Posted on Monday, November 23 2020 @ 22:39:54 CET by Thomas De Maesschalck
One of the more interesting tech launches of the year was last week's release of Apple's first M1-based computers. A lot of folks doubted whether Apple could pull it off to release competitive ARM-based laptops and desktop PCs. Since the first benchmarks hit the web, we can only say we're very impressed with what the Cupertino-based company has achieved.
In a new article, ARS Technica offers the result of a Q&A session with several Apple executives. Overall, it's not really in-depth but it does provide some interesting background information about the development of the M1 SoC. You can read it over here.
Some time ago, in an Apple campus building, a group of engineers got together. Isolated from others in the company, they took the guts of old MacBook Air laptops and connected them to their own prototype boards with the goal of building the very first machines that would run macOS on Apple's own, custom-designed, ARM-based silicon.
To hear Apple's Craig Federighi tell the story, it sounds a bit like a callback to Steve Wozniak in a Silicon Valley garage so many years ago. And this week, Apple finally took the big step that those engineers were preparing for: the company released the first Macs running on Apple Silicon, beginning a transition of the Mac product line away from Intel's CPUs, which have been industry-standard for desktop and laptop computers for decades.
We know the entire Mac lineup will transition to ARM as part of the current two-year transition from Intel to ARM. But are new Intel-based Macs still coming? Based on the interview, it appears all new Macs in the pipeline right now are Apple Silicon based. Every Intel-based system the company had in its pipeline is already shipping.
While we're excited about Apple Silicon, the Mac is losing one major selling with this transition: the ability to run Microsoft's Windows operating system. With Intel-based Macs, it's possible to install Windows via Apple's Boot Camp tool. At the moment, there's no way to run Windows on the M1-based Macs and it doesn't look like Apple is putting in effort to facilitate this. Apple SVP of Software Engineering Craig Federighi points to paid third-party virtualization tools and says native Windows support on the machine is up to Microsoft. At the moment, the only option is to use CodeWeavers' CrossOver 20 virtualization, but it's not ideal.
Posted on Monday, November 23 2020 @ 18:25:56 CET by Thomas De Maesschalck
More photos from VideoCardz. First up, the site has a couple of pictures of the watercooled ASUS Radeon RX 6800 XT ROG STRIX LC. This model features an all-in-one watercooler with a 240mm radiator. The card sticks to a two-slot design but one drawback is that there are a lot of cables involved:
Some of the renders feature all the cabling necessary to provide power and RGB signal to the fans, and to put it midly, it does not look that great. Not to mention the card still requires two 8-pin power cables. Thus, in total, you will have to deal with 6 cables and 2 tubes. No photos of the backplate were available yet, but we can see that his model will feature USB Type-C display connector.
VideoCardz also has a photo of the ASUS Radeon RX 6800 XT ROG STRIX and GIGABYTE Radeon RX 6800 XT GAMING OC, head over to the link above to view those models. Availability is expected later this month or in early December, but supply will likely be far from enough to meet demand.
Posted on Monday, November 23 2020 @ 18:19:10 CET by Thomas De Maesschalck
NVIDIA's GeForce RTX 3060 Ti is rumored to hit the market on December 2nd for around $399 and lots of photos of custom-design models are already hitting the web.
First up, VideoCardz has photos of Gigabyte's and GALAX' custom GeForce RTX 3060 Ti cards. The flagship card of Gigabyte's RTX 3060 Ti lineup is the RTX 3060 Ti AORUS MASTER, this model has three DisplayPort and three HDMI ports.
We can immediately notice that this card will feature a custom display output configuration of 3x DisplayPort and 3x HDMI, but bear in mind that one of the HDMI ports is not 2.1, but 2.0b. Interestingly, this model will also have dual power connectors: 8pin + 6pin.
Furthermore, VideoCardz also has photos of RTX 3060 Ti models from ASUS. You can view those models over here.
Posted on Monday, November 23 2020 @ 18:09:23 CET by Thomas De Maesschalck
Video card maker MANLI has published the specifications of the GeForce RTX 3060 Ti. This model is expected to be released on December 2 for $399. Whether there will be enough supply for the big demand remains to be seen, but the internet
is already abuzz with lots of leak today.
The GeForce RTX 3060 Ti has a GA104-200 GPU with 4864 CUDA cores, 256-bit memory bus, 8GB GDDR6 memory locked at 14Gbps, a 1410MHz base clock, 1665MHz Boost and default TD of 200W.
Posted on Monday, November 23 2020 @ 17:56:07 CET by Thomas De Maesschalck
Last week an overclocker already decrowned NVIDIA's GeForce RTX 3090 in the 3DMark Fire Strike test and now TecLab_Takukou does even better with a liquid nitrogen cooled AMD Radeon RX 6800 XT video card. With the help of extreme cooling, TecLab_Takukou managed to clock the GPU at a whopping 2.80GHz. The memory was overclocked to 17.2Gbps. This resulted in a Fire Strike score of 48890 points.
In a separate feat, with the RX 6800 XT running at 2.75 GHz, Takukou chased down the HWBot 3DMark Fire Strike leaderboard, with 49456 points. For both the 2.80 GHz and 2.75 GHz feats, the rest of the system included an LN2-cooled AMD Ryzen 9 5950X processor running at 5.60 GHz all-core, 32 GB of DDR4-3800 memory, and an MSI MEG X570 GODLIKE motherboard. From the looks of it, Takukou is using a reference-design RX 6800 XT board, so we can only hope what else can be accomplished from custom-design RX 6800 XT boards, such as the Sapphire NITRO+, PowerColor Red Devil, or ASUS ROG Strix O16G.
Posted on Monday, November 23 2020 @ 17:38:37 CET by Thomas De Maesschalck
A fresh leak about AMD's upcoming Navi 22 GPUs! Twitter leaker Patrick Schur claims the Navi 22 XT and Navi 22 XL GPUs will feature 12GB GDDR6 memory. The first is presumed to be the Radeon RX 6700 XT and allegedly has a TGP of 186W to 211W. The latter may be the Radeon RX 6700 and reportedly has a TGP in the 146W to 156W range. Both cards are expected to hit the market in January 2021.
The information comes from macOS firmware updates from AMD:
AMD Navi 22 GPU is not a mystery to us anymore. Similarly to Navi 21 and Navi 23, it leaked through macOS firmware updates, which confirmed that the GPU features up to 40 Compute Units. This is the same CU count as the Navi 10 GPU from the previous RDNA generation. What this means is that the upcoming Radeon RX 6700 series will succeed the RX 5700 series with the same core count, but with all the power efficiency, higher clock speeds the cards are expected to be noticeably faster.
AMD is reportedly also working on a mobile version of the Navi 22 GPU.
It's also possible that NV22 XTL has a lower min. TGP than 146 W. I'm not 100 % sure about that. So far I haven't seen any NV22 XTL with less than 146 W TGP.
Posted on Monday, November 23 2020 @ 16:25:22 CET by Thomas De Maesschalck
VideoCardz got its hands on a couple of photos of the NVIDIA GeForce RTX 3060 Ti reference card. This model has a dual-fan cooling solution and has a backplate.
The RTX 3060 Ti is expected to have a GA104-200 GPU with 4864 CUDA cores, 256-bit memory bus, and 8GB GDDR6 memory clocked at 14Gbps.
You can expect it on December 2nd. The MSRP is reportedly $399 but whether the card will be available in sufficient volume is questionable. NVIDIA indicated last week that supply of its RTX 30 series won't get a lot better until next year.
The RTX 3060 Ti Founders Edition features an identical cooler design to the RTX 3070 Founders. There is, however, a small difference in the color, as the 3060 Ti is a bit more silver. The card features the same single 12-pin power cable located in the most inconvenient place possible (in the center). Do note, that the 3060 Ti Founders Edition comes with the adapter.
Posted on Monday, November 23 2020 @ 16:19:24 CET by Thomas De Maesschalck
The Khronos Group announced it has finalized its Vulkan Ray Tracing specification. This means there's now an open alternative to NVIDIA's RTX extensions for Vulkan. There are a small number of games on the market that exclusively support NVIDIA RTX, these are Vulkan-based games. Once AMD supports the new specification, developers will be able to add support for Radeon RX 6000 series GPUs.
Today, Khronos® has released the final versions of the set of Vulkan®, GLSL and SPIR-V extension specifications that seamlessly integrate ray tracing into the existing Vulkan framework. This is a significant milestone as it is the industry’s first open, cross-vendor, cross-platform standard for ray tracing acceleration - and can be deployed either using existing GPU compute or dedicated ray tracing cores. Vulkan Ray Tracing will be familiar to anyone who has used DirectX Raytracing (DXR) in DirectX 12, but also introduces advanced functionality such as the ability to load balance ray tracing setup operations onto the host CPU. Although ray tracing will be first deployed on desktop systems, these Vulkan extensions have been designed to enable and encourage ray tracing to also be deployed on mobile.
Posted on Monday, November 23 2020 @ 15:45:36 CET by Thomas De Maesschalck
Over the weekend, NVIDIA published a new "RTX On" video that shows off more eye candy from Cyberpunk 2077. In the video, NVIDIA demonstrates the graphics of this highly anticipated game. The clip was rendered on a GeForce RTX 30 series video card. Cyberpunk 2077 is expected on December 10th.
The talented developers at CD PROJEKT RED discuss how ray tracing and DLSS will provide the ultimate Cyberpunk 2077 PC experience, featuring brand new RTX ON gameplay captured on GeForce RTX 30 Series.
As was reported earlier today, Cyberpunk 2077 will exclusively support ray tracing for NVIDIA GPUs at launch. CD Projekt Red is working with AMD to enable it for the Radeon RX 6000 series as soon as possible.
Posted on Monday, November 23 2020 @ 15:43:35 CET by Thomas De Maesschalck
The most anticipated game of the year is Cyberpunk 2077. CD Projekt RED delayed the game several times but things are now looking good for a December 10th release. Unfortunately, it seems those who were lucky enough to get their hands on an AMD Radeon RX 6800 series video card will have to wait a bit longer to enjoy the game in its full glory.
Cyberpunk 2077 supports raytracing but at launch this feature will exclusively work on NVIDIA GeForce RTX series GPUs. PC Gamer reports CD Projekt RED is cooperating with AMD to enable it the RDNA2-based GPUs as soon as possible. It's unknown why it's taking longer to enable this Microsoft DXR-based feature for AMD GPUs. It may be a marketing thing. Last week, Godfall got ray tracing support first, with a message that NVIDIA support would follow at a later point.
Not for the release but we are working together with AMD to introduce this feature as soon as we can.