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Latest news on DV Hardware - Older stories
AMD Radeon Software Adrenalin 2019 Edition 18.12.2 hits the web December 13, 2018 - 16:54
Sharkoon Drakonia II mouse has a dragon scale top December 13, 2018 - 13:52
Razer launches crypto mining for hardware scheme December 13, 2018 - 11:37
be quiet! tests how strong tempered glass is (video) December 13, 2018 - 11:10
AMD Navi expected in Q2/Q3 2019 December 13, 2018 - 11:03
Intel making B365 Express chipset in 22nm process December 13, 2018 - 10:44
NVIDIA shows off DLSS capabilities in Final Fantasy XV (video) December 13, 2018 - 10:38
Intel video cards to use Xe branding December 12, 2018 - 18:49
NVIDIA GeForce 417.35 WHQL driver fixes some bugs December 12, 2018 - 16:58
Intel teases Sunny Cove, Willow Cove and Golden Cove architectures December 12, 2018 - 16:19
Intel provides update about Optane roadmap December 12, 2018 - 15:54
Intel Gen11 iGPU promises to be almost as fast as AMD Vega 8 December 12, 2018 - 15:52
Intel teases 10nm Sunny Cove CPU architecture December 12, 2018 - 15:46
Intel Foveros enables logic-on-logic 3D stacking December 12, 2018 - 15:39
SpaceX delay demonstration of Crewed Dragon test flight to January 17 December 12, 2018 - 12:34
Intel teases high-performance Sunnycove core December 12, 2018 - 12:25
Intel using MRAM in commercial products December 12, 2018 - 12:20
Inno3D shows two-faced iChill X3 Jekyll for NVIDIA GeForce RTX line December 12, 2018 - 12:14
10 companies buy 35 percent of server processors December 12, 2018 - 10:51
512GB SSD to cost the same as 1TB HDD by late 2019? December 12, 2018 - 10:35

The Mailbox - reviews and news from other tech sites
HyperX Cloud Mix Gaming Headset with Bluetooth December 13, 2018 - 22:19
Seagate Game Drive for Xbox 2TB SSD December 13, 2018 - 17:26
NVIDIA DLSS Test in Final Fantasy XV December 13, 2018 - 14:37
Mobvoi TicWatch Pro December 13, 2018 - 10:46
1MORE Triple Driver BT In-Ear Headphones December 13, 2018 - 09:59
Accell Thunderbolt 3 Dock December 13, 2018 - 09:58
GIGABYTE AORUS K9 December 13, 2018 - 09:58
Just Cause 4 December 13, 2018 - 09:58
Book of Demons December 13, 2018 - 09:57
Standing Desk Starter Guide: Some Dos and Don'ts December 13, 2018 - 09:57
ASUS GeForce RTX 2070 STRIX OC 8 GB December 12, 2018 - 18:29
GIGABYTE Z390 Aorus Pro (Intel Z390) Motherboard December 12, 2018 - 17:26
Intel Architecture Day – Foveros, Sunny Cove and Gen11 Graphics Coming Soon December 12, 2018 - 16:11
Intel Unveils 10nm Sunny Cove CPU Architecture With Gen11 Graphics, Major Perfor December 12, 2018 - 15:55
Intel Foveros To Usher In Industry First 3D Stacked System On A Chip Designs December 12, 2018 - 15:55
Arctic Z2-3D Dual Monitor Arm December 12, 2018 - 14:09
Huawei Mate 20 Pro December 12, 2018 - 12:35
Ever Wondered How Those Computer-Controlled Christmas Light Displays Work? December 12, 2018 - 12:15
Shuttle XPC Slim Barebone XH310 December 12, 2018 - 11:00
Fallout 76: Atomic Waste December 12, 2018 - 09:22

Posted on Thursday, December 13 2018 @ 16:54:38 CET by Thomas De Maesschalck
AMD logo
AMD Radeon video card users can now download the Radeon Software Adrenalin 2019 Edition 18.12.2 driver. This is the big annual feature update, besides some performance gains in a number of games it adds a lot of new stuff for Radeon ReLive, AMD Link, Radeon Overlay, Radeon WattMan, Radeon Chill, and more.
Support For:

  • Assassin’s Creed®: Odyssey
    Up to 4% faster performance in Assassin’s Creed: Odyssey using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 1920x1080 (1080p). RS-277

  • Shadow of the Tomb Raider™
    Up to 3% faster performance in Shadow of the Tomb Raider using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 2560x1440 (1440p). RS-278

  • DOOM™
    Up to 5% faster performance in DOOM using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 3840x2160 (4K). RS-279

  • Wolfenstein™ II: The New Colossus
    Up to 5% faster performance in Wolfenstein II: The New Colossus using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 3840x2160 (4K). RS-280

  • Strange Brigade™
    Up to 7% faster performance in Strange Brigade using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 3840x2160 (4K). RS-281

    New Features

  • Radeon ReLive (1): In-Game Replay feature that allows you to replay your gaming moments instantly on screen.
    Scene Editor allows creation and editing of scenes for recording or streaming with transitioning options via hotkeys or Radeon Overlay.
    GIF Support allows creation of GIFs via hotkey or Radeon Overlay.
    Added platform connection support for Restream.io, Streamable and Gfycat.
    Multi-channel audio support and 16:9 streaming support.

  • Radeon ReLive Game Streaming (2)
    Bringing Radeon gaming quality to your mobile devices allowing up to 4K 60fps low latency gaming with hardware acceleration. Seamlessly transition from your PC to your phone or tablet. Free on both Android and iOS via the AMD Link app.

  • Radeon ReLive for VR (3)
    Bringing ultra-high PC quality VR experiences to standalone VR devices with low-level hardware acceleration optimized for streaming and recording.
    Streaming enabled via Steam®, the Steam®VR ecosystem* and available through the Radeon ReLive VR app.

  • AMD Link (4)
    Better reliability for a stable connection.
    Get started easily with a redesigned connection process.
    Upgrade Radeon Software through your phone.
    Voice Controls for Radeon ReLive and Performance Metrics.
    Radeon WattMan support.
    Enhanced Performance metrics for capturing average, max and min FPS.
    Radeon ReLive support allows viewing screenshots, playing back video, cropping video and saving video to your mobile device.

  • Radeon Overlay (5)
    Enhanced Sync controls available in display tab with per game real-time adjustment.
    Radeon FreeSync controls now found in display tab.
    Per-game color controls now available in display tab.
    Radeon WattMan is now supported in Radeon Overlay allowing for in-game power and performance optimizations.
    Performance Metrics Overlay now supports visual customization with adjustable colors, columns, position, transparency and size.
    Performance Metrics Overlay now supports a lower sample interval and frame-time measurement logging.

  • Radeon Game Advisor (6)
    Measures game performance and generates a detailed report with suggestions to improve performance or increase image quality. Available through Radeon Overlay.

  • Radeon Settings Advisor (6)
    Scans your system’s capabilities and provides optimization suggestions in just a few simple clicks. Available through Radeon Settings.

  • Radeon Upgrade Advisor (7)
    Analyzes your PC for minimum and recommended game compatibility specifications with clear compatibility indicators in Game Explorer. Available through Radeon Settings.

  • Radeon WattMan (8)
    One click tuning with Auto Overclock GPU, Auto Overclock Memory and Auto Undervolt GPU.
    Change fan speed with temperature dependent fan curves and Zero RPM fan control.
    Unlocked Radeon RX Vega series DPM states for finer power adjustments.
    Targeted optimization of memory bound applications with new memory tuning feature.

  • Radeon Chill (9)
    Improved Radeon Chill efficiency allows increased power savings.

  • Radeon FreeSync 2 (10)
    Improved Radeon FreeSync 2 with auto-tone mapping for a more detailed experience in HDR 10 supported games. Virtual Super Resolution (11)
    Now supports ultra-wide 21:9 displays.

  • Radeon Installer (12)
    A new one-click express install option is now available with installation progress and percentage indicators.

    Added Vulkan™ Support
  • VK_EXT_inline_uniform_block: This extension introduces the ability to back uniform blocks directly with descriptor sets by storing inline uniform data within descriptor pool storage.
  • VK_KHR_swapchain_mutable_format: This extension enables processing of swapchain images as different formats to that used by the window system, which is particularly useful for switching between sRGB and linear RGB formats.
  • VK_EXT_scalar_block_layout: This extension enables C-like structure layout for uniform and storage buffers, allowing non-scalar types to be aligned solely based on the size of their components.
  • Sparse Support is Enabled: Sparse support relaxes the requirement to have memory allocated and bound to resources prior to being used. It also relaxes the requirement for the bound memory to be contiguous and for the memory bindings to be immutable.

    Fixed Issues:
  • Radeon Settings EULA screen may appear every time a reboot occurs.
  • Google Earth VR fails to load or may not launch.
  • Assassin’s Creed®: Odyssey may experience a black screen when going into action phases of the game.
  • Assassin’s Creed®: Odyssey may experience a game crash or TDR in some locations of the game like performing a leap of faith or deep-diving into water.
  • Forza Horizon 3™ may experience a game crash on launch.
  • Call of Duty™: Black Ops 4 may experience a crash on launch on AMD Ryzen desktop processors with Radeon Vega Graphics.
  • A limited number of users may experience a black screen or signal loss when watching YouTube™ videos in full screen mode on Chrome browser.
  • Battlefield™ 1 may experience flickering when looking at water textures.
  • Strange Brigade™ may experience stuttering when the game is set to run in windowed mode using the Vulkan™ API.
  • Radeon Overlay may fail to invoke when playing Kingdom Come Deliverance™.
  • Eyefinity advanced setup options may sometimes not appear in Radeon Settings after a driver upgrade.

  • (comments?)

    Posted on Thursday, December 13 2018 @ 13:52:33 CET by Thomas De Maesschalck
    The Sharkoon Drakonia II is one of those products you'll either love or hate. This new gaming mouse has a design inspired by dragon scales, which results in a very unique look. It definitely stands out from the crowd, but it's not for everyone. The peripheral features the PixArt 3360 optical sensor with a maximum dpi of 15k. It has 12 programmable buttons, RGB LED illumination, and a weight tuning system. The MSRP is 39.99EUR.

    Razer logo
    Sharkoon Technologies is an international supplier of PC components and peripherals which boasts performance at a reasonable price. Sharkoon now introduces the successor to its popular gaming mouse, the Drakonia. The new Drakonia II is again presented with a distinctive dragon-scale design and pleasant ergonomic form. The mouse also features a high performance optical sensor from PixArt as well as numerous programmable buttons.

    Precise Sensor and Adjustable Weight
    The Sharkoon Drakonia II is equipped with an optical PixArt 3360 sensor, offering a maximum of 15,000 DPI, and provides the user with six customizable DPI levels. The white illuminated DPI indicator has the essential function of signaling which level is currently selected. For further precision and a more individualized operation, the Drakonia II has an internal weight tuning system consisting of five weights, each weighing 5.6 grams, adjusting the weight by up to 28 grams in total.

    Equipped for Everything Thanks to Twelve Programmable Buttons
    The Drakonia II offers twelve programmable buttons, which will be particularly interesting for MMO gamers, as these can be assigned with regularly used functions. Additionally, the two thumb buttons of the predecessor model have now been upgraded to a total of six buttons. For greater durability, the left and the right mouse buttons have been equipped with robust Omron switches.

    Dragon Design with RGB Illumination
    The Drakonia II comes with an eye-catching dragon-scale design and is available in either green or black. The thumb button, the scroll wheel and the Drakonia logo are all supported with RGB illumination. A secure grip is ensured thanks to the texturized thumb rests found on each side of the mouse.

    Wide-Ranging Gaming Software
    To make the Drakonia II ready for the next battle, the Sharkoon has combined the gaming mouse with a high performing software. When using this, the DPI levels can be set and buttons can be assigned with macros and a multitude of other functions. Moreover, the software enables the customization of the colors and lighting effects. The gaming software is available as a free download from the Sharkoon website.

    The Sharkoon Drakonia II is now available for retail as a green or black version. The suggested retail price is 39.99 Euros

    (comments?)

    Posted on Thursday, December 13 2018 @ 11:37:46 CET by Thomas De Maesschalck
    Razer logo
    In a rather bizarre move, gaming peripheral maker Razer launched the Razer SoftMiner. This is a new cryptocurrency-based scheme that lets users mine on their PC to score Razer rewards. You mine cryptocurrency for Razer and in exchange you receive points that can be redeemed for Razer hardware and discounts.

    According to the company, users with "proper hardware" can mine about 500 Razer Silver points a day. A mouse like the Razer DeathAdder Essential can be purchased for 51000 points, which comes down to 102 days of mining.

    Overall, this whole SoftMiner thing doesn't make a lot of sense. It's only worth it if your electricity is free or very cheap, but in that case you're probably better off mining crypto for yourself.
    RazerTM, the leading global lifestyle brand for gamers, today announced a slew of software and services updates aimed at accelerating and enhancing the rewards gamers can earn simply by doing what they love: playing games.

    Central to the new updates are the redesigned Razer Gold and Razer Silver virtual credits and rewards system. Featuring a brand-new name, look and experience, the new Razer Gold and Razer Silver enhance value for gamers as they spend on games, then reward their loyalty with exclusive Razer gear and digital prizes.

    To accelerate the speed at which gamers can earn Razer Silver, Razer is bringing back the highly anticipated Paid to Play program on Razer Cortex – on both PC and mobile. Paid to Play lets gamers earn Razer Silver just by gaming.

    With Razer Cortex now available for all smartphones, gamers can now double their Silver earning speed, both at home and on-the-go.

    Razer is also launching a new desktop app named Razer SoftMiner, which utilizes the idle GPU processing power of gamers’ battle stations to solve complex blockchain-based puzzles on the back-end. Users are then rewarded with Razer Silver depending on the amount of time SoftMiner has been running, and the processing power of their PCs.

    Razer co-founder and CEO Min-Liang Tan said, “Razer’s software and services are integral parts of our gamer-centric ecosystem and complete our gaming lifestyle promise to our fans. Today’s extensive updates send a signal to the 50 million-strong base of registered users on our software platform that we are committed to enhancing their experience within the Razer suite of products, from the humble mouse and keyboard to next-generation cutting-edge apps.”

    (comments?)

    Posted on Thursday, December 13 2018 @ 11:10:42 CET by Thomas De Maesschalck
    Ever wondered how strong those tempered glass side panels are? Be quiet! decided to answer this question in a new video that explores why case makers use tempered glass. The video shows how it's made, demonstrates several attempts to break the glass, and illustrates that tempered glass falls apart into small circular pieces rather than sharp jagged shards.
    What is tempered glass? Why is it built the way it's built? And what happens if it breaks? Not only do we answer all these questions in the video but we're also going to show you the results - in slow motion!

    (comments?)

    Posted on Thursday, December 13 2018 @ 11:03:44 CET by Thomas De Maesschalck
    AMD logo
    Last week some fresh AMD Navi rumors popped up on the Asian ChipHell forums. As always, I suggest to take these rumors with a grain of salt. We can't verify the accuracy, and a manufacturer's plans are subject to change.

    Anyway, here's a brief overview:
  • Navi to have surprisingly low power consumption versus previous-gen AMD designs

  • No ray-tracing support, which is not really a surprise

  • Navi to target lower price points

  • Launch expected in Q2 or Q3 2019

  • Performance claimed to be competitive with NVIDIA GeForce RTX 2080
  • Via: OC3D
    (comments?)

    Posted on Thursday, December 13 2018 @ 10:44:08 CET by Thomas De Maesschalck
    INTC logo
    In an effort to move some of its product mix away from the 14nm node, Intel rolled out a new B365 Express chipset fabbed on the older 22nm process. It's not just an optical enlargement of the B360 though, this new model has some enhancements and subtractions, and may potentially be a rebranded Z170.

    The B365 received 20 PCI Express 3.0 lanes, quite a bit more than the 12 lanes found on the B360. This will enable B365 based motherboards to offer more M.2 and U.2 connectivity. Some features have been cut though, the B365 does not have integrated USB 3.1 Gen 2 support and it also lacks Wireless AC integrated MAC. The TDP remains at 6W.

    As TPU reports, various clues point to this being a rebranded version of the Z170:
    According to the ARK specifications page for the B365 Express, this chip completely lacks integrated 10 Gbps USB 3.1 gen 2 connectivity. Perhaps the expanded downstream PCIe is really meant for motherboard vendors to use third-party USB 3.1 gen 2 controller chips. You still get eight 5 Gbps USB 3.0 ports (notice we didn't say USB 3.1 gen 1, because don't expect fast-charging features). The chipset also loses the latest generation Wireless AC integrated MAC. All of these point to the possibility of the B365 Express being a re-branded Z170 with locked CPU overclocking. Adding credence to this theory is the fact that while the B360 uses ME version 12, the B365 uses the older ME version 11. Much like the H310C, the B365 could include platform support for Windows 7.
    By moving some stuff to the 22nm node, Intel is freeing up capacity on its fully utilized 14nm process nodes, enabling the production of more higher-value products like Core processors.
    (comments?)

    Posted on Thursday, December 13 2018 @ 10:38:02 CET by Thomas De Maesschalck
    Now that DLSS support is out for the full version of Final Fantasy XV, NVIDIA uploaded a video to illustrate the capabilities of this new technology. In the video below, you can see a side-by-side comparison of the GeForce GTX 1080 Ti with TAA and the GeForce RTX 2080 Ti with DLSS. Both systems are running at 4K.


    (comments?)

    Posted on Wednesday, December 12 2018 @ 18:49:32 CET by Thomas De Maesschalck
    INTC logo
    One more thing from the Intel Architecture Day. The company provided a glimpse at its future discrete video card plans and announced it will use Xe branding (which is of course very easy to type!). This brandname will replace the "Gen12" name that was previously used.

    The first Xe products are expected in 2020 and this will include everything from integrated solutions to datacenter products. There will be two different architectures; one optimized for client applications and one optimized for the datacenter market.

    Intel GPU roadmap
    (comments?)

    Posted on Wednesday, December 12 2018 @ 16:58:20 CET by Thomas De Maesschalck
    NVDA logo
    NVIDIA published its GeForce 417.35 WHQL driver, you can grab it over here. This version adds support for DLSS in FFXV, has some new or updated 3D Vision profiles and fixes some bugs.
    Provides the optimal gaming experience for the release of Deep Learning Super Sampling (DLSS) beta in Final Fantasy XV: Windows Edition

    Bug fixes:
  • [SLI][TITAN Xp]: SLI is disabled by default after installing the driver. [200471881]
  • [TITAN V][NVIDIA Control Panel]: The Workstation->Manage GPU Utilization page appears when it shouldn’t. [200470813]
  • [Rocket League]: The game launches to a white screen with audio in the background and then crashes. [2451530]
  • [Battlefield V: Day0 97][Ansel]: After being moved all the way to the left, the Ansel field-of view (FoV) slider stops following the click-and-drag mouse movement. [2438857]
  • [Hitman 2 Silent assassin]: There is flickering texture corruption in the game. [200472315]
  • [Notebook][3D games]: Frame rate of 3D games may drop to under 30 fps on notebooks. [2456653]

  • (comments?)

    Posted on Wednesday, December 12 2018 @ 16:19:37 CET by Thomas De Maesschalck
    INTC logo
    At the Architecture Day, Intel presented an updated roadmap for the Core and Atom product lines. Quite a lot of changes here, the 10nm Cannonlake has effectively been dumped, instead we'll see a new chip based on the Sunny Cove design in 2019.

    Keep in mind that the codenames below are the microarchitecture names, the actual chips these cores will be used in will likely still have Lake names. For example, Intel said at the event that Ice Lake will use Sunny Cove cores.

    Sunny Cove is a 10nm product and it will be the biggest change to the Core lineup since the launch of Skylake. You can expect higher single-threaded performance, new instructions, and improved scalability.

    In 2020 we can expect Willow Cove, this architecture delivers a redesigned cache new transistor optimizations and new security features. Golden Cove will follow in 2021, that architecture will feature single-threaded performance optimization, better AI performance, a networking/5G performance uplift, and more security features.

    AnandTech has a nice write-up with a ton of details over here.

    INTC architecture roadmap
    (comments?)

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