Posted on Friday, February 15 2019 @ 11:41:16 CET by Thomas De Maesschalck
NVIDIA had a stellar 2018 but the year ended on a sour note as the firm suffered from significant oversupply in the retail channel. During yesterday's earnings call, NVIDIA CEO Jen-Hsun Huang stated the inventory issues are expected to be resolved this quarter, enabling NVIDIA to get back on track:
2018 was a record year but it was a disappointing finish. This quarter, we expect to put the channel inventory issue behind us and get back on track. As the pioneer of accelerated computing, our position is unique and strong. And the opportunities ahead in graphic, high performance computing, AI and autonomous machines remain enormous. We are as enthusiastic about these growth opportunities as ever.
Posted on Friday, February 15 2019 @ 10:54:54 CET by Thomas De Maesschalck
It's not really a big surprise, but AMD came out with a presentation that heavily criticizes NVIDIA's DLSS technology. AMD representatives dismissed the effectiveness of the proprietary post-processing effect, claiming DLSS comes with "image artifacts caused by upscaling and harsh sharpening." Instead of working on a DLSS rival, AMD praised open standards like SMAA and TAA.
“In the end,” says AMD’s director of marketing, Sasa Marinkovic, “we are looking at the methods that are going to be widely implemented in today’s games, and that run exceptionally well on Radeon VII. So our priority is going to be looking at SMAA and TAA and not proprietary technologies.”
At CES 2019, AMD hinted at a DLSS-like technology of its own, but it seems that is off the table.
Posted on Friday, February 15 2019 @ 10:47:32 CET by Thomas De Maesschalck
DigiTimes heard rumors that ASUS and Razer are in separate talks with Chinese mobile game distributor Tencent for a cooperation on a gaming smartphone:
Asustek Computer reportedly has been in talk with China-based mobile game distributor Tencent to release a gaming smartphone that supports Tencent's games, but has recently encountered competition from Razer, which also has the same intention, according to sources from the upstream supply chain.
The site says that at this point, Tencent hasn't yet made a decision on which company it will cooperate with.
Posted on Friday, February 15 2019 @ 10:44:54 CET by Thomas De Maesschalck
Photos of the MSI GTX 1660 Ti Ventus XS hit the web. VideoCardz got its hands on shots of the card, the PCB, and the TU116-400 GPU that powers it. The TU116-400 GPU reportedly has 1536 CUDA cores and is paired with 6GB GDDR6 memory. You can expect its launch on February 22, with a GeForce GTX 1660 non-Ti expected to follow in March.
Posted on Friday, February 15 2019 @ 10:38:19 CET by Thomas De Maesschalck
MSI's upcoming GeForce GTX 1660 Ti GAMING and ARMOR smile before the camera. VideoCardz notes these models look largely similar to the RTX 2060 series, with the exception of the GeForce RTX logo being replaced by GeForce GTX.
The GeForce GTX 1660 Ti GAMING Z will be the fastest GTX 1660 Ti from MSI, but the frequencies are still unknown. Black and red designs were dropped in favor of a gray color scheme with RGB LEDs. The ARMOR series uses the same PCB as the GAMING line, but with a less efficient cooler and no RGB LEDs.
Posted on Friday, February 15 2019 @ 10:23:53 CET by Thomas De Maesschalck
Chinese PC case maker DIYPC introduces the Vanguard-RGB, a new mid-tower with a full-black design and RGB LED fans. The case supports a motherboard from Mini-ITX to ATX size, and has tempered glass on the side panels as well as the front panel. The interior is roomy enough to fit a 360mm radiator on the front and top, as well as a 240mm radiator on the side.
The Vanguard-RGB will retail for $129.99.
DIYPC, leading professional manufacturer of computer cases and accessories DIYPC, leading professional manufacturer of computer cases and accessories (case fan, hub, headset, mouse) base in China which mainly focus on overseas market. DIYPC is proud to introduce its premium chassis for featuring stylish premium glass and RGB lighting as well as excellent features for cooling and maintenance. The DIYPC Vanguard-RGB offers great value for its feature offerings and will be sure to impress system builders and enthusiasts alike looking for a modern chassis with modern enthusiast features but an attractive price.
The DIYPC Vanguard-RGB will have an MSRP of $129.99.
Premium Features for Any Build
The DIYPC Vanguard-RGB supports full ATX, microATX and mini ITX motherboards and its spacious design allows it to house many components for more intricate builds. DIYPC designed the Vanguard-RGB chassis to support straight builds with air or AIO liquid cooling or monster builds with custom liquid cooling solutions. DIYPC has made sure the Vanguard-RGB can grow with the user as he builds up from a basic build to a high-performance monster rig.
The Vanguard-RGB chassis has great attention to details in terms of component placements and allowances. The chassis can accommodate up to 180mm height air tower coolers and 440mm long graphics cards. For easier cable management, DIYPC gives the Vanguard-RGB 33mm of space behind the motherboard tray for easier cable maintenance and access. The rear of the chassis can also hold up to six 2.5” SSDs and three 3.5” HDDs. DIYPC has included a smart rear mounting for the drives as well as on the front for the SSDs.
DIYPC has installed high-quality tempered glass on both side panels as well as the front of the chassis. This allows users to showcase both the internals of the build as well as their cable management at the back and the front panel glass rounds off the build aesthetics with a clear look at the RGB fans. All three sides (front, left and right) feature a premium 4mm thick tempered glass panel which gives a strong and premium feel to the chassis while maintaining both strength and aesthetics.
The Vanguard-RGB has four 120mm preinstalled RGB LED fans (3 on the front, 1 on the rear) for out-of-the-box cooling and aesthetics. Up to 7 120mm can be installed in total inside the chassis. The pre-installed RGB LED fans support up to 7 different colors and 3 effects control.
Front panel I/O includes dual USB3.0 ports for high-speed transfer as well as legacy USB2.0.
The chassis also has built-in LED control for the RGB fans as well as a fan-speed controller to control noise levels of the fans.
Cooling Support and Customization
The DIYPC Vanguard-RGB chassis has plenty of space to work with for custom watercooling. Enthusiasts can install radiators on multiple areas of the chassis including and up to a 360mm radiator on the front and top as well as a 240mm radiator on the side.
Ease-of-maintenance feature include removable filters on the top and bottom of the chassis. Intake vents are on the sides of the chassis for improved airflow and the PSU chamber is separate and hidden from view from the motherboard side, allowing for a clean look. The chassis is comprised of .8mm steel for superior durability and stability.
Posted on Thursday, February 14 2019 @ 22:49:54 CET by Thomas De Maesschalck
NVIDIA's fiscal Q4 2019 results are out, the company recorded revenue of $2.21 billion, down 24 percent year-over-year, and non-GAAP net income of $496 million, down 54 percent year-over-year. Revenue missed analyst estimates by $30 million while earnings per share of $0.80 beat by $0.17.
The company's shares are up 7.44 percent in after-hours trading to $166.03, which is still a far cry from the all-time high of $292.76 from Fall 2018. Investors are bidding up the stock on the "flat to slighty down" revenue guidance for fiscal 2020, which is better than the 5 percent drop that was guided by analysts.
NVIDIA (NASDAQ: NVDA) today reported revenue for the fourth quarter ended Jan. 27, 2019, of $2.21 billion, down 24 percent from $2.91 billion a year earlier, and down 31 percent from $3.18 billion in the previous quarter.
GAAP earnings per diluted share for the quarter were $0.92, down 48 percent from $1.78 a year ago and down 53 percent from $1.97 in the previous quarter. Non-GAAP earnings per diluted share were $0.80, down 53 percent from $1.72 a year earlier and down 57 percent from $1.84 in the previous quarter.
For fiscal 2019, revenue was $11.72 billion, up 21 percent from $9.71 billion a year earlier. GAAP earnings per diluted share were $6.63, up 38 percent from $4.82 a year earlier. Non-GAAP earnings per diluted share were $6.64, up 35 percent from $4.92 a year earlier.
“This was a turbulent close to what had been a great year,” said Jensen Huang, founder and CEO of NVIDIA. “The combination of post-crypto excess channel inventory and recent deteriorating end-market conditions drove a disappointing quarter.
“Despite this setback, NVIDIA’s fundamental position and the markets we serve are strong. The accelerated computing platform we pioneered is central to some of world’s most important and fastest growing industries – from artificial intelligence to autonomous vehicles to robotics. We fully expect to return to sustained growth,” he said.
In fiscal 2019, NVIDIA returned $1.95 billion to shareholders through a combination of $1.58 billion in share repurchases and $371 million in quarterly cash dividends.
Of the $3.00 billion NVIDIA intends to return to shareholders by the end of fiscal 2020, $700 million in share repurchases were completed in the fourth quarter of fiscal 2019. The company intends to return the remaining $2.30 billion by the end of fiscal 2020, through a combination of share repurchases and cash dividends.
NVIDIA will pay its next quarterly cash dividend of $0.16 per share on March 22, 2019, to all shareholders of record on March 1, 2019.
NVIDIA’s outlook for the first quarter of fiscal 2020 is as follows:
Revenue is expected to be $2.20 billion, plus or minus 2 percent.
GAAP and non-GAAP gross margins are expected to be 58.8 percent and 59.0 percent, respectively, plus or minus 50 basis points.
GAAP and non-GAAP operating expenses are expected to be approximately $930 million and $755 million, respectively.
GAAP and non-GAAP other income and expense are both expected to be income of approximately $20 million.
GAAP and non-GAAP tax rates are both expected to be 10 percent, plus or minus 1 percent, excluding any discrete items. GAAP discrete items include excess tax benefits or deficiencies related to stock-based compensation, which are expected to generate variability on a quarter by quarter basis.
For fiscal 2020, revenue is expected to be flat to down slightly.
Posted on Thursday, February 14 2019 @ 10:38:25 CET by Thomas De Maesschalck
AMD uploaded two videos that showcase the new features of the updated Link app. Among other things, it now accepts voice commands to show metrics.
The ground-breaking AMD Link app allows you to conveniently monitor your gaming performance and PC system information on your mobile devices. In this video learn how to choose performance metrics, monitor your performance, and use simple voice commands for a hands-free experience.
Posted on Thursday, February 14 2019 @ 10:27:50 CET by Thomas De Maesschalck
DigiTimes highlights that the pricing of 1TB solid state disks has collapsed over 50 percent since 2018. Oversupply is pushing prices lower, this quarter pricing is expected to end up 15 percent lower than Q4 2018.
The sources said that 1TB gaming SSD used to sell for around NT$10,000 (US$324.29) per unit before declining to NT$8,000 in early 2018 along with NAND flash price falls. Unit prices for such SSDs have plunged sharply to NT$4,000-NT$5,000 or even down to a little over NT$3,000 for the moment, due partly to drastic NAND price falls driven by increases in new production capacity.
Despite growing adoption of NAND flash chips in SSDs, the prices will see a sequential drop of over 15% in the first quarter of 2019 thanks to weakening total bit demand for PC-use SSDs and SSD price falls.
Posted on Thursday, February 14 2019 @ 10:25:17 CET by Thomas De Maesschalck
AMD has uploaded the Radeon Software Adrenalin 2019 Edition 19.2.2 driver, this release has support for Far Cry New Dawn, Metro Exodus, and Sid Meier’s Civilization VI: Gathering Storm. It also offers performance optimizations for Crackdown 3 and fixes a number of bugs.
AMD Radeon VII
Far Cry® New Dawn
Sid Meier’s Civilization® VI: Gathering Storm
Crackdown 3: Up to 5% performance gains with AMD Radeon™ Software Adrenalin 2019 Edition 19.2.2 on a Radeon™ RX 590 RS-287
Using the Alt+Tab shortcut out of a fullscreen application or game may be slow or take longer than expected when using a display connected by DisplayPort.
Apply and Discard buttons may not appear in some areas of Radeon Overlay under the Radeon WattMan overclocking tab.
Radeon WattMan may fail to apply memory clock changes on AMD Radeon VII.
AMD Radeon VII may intermittently experience a system hang when attempting to perform a timeout detection and recovery on Windows®7 system configurations.
Radeon WattMan may display the incorrect max fan/temperature values for AMD Radeon VII.
Radeon WattMan may experience issues with changed values failing to save or load when multiple changes are applied at once.
AMD Radeon VII may experience intermittent system stability issues on some X399 motherboards.
Player Unknown’s Battlegrounds may intermittently experience an application crash when changing post-processing settings.
Radeon Settings may experience an application hang when loading the performance histogram in a game profile through game manager.
Update Notifications may sometimes incorrectly list the currently installed driver as an available upgrade.
Apex Legends™ may intermittently experience line corruption on AMD Radeon VII.
Battlefield™ V players may experience character outlines stuck on screen after being revived when the game is set to using DirectX®12 API.
Mouse lag or system slowdown is observed for extended periods of time with two or more displays connected and one display switched off.
FRTC may disappear from the Radeon Settings Global Graphics options on some system configurations when upgrading Radeon Software.
Radeon WattMan clock gauges may sometimes not change or appear incorrect when custom settings have been set on AMD Radeon VII.
Changes made in Radeon WattMan settings via Radeon Overlay may sometimes not save or take effect once Radeon Overlay is closed.
Fan speeds may remain elevated for longer periods than expected when using Tuning Control Auto Overclock in Radeon WattMan on AMD Radeon VII. A workaround is switching fan control to manual mode.