Posted on Friday, November 16 2018 @ 14:37:21 CET by Thomas De Maesschalck
It appears the new Raise the Game Fully Loaded bundle isn't exclusively for the new AMD Radeon RX 590. As you may know, this is a pretty sweet game bundle, with Resident Evil 2, Devil May Cry 5, and Tom Clancy’s The Division 2.
Fend off marauders, survive an apocalypse or teach demons a lesson with AMD Radeon™ RX Vega, RX 590, RX 580 or RX 570 graphics. Take to the streets of Washington D.C. as the world struggles to recover from a deadly virus outbreak in Tom Clancy’s The Division® 2 or take a trip back to the terrifying streets of Racoon City in the all-new reimagining of horror-classic Resident Evil™ 2. Play as Dante, Nero and the mysterious V in Devil May Cry™ 5. Hack and slash your way through the series’ craziest game yet. Get the ultimate gaming experience and performance, only with Radeon™ RX graphics. Raise the game with Radeon™.
Buyers of Radeon RX 590 and Radeon RX Vega series video cards get all three games, while buyers of the Radeon RX 580 and Radeon RX 570 have choice of any 2 games.
Posted on Friday, November 16 2018 @ 11:53:47 CET by Thomas De Maesschalck
SilentiumPC reveals the Regnum RG1 TG Pure Black. As the name suggest, the RG1 case is now available with a tempered glass side panel. With a price of just 39.90EUR (incl. VAT), this shows tempered glass side panels are now available even for low-budget cases.
One of SilentiumPC all-time favorite cases is now available as a variant with tempered-glass. The Regnum RG1 TG offers a new side panel, that blends seamlessly with understated exterior design for an elegant yet modern gaming case. RG1 is a dream come true for value-oriented buyers as it combines praised features with high-quality at an entry-level price point.
Regnum RG1 TG surprisingly roomy interior features a modern dual-chamber internal layout, which dramatically improves both airflow and cable management. Being compatible with ATX motherboards, long power supplies, high-end graphics cards with up to 380 mm length and CPU coolers up to 160 mm, it allows for flexible choice of components. In addition to that, Regnum RG1 TG comes with two external 5,25” drive bays as well as two 3,5 and two 2,5” internal drive bays for desired HDD/SDD configurations.
The chassis is equipped with a single quiet 120 mm case fan and supports up to six 120 mm fans in total. All intake holes are covered with dust-filters. Regnum RG1 is also compatible with both single and dual radiator all-in-one water cooling solutions.
All ports are located in the I/O panel at the top of the panel, including power and reset buttons, mic and headphone jacks as well as two USB 3.1 ports.
The new Regnum RG1 TG is going to be available in the next days at 39,90 EUR (MSRP, incl. VAT) in Europe.
Posted on Friday, November 16 2018 @ 10:25:06 CET by Thomas De Maesschalck
In the third-quarter earnings call with financial analysts, NVIDIA provided an update about the fallout of the cryptocurrency bust. The company says inventory of its high-end Pascal-based cards like the GeForce GTX 1070 and 1080 series has largely sold through ahead of the launch of the GeForce RTX series.
However, both channel prices and inventory levels of mid-range Pascal cards remained higher than expected. NVIDIA says they will work down channel inventories over the next two quarters:
Although the cryptocurrency wave has ended, the channel has taken longer than expected to normalize. Pascal high-end cards have largely sold through ahead of RTX. However, on midrange Pascal gaming cards, both channel prices and inventory levels remained higher than expected. Pascal is well positioned as the GPU of choice in the midrange for the holidays, and we expect to work down channel inventories over the next quarter or 2.
In a follow up comment, NVIDIA CEO Jen-Hsun Huang reveals the company decided not to sell anymore GeForce GTX 1060 GPUs into the channel in the current quarter, to allow the channel to sell through the inventory it has. Pricing declined slower than NVIDIA expected, which resulted in lower-than-expected demand for these cards.
Huang confirmed there's more than 12 weeks of inventory between NVIDIA and "the other brand" (aka AMD). He further elaborated that part of the reason for the excessive channel inventory is that there was a lot more "other brand" inventory than NVIDIA estimated.
These comments seem to suggest that next-gen mid-range cards aren't coming anytime soon, although NVIDIA did confirm they plan on bringing Turing deeper into the mainstream. But at the moment, there's likely too much inventory of mid-range Pascal GPUs.
Posted on Friday, November 16 2018 @ 10:17:14 CET by Thomas De Maesschalck
After further investigating, NVIDIA is now acknowledging that early boards of the GeForce RTX 2080 Ti have a problem. As you may know, complaints and reports about RTX 2080 Ti card failures have been circulating around the web for over two weeks now.
Issues include crashes, BSODs, artifacts, and even complete card failure. Sources at AIBs said RMAs were very low so it seems the issue is solely with the $1,199 Founders Edition cards from NVIDIA.
Unfortunately, NVIDIA isn't sharing a lot of details. In a new forum post, the company explains the problem is caused by "limited test escapes":
Limited test escapes from early boards caused the issues some customers have experienced with RTX 2080 Ti Founders Edition.
We stand ready to help any customers who are experiencing problems.
Please visit www.nvidia.com/support to chat live with the NVIDIA tech support team (or to send us an email) and we’ll take care of it.
This seems to mean that cards that should have failed NVIDIA's QA testing ended up being sold to consumers.
Posted on Friday, November 16 2018 @ 00:43:53 CET by Thomas De Maesschalck
NVIDIA's fiscal Q3 2019 results hit the wire earlier this evening. The GPU designer announced record third-quarter revenue of $3.18 billion, up 21 percent year-over-year, and non-GAAP net income of $1.151 billion, up 38 percent year-over-year. Revenue missed analyst estimates by $60 million and adjusted earnings per share came in at $1.84, which is 13 cents better than anticipated.
The firm's shares got hit pretty hard and are currently down 16.37 percent in after-hours trading, to a level of $169.26. The culprit is the weak guidance, NVIDIA estimates fourth-quarter revenue of $2.7 billion plus or minus 2 percent, which is way below analyst estimates of $3.4 billion. NVIDIA claims the near-term results reflect the fallout from the bust of the cryptocurrency boom, which resulted in excess channel inventory.
NVIDIA (NASDAQ: NVDA) today reported revenue for the third quarter ended Oct. 28, 2018, of $3.18 billion, up 21 percent from $2.64 billion a year earlier, and up 2 percent from $3.12 billion in the previous quarter.
GAAP earnings per diluted share for the quarter were $1.97, up 48 percent from $1.33 a year ago and up 12 percent from $1.76 in the previous quarter. Non-GAAP earnings per diluted share were $1.84, up 38 percent from $1.33 a year earlier and down 5 percent from $1.94 in the previous quarter.
“AI is advancing at an incredible pace across the world, driving record revenues for our datacenter platforms,” said Jensen Huang, founder and CEO of NVIDIA. “Our introduction of Turing GPUs is a giant leap for computer graphics and AI, bringing the magic of real-time ray tracing to games and the biggest generational performance improvements we have ever delivered.
“Our near-term results reflect excess channel inventory post the crypto-currency boom, which will be corrected. Our market position and growth opportunities are stronger than ever. During the quarter, we launched new platforms to extend our architecture into new growth markets – RAPIDS for machine learning, RTX Server for film rendering, and the T4 Cloud GPU for hyperscale and cloud.”
During the first nine months of fiscal 2019, NVIDIA returned $1.13 billion to shareholders through a combination of $855 million in share repurchases and $273 million in quarterly cash dividends.
In November 2018, the board of directors authorized an additional $7 billion under the company’s share repurchase program for a total of $7.94 billion available through the end of December 2022.
NVIDIA announced a 7 percent increase in its quarterly cash dividend to $0.16 per share from $0.15 per share, to be paid with its next quarterly cash dividend on December 21, 2018, to all shareholders of record on November 30, 2018.
NVIDIA intends to return an additional $3 billion to shareholders by the end of fiscal 2020, which may begin in the fourth quarter of fiscal 2019.
NVIDIA’s outlook for the fourth quarter of fiscal 2019 is as follows:
Revenue is expected to be $2.70 billion, plus or minus 2 percent.
GAAP and non-GAAP gross margins are expected to be 62.3 percent and 62.5 percent, respectively, plus or minus 50 basis points.
GAAP and non-GAAP operating expenses are expected to be approximately $915 million and $755 million, respectively.
GAAP and non-GAAP other income and expense are both expected to be income of approximately $21 million.
GAAP and non-GAAP tax rates are both expected to be 8 percent, plus or minus 1 percent, excluding any discrete items. GAAP discrete items include excess tax benefits or deficiencies related to stock-based compensation, which are expected to generate variability on a quarter by quarter basis.
Posted on Thursday, November 15 2018 @ 16:35:13 CET by Thomas De Maesschalck
So not a lot of surprises here as most of the information already leaked earlier this week. AMD just introduced its Radeon RX 590, this card is based on the 12nm FinFET Polaris 30 GPU. The number of stream processors remains the same, but this model has a much higher frequency. You now get a 1469MHz base clock and a 1545MHz Boost.
Lots of reviews just hit the web. The conclusion seems to be that the Radeon RX 590 is about 10-12 percent faster than the Radeon RX 580. This extra performance comes at the cost of increased power consumption, as 12nm is more of a new stepping rather than a shrink. All the improvements went to increasing the clockspeed, and this results in performance per Watt that's significantly worse than the previous Polaris cards. On a percentage-basis, power consumption increased harder than the gains seen in performance. A system with the Radeon RX 590 easily consumes over 100W more than a system with the somewhat slower GeForce GTX 1060, which can now be found for $249.99.
All this for $279 but the card also comes with the "Raise the Game Fully Loaded" bundle, which includes Resident Evil 2, Devil May Cry 2, and Tom Clancy's The Division 2.
AMD (NASDAQ: AMD) today unveiled the Radeon™ RX 590 graphics card, an advanced 12nm GPU designed to deliver amazing gaming experiences and outstanding performance for the latest AAA, eSports and Virtual Reality (VR) titles.
Powered by AMD “Polaris” architecture1, the AMD Radeon™ RX 590 graphics card provides faster clock speeds for higher gaming performance than the AMD Radeon™ RX 580 graphics card2, and delivers up to 20 percent or higher performance-per-dollar than the competition3. Paired with the advanced AMD Radeon FreeSync™ gaming display technology and loaded with the latest AMD Radeon™ Software features, the AMD Radeon™ RX 590 graphics card delivers an exceptional gaming experience.
This new graphics card provides beautiful visuals, blistering frame rates, and the latest and greatest features for PC gaming,” said Scott Herkelman, corporate vice president and general manager, Radeon Technologies Group at AMD. “Combined with AMD Radeon FreeSync™ technology for smooth, stutter-free gaming, game Day-0 launch performance updates and an ever-expanding Radeon™ Software feature set, the Radeon™ RX 590 graphics card provides an amazing experience for the legions of performance and hard-core gamers everywhere.”
Features of the AMD Radeon™ RX 590 graphics card include:
Outstanding Gaming Performance: The AMD Radeon™ RX 590 graphics card is built upon 12nm process technology and the advanced AMD “Polaris”1 architecture, including 4th Gen GCN graphics cores, display engine and multimedia cores to enable exceptional performance in low-level APIs like DirectX® 12 and Vulkan®. It also provides a visually stunning HD gaming experience running at up to 60 FPS or higher in the most popular AAA games, and up to 100 FPS in some of the most popular eSports titles.
Best Software Features for Gamers: AMD Radeon™ Software features game Day-0 driver support and up-to-the minute game optimizations for performance enhancements. Gamers can effortlessly capture, stream and share their memorable moments and clutch victories with Radeon™ ReLive technology; monitor performance and PC system info and socialize with the AMD Link app; and fine-tune a range of settings to fit their needs with AMD Radeon™ WattMan technology.
Largest Gaming Display Ecosystem8: With over 500 AMD Radeon FreeSync™-technology4 capable monitors to choose from, achieving pixel-perfect, silky-smooth gameplay has never been easier. AMD Radeon FreeSync™ technology synchronizes the monitor update rate to the game, eliminating tears and choppiness. AMD Radeon FreeSync™ 2 HDR technology offers up to 2x better brightness and color volume compared to sRGB.
Premium Virtual Reality: The AMD Radeon™ RX 590 graphics card delivers beautifully rich and immersive VR environments during gameplay. AMD LiquidVR™ technology provides broad compatibility, plug-and-play ease of use and stable platform support for the new wave of advanced VR vendors and technologies.
Up to Three Free Games with Radeon™ RX Purchase
Today, AMD also launched the ‘Raise the Game Fully Loaded’ bundle, offering gamers PC versions of the highly anticipated Resident Evil™ 2, Devil May Cry™ 5 and Tom Clancy’s The Division® 2, for free with the purchase of an eligible AMD Radeon™ RX graphics card or Radeon™ RX powered PC. Gamers who purchase an AMD Radeon™ RX Vega or RX 590, or an eligible Radeon™ RX Vega or RX 590 powered PC, will receive free copies of all three games. Gamers who purchase an AMD Radeon™ RX 580 or RX 570 graphics card, or an eligible Radeon™ RX 580 or RX 570 powered PC, can choose two of these games for free. For more information on the program and where to buy, visit: www.amd.com/raisethegame
Posted on Thursday, November 15 2018 @ 12:24:33 CET by Thomas De Maesschalck
SK Hynix announces the creation of world's first 10nm-class DDR5 memory chips with a 16Gb capacity. The chip offers a frequency of 5200MHz and requires an operating voltage of just 1.1V. DDR5 will initially target the server market, it's unknown when we can expect the first consumer platforms with DDR5 support.
SK Hynix Inc. (or ‘the Company’, www.skhynix.com) announced that it has developed 16Gb (Gigabits) DDR5 (Double Data Rate 5) DRAM, the industry’s first DDR5 to meet the JEDEC standards. The same 1Ynm process technology used for the recently-developed 1Ynm 8Gb DDR4 DRAM was applied to the new DRAM, giving an industry-leading competitive edge for the Company.
DDR5 is a next-generation DRAM standard that offers ultra-high speed and high density with reduced power consumption as compared to DDR4, for use in data-intensive applications such as big data, artificial intelligence, and machine learning.
SK Hynix successfully lowered the operating voltage from 1.2V to 1.1V, achieving 30% lower power consumption compared to the previous generation, DDR4 DRAM. The new 16Gb DDR5 DRAM supports a data transfer rate of 5200Mbps, about 60% faster compared to 3200Mbps of the previous generation, with which it can process 41.6GB (Gigabytes) of data—11 full-HD video files (3.7GB each)—per second.
The Company provided a major chipset maker with RDIMM (Registered Dual In-line Memory Module) and UDIMM (Unbuffered DIMM) for server and PC platforms, with more memory banks—doubled from 16 to 32 banks—in accordance with the JEDEC DDR5 standards.
“Based on technological advancements that allowed the industry’s first DDR5 DRAM to meet the JEDEC standards, SK Hynix plans to begin mass producing the product from 2020, when the DDR5 market is expected to open, to actively respond to the demands of clients,” said vice president Joohwan Cho, the Head of Volume Product Design Group.
According to IDC, a market research institute, demand for DDR5 is expected to rise from 2020, accounting for 25% of the total DRAM market in 2021 and 44% in 2022.
Posted on Thursday, November 15 2018 @ 12:09:06 CET by Thomas De Maesschalck
In a statement, EA officially confirms they're doing a remaster of the original Command & Conquer series. The first plan is to ship a remastered edition of Tiberian Dawn, which will include the Covert Ops, Counterstrike, and Aftermath expansion packs.
The game will be developed by Petroglyph Games, which employs many of the developers that worked on the Command & Conquer titles, as well as Lemon Sky Studios, due to its expertise in the remastering of old games in 4K. After the launch of Command & Conquer: Remastered, EA plans to launch a remastered edition of Red Alert.
More good news is that EA has committed to stay true to the authenticity of the original, the remastered version will not feature "extras" like loot boxes or other microtransactions.
Fellow Command & Conquer fans,
A month ago, we let the Command & Conquer™ community know we were bringing the franchise back to the PC, starting with a remaster initiative. The reaction from fans has been amazing, with many of you sharing your favorite C&C moments from the past 23 years. We have been reading these comments and listening intently. And now, we are ready to reveal our first PC offering and how your suggestions are already influencing our approach.
Today, I’m thrilled to tell you we are going back to the beginning. We have decided to remaster Command & Conquer: Tiberian Dawn. And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert™. But what about the classic expansion packs you may ask - Covert Ops, Counterstrike, and Aftermath? Well, C&C and Red Alert wouldn’t be the same without them, so all three expansion packs will be bundled with the base games into one remastered collection - without microtransactions.
In addition to the excitement and support of this remaster initiative over the past month, there has also been a healthy skepticism that we can pull this off. How are we possibly going to remaster these titles while maintaining the authenticity of the original experiences? Bottom line, there is no better way to achieve this than to partner with some of the talented developers who brought these original games to life.
So, after years of the fans asking for their involvement, I am humbled to announce that EA is going to partner with Petroglyph Games to develop the C&C remastered collection.
Petroglyph Games includes many of the original developers from Westwood Studios, and some of the most influential members of the original Command & Conquer development team from 1995. Joe Bostic is known as the co-creator of C&C, having also served as the Lead Programmer on Tiberian Dawn and Red Alert. Steve Tall joined Joe as a Lead Programmer on Red Alert, and Mike Legg contributed to all forms of audio systems at Westwood, having been an employee since 1986! All three members helped start Petroglyph Games in 2003 after the closure of Westwood and are joined by a veteran group of RTS developers from the past 15+ years. And don’t think we haven’t noticed the #1 request from the community in all the comments from the past month... You want Frank Klepacki. So as a cherry on top for the fans, we are thrilled to announce that Frank will be re-joining Petroglyph Games to be our Composer and Audio Director for the remaster collection!
On a personal note, I can tell you the past few weeks have been surreal. During my first visit to Petroglyph, I was able to brainstorm “C&C feel” with Joe, sit with Frank and hear him recite Commando lines, and gab with Steve about whether we should fix the Tib Dawn Harvester AI. Getting to chat C&C with the original developers has been one of the highlights of my gamer journey, and I can’t wait for all the incredible conversations to come.
In addition to the fantastic team at Petroglyph, we will also be partnering with Lemon Sky Studios to help bring these original games to 4k glory. Lemon Sky is one of the premier art studios around the world, with a unique specialty in remastering classic RTS titles. After meeting their team and hearing their passion for C&C, we are incredibly lucky to have them team up with Petroglyph to develop the highest quality C&C possible.
The exciting part is that we haven’t started development yet. The community is literally getting in on the ground floor of this project and have every opportunity to help influence how we build this remastered experience. Please continue to engage on Reddit and community channels and help us create the best possible remasters of C&C and Red Alert!
Posted on Thursday, November 15 2018 @ 11:44:33 CET by Thomas De Maesschalck
In a new blog post, Microsoft details some of the new features that will be present in the Windows 10 19H1 Update. These were rolled out yesterday to Windows Insiders in the Fast Ring via the Windows 10 Insider Preview Build 18282 (19H1).
Among other things, Microsoft is testing a new light-colored theme for Windows 10.
Ever since we introduced the ability to choose between light and dark in Windows 10, we’ve heard feedback asking for a truer separation between the two options. When you select Light under Settings > Personalization > Colors, the expectation is that the system color would be lighter too. And it didn’t do that before – the taskbar and many other things stayed dark. Now, if you choose Light under Settings > Personalization > Colors, all system UI will now be light. This includes the taskbar, Start menu, Action Center, touch keyboard, and more.
Posted on Thursday, November 15 2018 @ 11:28:46 CET by Thomas De Maesschalck
Word is going around that Intel is going to cut production of desktop processors to be able to increase the number of laptop and server processors it can ship this quarter. Industry sources told DigiTimes that the PC DIY distributor market will be getting a lot fewer processors this quarter. The site heard Intel will reduce DIY desktop processor shipments by as many as two million units in Q4 2018, to a level of just 6 million unit. This may lead to a 10-20 percent decline in motherboard shipments by Taiwan's motherboard makers.
The sustained mining chill seen since April 2018 caused revenues of supply chain players to drop remarkably, driving up inventories of both mining graphic cards and motherboards. This, coupled with the deferred launch of Nvidia's new GPU platforms, Intel's processor supply shortages and lackluster terminal buying sentiment, resulted in most suppliers posting lower-than-expected revenue and profit performances for the third quarter, traditionally a peak season, according to industry sources.
Intel is taking this unusual measure because the company's 14nm capacity is completely utilized. The long delay of its 10nm production capacity coupled with continued high demand is resulting in a shortage of 14nm chips. At the moment, it looks like the shortage will persist into Q2 2019.