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Latest news on DV Hardware - Older stories
Google Android tracks users even when location services are deactivated November 22, 2017 - 10:01
EVGA GTX 1080 Ti K|NGP|N Hydro Copper arrives and can do at least 2025MHz November 22, 2017 - 09:49
Allied Control shows off a kickass immersion cooled system (video) November 21, 2017 - 16:15
Toshiba to launch 14TB PMR-based HDDs in 2018? November 21, 2017 - 15:41
China set goal to challenge NVIDIA in AI market November 21, 2017 - 14:36
NVIDIA GPU sales up 29.53 percent, AMD up 7.63 percent in Q3 2017 November 21, 2017 - 14:27
Security flaw found in Windows malware mitigation system November 21, 2017 - 14:12
Cooler Master MasterKeys MK750 has detachable wrist rest November 21, 2017 - 14:01
Intel patches security bugs in its Management Engine November 21, 2017 - 13:53
Gigabyte AORUS K9 Optical keyboard adopts optical switches November 21, 2017 - 13:46
ASUS says custom RX Vega 56 and 64 will ship before year-end November 21, 2017 - 13:35
PowerColor Radeon RX Vega 64 Red Devil factory overclocks revealed November 21, 2017 - 13:29
Pimp your M.2 SSDs with the ADATA XPG STORM RGB cooler November 21, 2017 - 13:07
Intel Gemini Lake coming in March 2018 November 21, 2017 - 13:01
ASUS expected to remain biggest motherboard maker in 2018 November 21, 2017 - 12:56
ASUS BIOS update hints new AMD CPUs are coming soon November 21, 2017 - 10:25
Patriot Viper LED DDR4 modules offer red or white lighting November 20, 2017 - 18:00
How well does the Nintendo Switch run Skyrim? (video) November 20, 2017 - 13:04
Chinese VR and smartphone makers quitting en masse November 20, 2017 - 12:48
Super Duper Graphics Pack delayed to 2018 (video) November 20, 2017 - 12:34

The Mailbox - reviews and news from other tech sites
VIZIO SmartCast M50-E1 UHD Display Front November 21, 2017 - 22:05
Mean:It 5PM ARC Blue Mid-Tower Chassis November 21, 2017 - 18:31
Cooler Master MasterKeys MK750 Keyboard November 21, 2017 - 14:02
HyperX Cloud Alpha November 21, 2017 - 12:42
LG V30 November 21, 2017 - 11:26
be quiet! Dark Base 700 Chassis November 21, 2017 - 10:36
MSI GTX 1070 Ti Titanium 8G Video Card November 21, 2017 - 09:20
6-Way Enterprise Focused Linux Distribution Comparison With An Intel Core i9, Du November 20, 2017 - 20:22
DarkSide GT 1450 RPM Black Edition Fan November 20, 2017 - 18:07
ASUS Lyra Whole-Home Wi-Fi System Mesh Network November 20, 2017 - 17:52
Intel Optane SSD 900P 280GB & 480GB AIC NVMe PCIe SSD November 20, 2017 - 15:11
AORUS GTX 1080 Gaming Box November 20, 2017 - 14:40
Cooler Master MasterMouse MM520 Optical Mouse November 20, 2017 - 10:03
Eve V: A Crowdfunded Surface Pro Competitor November 20, 2017 - 09:34
Noontec Hammo TV Personal Wireless Audio System November 20, 2017 - 09:34
Patriot Memory Viper 4 Series DDR4 32GB 3000MHz Memory Kit November 19, 2017 - 15:52
TechSpot Tech Gift Shortlist 2017 November 19, 2017 - 10:52
noblechairs Epic series White Gaming Chair November 18, 2017 - 10:29
Crucial BX300 480GB SSD November 18, 2017 - 10:22
GAMDIAS Hermes M3 RGB Mechanical Keyboard November 18, 2017 - 10:22

Posted on Wednesday, November 22 2017 @ 10:01:24 CET by Thomas De Maesschalck
Android logo
Most of the tech giants of today are in the business of data so it's probably not a surprise that they capture as much as they can. Google is in the news this week as Quartz discovered that the search giant is keeping close tabs on users of its Android operating system.

The site found out that Google receives data about your location and your movement, even if you've turned off location services, haven't used any apps, and haven't even inserted a SIM card. This is because since the start of this year, Android started collecting data of nearby cellular towers, and this information is send back to Google.

When confronted with the findings, Google claims this data was never used or stored. A Google spokesperson promised this feature will be turned off by the end of this month:
The cell tower addresses have been included in information sent to the system Google uses to manage push notifications and messages on Android phones for the past 11 months, according to a Google spokesperson. They were never used or stored, the spokesperson said, and the company is now taking steps to end the practice after being contacted by Quartz. By the end of November, the company said, Android phones will no longer send cell-tower location data to Google, at least as part of this particular service, which consumers cannot disable.

“In January of this year, we began looking into using Cell ID codes as an additional signal to further improve the speed and performance of message delivery,” the Google spokesperson said in an email. “However, we never incorporated Cell ID into our network sync system, so that data was immediately discarded, and we updated it to no longer request Cell ID.”
Quartz says it's not clear how this data could be used to improve message delivery, but notes the privacy threat is pretty clear as addresses of cell towers can be used to pinpoint a user's location. In rural areas this triangulation works out to an approximation of a quarter-mile radius, but more accurate pinpoints are possible in urban areas.
(comments?)

Posted on Wednesday, November 22 2017 @ 09:49:03 CET by Thomas De Maesschalck
With Thanksgiving approaching the news stream will probably dry up a bit this week as a lot of people have left the office. Today we have news about a new EVGA GTX 1080 Ti K|NGP|N Hydro Copper video card, this is a new single-slot flagship model that costs a whopping $1,249.99.

As the naming suggests, this version is equipped with a Hydro Copper waterblock. The card has 10+3 phase power, has some RGB LEDs, comes with the EVGA iCX technology, features nine thermal sensors and has a pair of side-mounted 8-pin PCIe power connectors.

By default, the card runs at 1582MHz base clock and 1695MHz Boost. However, EVGA guarantees this version can hit a frequency of at least 2025MHz.

A K|NGP|N t-shirt is included in the bundle.

EVGA GTX 1080 Ti K|NGP|N Hydro Copper
(comments?)

Posted on Tuesday, November 21 2017 @ 16:15:58 CET by Thomas De Maesschalck
There are a lot of ways to cool computer chips. The more commonly used techniques include passive cooling with just a heatsink, active cooling with a heatsink+fan or watercooling. I always found immersion cooling to be one of the fancier ways to cool a computer, the concept has been around for a long time but it's not really suitable for the mainstream market as there are a lot of downsides. But it looks really cool, when executed properly it gives stunning visuals.

PC Perspective reports Allied Control had an immersion cooled mining rig on display at the SuperComputing 2017 conference.

You can view it in the tweet below, it's a two-phase immersion cooling system with a water cooled condensor coil and the 3M Novec fluid. Novec is a non-conductive fluid with a boiling point of just 41°C. This fluid costs over $100 per liter and needs to be hermetically sealed so it's easy to see why this isn't going to go mainstream. But still, it looks extremely cool!
Nick Knupffer (@Nick_Knupffer) posted a video (embedded below) of the cooling system in action cooling a high end processor and five graphics cards. The components are submerged in a non-flamable, non-conductive fluid that has a very low boiling point of 41°C. Interestingly, the heatsinks and fans are removed allowing for direct contact between the fluid and the chips (in this case there is a copper baseplate on the CPU but bare ASICs can also be cooled). When the hardware is in use, heat is transfered to the liquid which begins to boil off from a liquid to a vapor / gaseous state. The vapor rises to the surface and hits a condensor coil (which can be water cooled) that cools the gas until it turns back into a liquid and falls back into the tank. The company has previously shown off an overclocked 20 GPU (250W) plus dual Xeon system that was able to run flat out (The GPUs at 120% TDP) running deep learning as well as mining Z-Cash when not working on HPC projects while keeping all the hardware well under thermal limits and not throttling. Cnet also spotted a 10 GPU system being shown off at Computex (warning autoplay video ad!).

(comments?)

Posted on Tuesday, November 21 2017 @ 15:41:50 CET by Thomas De Maesschalck
Toshiba logo
Some details about Toshiba's HDD roadmap have been made public. The company recently started shipping 9th generation perpendicular magnetic recording (PMR) based HDDs, this is a 1TB model with a 2.5" form factor and a thickness of 7mm. This new generation enables 2.5" platters with a capacity of 1TB and 3.5" platters with a capacity of 1.8TB. It will allow Toshiba to launch 14TB HDDs in 2018.
According to SDK, 9th generation PMR media for 3.5” hard drives will have capacity between 1.5 and 1.8 TB. Typically, platters of the same generation produced by SDK, Seagate, and Western Digital have similar areal density with some minor differences. Therefore, we can expect the 9th gen PMR technology from the aforementioned HDD makers to feature similar capacities. Showa Denko plans to start mass production of its 9th gen PMR 3.5” media in early 2018, but, neither Seagate nor Western Digital (who produce their leading-edge platters in-house) have announced their timeline for similar discs. Typically, production schedules for advanced media also tend to be very similar for various makers, but we do not have any official data in hand right now.
Full details at AnandTech.
(comments?)

Posted on Tuesday, November 21 2017 @ 14:36:55 CET by Thomas De Maesschalck
NVIDIA logo
When you're talking about artificial intelligence and machine learning, the name that keeps popping up is NVIDIA. The graphics chip designer created a competitive advantage in this market as its GPUs and the ecosystem it created around its chips are ideally positioned for this new wave of innovation.

However, China is aiming to become the world leader in artificial intelligence and the country's Ministry of Science and Technology is pouring a lot of money in this market. In particular, the ministry has outlined 13 transformative technology projects with a 2021 deadline.

Wired reports one criterion for a project specifically targets NVIDIA, as it calls for the development of a chip that offers 20x the performance and energy efficiency of the two-year old NVIDIA Tesla M40 GPU. One of the goals here is to ensure China has a domestic supplier, as the country does not want to rely on foreign chips for sensitive applications like military technology.
The Ministry of Science and Technology document lays out 13 “transformative” technology projects where it wants to put government money in coming months, hoping for delivery by 2021. One is to invent new chips to run artificial neural networks, the form of software propelling the AI ambitions of Google and other tech companies.

One criterion for the project refers specifically to Nvidia: the ministry says it wants a chip that delivers performance and energy efficiency 20 times better than that of Nvidia’s M40 chip, branded as an “accelerator” for neural networks. Now two years old, the M40 is not Nvidia’s latest and greatest chip, but is still used in AI projects.

(comments?)

Posted on Tuesday, November 21 2017 @ 14:27:05 CET by Thomas De Maesschalck
Jon Peddie Research published its quarterly report about the graphics chip market. This report covers discrete video cards and integrated graphics solutions, for the report that focuses exclusively on discrete GPUs we'll have to wait a bit longer.

The conclusion after studying the data from Q3 2017 is that graphics chip sales increases 9.3 percent from last quarter, but are down 3.3 percent year-over-year. Desktop graphics sales increased 2 percent while notebook graphics sales fell 6 percent. Jon Peddie says desktop graphics solutions did well thanks to gaming and cryptocurrency demand.

The biggest gainer was NVIDIA with a 29.53 percent quarter-over-quarter increase in shipments. AMD saw its shipments rise by 7.63 percent while Intel saw a 5.01 percent spike. Overall I'm not really a fan of this report, I prefer the discrete GPU report from JPR as it's a much more apples-to-apples comparison. It's pretty interesting though that NVIDIA gained so much marketshare last quarter, you can check out the charts below. It does look that Vega didn't really make a dent in NVIDIA's armor.
The desktop gain is attributed to gaming and cryptocurrency. That helped AMD and Nvidia gain market share.

This is the latest report from Jon Peddie Research on the GPUs used in PCs. It is reporting on the results of Q3'17 GPU shipments world-wide.

The third quarter is typically the strongest from the previous quarter in the seasonal cycles of the past. For Q3'17 it increased 9.3% from last quarter, and was below the ten-year average of 9.52%.

Quick highlights:
  • AMD’s overall unit shipments increased 7.63% quarter-to-quarter, Intel’s total shipments increased 5.01% from last quarter, and Nvidia’s increased 29.53%.
  • The attach rate of GPUs (includes integrated and discrete GPUs) to PCs for the quarter was 144% which was down -1.28% from last quarter.
  • Discrete GPUs were in 39.55% of PCs, which is up 4.18%.
  • The overall PC market increase 10.31% quarter-to-quarter, and decrease -2.06% year-to-year.
  • Desktop graphics add-in boards (AIBs) that use discrete GPUs increased 29.05% from last quarter.
  • Q3'17 saw an increase in tablet shipments from last quarter.

    As mentioned, the normal seasonality has re-established itself in the PC market, albeit in a slowly declining way.

    GPUs are traditionally a leading indicator of the market, since a GPU goes into every system before it is shipped, and most of the PC vendors are guiding cautiously for Q4’14.

    The Gaming PC segment, where higher-end GPUs are used, was once again the bright spot in the market in the quarter.

    The quarter in general
    AMD’s shipments of desktop heterogeneous GPU/CPUs, i.e., APUs, increased 7.1% from the previous quarter. AMD's notebook APU shipments were up 2.2%. Desktop discrete GPUs increased 16.1% from last quarter, and notebook discrete shipments increased 5.2%. AMD’s total PC graphics shipments increased 7.6% from the previous quarter.

    Intel’s desktop processor graphics shipments increased from last quarter by 5.0% and notebook processors increased by 5.9%, and total PC graphics shipments increased 5.0% from last quarter.

    Nvidia’s discrete desktop GPU shipments were up 34.7% from last quarter; and the company’s discrete notebook GPU shipments increased 22.4%, and total PC graphics shipments increased 29.5% from last quarter.

    Total discrete GPUs (desktop and notebook) shipments for the industry increased 23.3% from the last quarter, and increased 11.7% from last year. Sales of discrete GPUs fluctuate due to a variety of factors (timing, memory pricing, etc.), new product introductions, and the influence of integrated graphics. Overall, 5-year forecasted CAGR is now -5.8%, which is down from -4.5% last year.

    Ninety nine percent of Intel’s non-server processors have graphics, and over 66% of AMD’s non-server processors contain integrated graphics; AMD still ships integrated graphics chipsets (IGPs).

    Graphics chips (GPUs) and chips with graphics (IGPs, APUs, and EPGs) GPUs shipments are a leading indicator for the PC market. At least one and often two GPUs are present in every PC shipped. It can take the form of a discrete chip, a GPU integrated in the chipset or embedded in the CPU. The average has grown from 1.2 GPUs per PC in 2001 to 1.44 GPUs per PC.

    JPR’s detailed 81-page Market Watch report will provide you with all the data, analysis and insight you need to clearly understand where this technology is today and where it's headed.

    Our findings include discrete and integrated graphics (CPU and chipset) for Desktops, Notebooks (and Netbooks). It does not include iPad and Android-based tablets, or ARM-based Servers, or x86-based servers. It does include x86-based tablets, Chromebooks, and embedded systems.

    GPUs are traditionally a leading indicator of the market, since a GPU goes into every non-server system before it is shipped, and most of the PC vendors are guiding cautiously for Q4’14. The Gaming PC segment, where higher-end GPUs are used, was a bright spot in the market in the quarter.
  • Jon Peddie GPU q3 2017
    (comments?)

    Posted on Tuesday, November 21 2017 @ 14:12:00 CET by Thomas De Maesschalck
    MSFT logo
    Security researchers found a hole in the address space layout randomization (ASLR) system that's used in Microsoft Windows 8 and newer. This is an anti-malware technique that makes it more difficult to perform common exploits by putting data in random memory locations.

    Do note that this only applies to software that does not specifically take advantage of ASLR, those apps fall back to system-wide ASLR, but without any entropy. This means their data is written to a predictable address, even across different systems, which defeats the purpose of ASLR. CERT has a security advisory over here.
    Microsoft Windows 8 introduced a change in how system-wide mandatory ASLR is implemented. This change requires system-wide bottom-up ASLR to be enabled for mandatory ASLR to receive entropy. Tools that enable system-wide ASLR without also setting bottom-up ASLR will fail to properly randomize executables that do not opt in to ASLR.

    ...

    The Problem
    Both EMET and Windows Defender Exploit Guard enable system-wide ASLR without also enabling system-wide bottom-up ASLR. Although Windows Defender Exploit guard does have a system-wide option for system-wide bottom-up-ASLR, the default GUI value of "On by default" does not reflect the underlying registry value (unset). This causes programs without /DYNAMICBASE to get relocated, but without any entropy. The result of this is that such programs will be relocated, but to the same address every time across reboots and even across different systems.
    There's no definite fix yet but CERT does offer a temporary workaround that can be activated via a Windows registry edit.
    (comments?)

    Posted on Tuesday, November 21 2017 @ 14:01:02 CET by Thomas De Maesschalck
    Cooler Master announces it's shipping the MasterKeys MK750, a new mechanical gaming keyboard with a removable wrist rest. The wrist rest is attached to the keyboard via a magnet-based system.

    The peripheral will be available with Cherry MX Red, Blue or Brown switches. Special features include RGB LED lighting, a floating switch design, a detachable USB cable, dedicated media keys, onboard storage for macros, and nine extra double-shot PBT keycaps.
    The MK750 is a pro-grade mechanical gaming keyboard for the straightforward gamer. Minimalistic design with sleek profile includes a removable magnetic wrist rest for superior comfort during long gaming sessions. The RGB lightbar surrounding the keyboard offers lighting for added ambience. The MK750 is fully loaded with practical features to ensure success on the battlefield, with Cherry MX Switches for responsiveness, durability, and tactile satisfaction. Additionally, On-the-Fly controls, dedicated multimedia keys, and hybrid key rollover ensure your keyboard doesn't get in the way of your fights.
    The keyboard should be available today for around $159.99 (159.99EUR).

    MasterKeys MK750
    (comments?)

    Posted on Tuesday, November 21 2017 @ 13:53:40 CET by Thomas De Maesschalck
    Intel logo
    Intel patched some security bugs in its Management Engine, a controversial feature that's part of the company's processors. Some details about these bugs were reported about earlier this month over here. Impacted processors include Skylake-based and newer chips from the Core, Atom, Celeron and Xeon lineups.

    The security advisory from Intel can be found at this page.
    Summary:
    In response to issues identified by external researchers, Intel has performed an in-depth comprehensive security review of our Intel® Management Engine (ME), Intel® Server Platform Services (SPS), and Intel® Trusted Execution Engine (TXE) with the objective of enhancing firmware resilience.

    As a result, Intel has identified several security vulnerabilities that could potentially place impacted platforms at risk. Systems using ME Firmware versions 11.0/11.5/11.6/11.7/11.10/11.20, SPS Firmware version 4.0, and TXE version 3.0 are impacted.

    (comments?)

    Posted on Tuesday, November 21 2017 @ 13:46:32 CET by Thomas De Maesschalck
    Here's something new, Gigabyte introduces its first gaming keyboard with optical mechanical switches. The AORUS K9 Optical features the contactless Flaretech switches from Adomax, these promise a much longer lifecycle as well as a much quicker debounce time than mechanical switches.

    The optical technology enables a lifetime of up to 100 million keystrokes and the keyboard is fully waterproof, Gigabyte says you can even use it under water. You can choose between Red and Blue versions of the Flaretech switches. Other features include RGB LED lighting, swappable switches, and NKRO.

    Not sure about the MSRP but I can see it listed online for 129EUR.

    Features:
  • 0.03ms Debounce Time - When Speed Matters
  • Ultra Durable - 100 Million Keystrokes
  • Splash proof
  • Swappable Switches - Custom Gaming Experience
  • Chatterproof
  • Exclusive Top-quality Steel Springs
  • Full RGB Backlighting
  • AORUS Engine - You're In Control
  • N-Key Rollover
  • Floating Key Design
  • Braided Cable
  • Cable Management


  • AORUS K9

    The only other mainstream gaming keyboards with optical switches are the Zowie Celeritas 2 and the Tesoro Gram SE.
    (comments?)

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