was also down a whopping 19 percent to $411 million.
Net income came in at $4.3 billion, down 29 percent year-over-year. On an adjusted basis, which filters out what the company deems one-time items, net income was down 26 percent year-over-year. Revenue was about $40 million higher than analyst's estimates while non-GAAP EPS of $1.11 was just in-line with estimates.
For the full year, Intel raised its expectations. The company now expects full year revenue of $75.3 billion, slightly higher than the previous estimate of $75 billion. This represents about 5 percent year-over-year growth.
Intel shares are down 9.8 percent to $48.62 in after-hours trading.
Intel Corporation today reported third-quarter 2020 financial results.
"Our teams delivered solid third-quarter results that exceeded our expectations despite pandemic-related impacts in significant portions of the business,” said Bob Swan, Intel CEO. “Nine months into 2020, we’re forecasting growth and another record year, even as we manage through massive demand shifts and economic uncertainty. We remain confident in our strategy and the long-term value we’ll create as we deliver leadership products and aim to win share in a diversified market fueled by data and the rise of AI, 5G networks and edge computing.”
In the third quarter, the company generated $8.2 billion in cash from operations and paid dividends of $1.4 billion. In August, Intel initiated accelerated share repurchase (ASR) agreements for an aggregate of $10.0 billion of our common stock. Following settlement of these agreements, Intel will have repurchased a total of approximately $17.6 billion in shares as part of the planned $20.0 billion share repurchases announced in October 2019. Intel intends to complete the $2.4 billion balance and return to historical capital return practices when markets stabilize.
Third-quarter revenue was ahead of prior expectations driven by continued strength in notebook sales, which helped offset COVID-driven headwinds affecting significant portions of our business.
In the Data Center Group (DCG), Cloud revenue grew 15 percent YoY on continued demand to support vital services in a work and learn-at-home environment. At the same time, a weaker economy due to COVID-19 impacted DCG's Enterprise & Government market segment, which was down 47 percent YoY following two quarters of more than 30 percent growth. The pandemic also weighed on third-quarter data-centric results in the Internet of Things Group and the memory business (NSG). In the third quarter, Intel continued to introduce compelling new products addressing key growth opportunities including artificial intelligence, 5G network transformation and the intelligent, autonomous edge. Mobileye revenue returned to growth in the third quarter as global vehicle production improved. The business also launched its new Mobileye SuperVision™ surround-view ADAS solution.
The PC-centric business (CCG) was up 1 percent YoY in the third quarter on continued notebook strength to support the work- and learn-at-home dynamics of COVID-19. In the third quarter, Intel launched the world’s best processor for thin and light laptops, 11th Gen Intel® Core™ processors with Intel® Iris® Xe graphics (formerly known as "Tiger Lake").** More than 150 designs from major PC makers are in development, including 100 designs expected to be in market by the end of this year with more than 40 verified under the new Intel® Evo™ platform brand. These new 11th Gen Intel Core processors are manufactured using Intel's 10nm SuperFin process technology, which delivers performance improvement comparable to a full-node transition. The company detailed 10nm SuperFin and other technology advancements at its Intel Architecture Day, held in the third quarter.
Intel's third 10nm manufacturing facility, which is located in Arizona, is now fully operational and the company now expects to ship 30% higher 10nm product volumes in 2020 compared to January expectations.
Posted on Thursday, October 22 2020 @ 17:04:14 CEST by Thomas De Maesschalck
A new report from research firm Slashdata takes a look at the biggest programming communities. Besides estimates of how many active programmers each programming language has, the report also provides an overview of what applications programming languages are most popular and least popular in.
Full details at The Register.
C# has fared less well. “The fact that C# lost three places during the last three years is mostly explained by its slower growth compared to C/C++ and PHP,” the report stated. “C# may be sustaining its dominance in the game and AR/VR developer ecosystems, but it seems to be losing its edge in desktop development – possibly due to the emergence of cross-platform tools based on web technologies.”