Posted on Thursday, January 18 2018 @ 23:51:18 CET by Thomas De Maesschalck
AMD rolled out the Radeon Software Adrenalin Edition version 18.1.1, you can grab this release over here. This release includes the DirectX 9 fix from the previous alpha release and patches a wide variety of other issues:
A small number of DirectX®9 games may experience crashes or instability.
Radeon FreeSync enabled system configurations may experience stuttering when using the performance metrics feature in Radeon Overlay.
Protected video content may intermittently experience a freeze or hang during playback.
A blank screen may be experienced while playing back videos when using Movies & TV player.
Starcraft™2 may experience corruption in multi GPU enabled system configurations.
Bezel compensation controls when creating display groups may be misaligned or have no functionality.
Blank videos may be experienced when playing back videos in edge browser after the system resumes from sleep.
Color corruption may intermittently be observed in Radeon overlay with multiple gaming applications and performance metrics running.
The Radeon WattMan fan slider may intermittently fail to change after loading profiles.
Enhanced Sync may not enable for game profiles in Radeon Settings when using Vulkan™ API.
On multi GPU enabled system configurations Player Unknowns Battlegrounds™ may experience menu item flickering.
CLINFO may report incorrect values in multi GPU system configurations.
Radeon Chill may fail to enable on Vulkan™ API games.
Radeon Overlay hotkey may fail to bring up the overlay or may cause a Radeon Host Application crash intermittently on a limited number of gaming titles.
Radeon FreeSync may cause stutter with Radeon ReLive Instant Replay enabled on some fullscreen games.
Radeon Settings may experience a hang when enabling AMD CrossFire with three or more graphics products.
Trimming videos may fail to create a thumbnail if the video contains non-English characters.
Flickering may be observed on the performance metrics overlay when Enhanced Sync is enabled on some Radeon FreeSync connected displays.
Performance Metrics Overlay may hang if enabled when cycling display power off and on.
The "Reset" function in Radeon Settings for Display, ReLive, and Video may not work as intended when using Radeon Settings in certain regional languages.
Radeon WattMan may intermittently fail to load profiles for Radeon RX Vega on the global Radeon Wattman page.
A random system hang may be experienced after extended periods of use on system configurations using 12 GPU's for compute workloads.
The GPU Workload feature may cause a system hang when switching to Compute while AMD CrossFire is enabled. A workaround is to disable AMD CrossFire before switching the toggle to Compute workloads.
Posted on Thursday, January 18 2018 @ 21:07:48 CET by Thomas De Maesschalck
Susquehanna Financial Group analyst Christopher Rolland writes both NVIDIA and AMD benefited royally from the cryptocurrency boom in Q4 2017. Rolland estimates miners purchased more than $500 million worth of video cards in Q4 2017, and likely another $200+ million in the first few weeks of 2018.
As I wrote earlier this week, the price of many high-end video cards is once again hitting crazy prices as miners are buying everything they can get. Over at Newegg, it's not rare to see GeForce GTX 1070 cards for $999 or even more.
The high video card pricing is the result of mining profitability remaining among the highest in history. There's a lot of extra demand for AMD and NVIDIA video cards, and supply isn't able to keep up. Sadly, for gamers this means heavy mark-ups in the retail channels.
“We believe the confluence of these factors portends upside to both AMD’s and NVDA’s C4Q17 results (and perhaps 1Q18 guidance),” Rolland said. “However, we also note substantial longer-term risks for both companies as mining profitability may have induced ‘false purchases’ of more and higher-priced cards.”
Posted on Thursday, January 18 2018 @ 18:20:04 CET by Thomas De Maesschalck
While the first adoption of extreme ultraviolet (EUV) lithography for the 10nm and 7nm process nodes is expected later this year or in 2019, there is still a lot of work to be done on the 5nm node. EE Times reports that at present, the photoresist defects are still an order of magnitude too high for 5nm production.
Processors and other logic chips will be the first products to make the switch to EUV, with DRAM to follow later. Not much need is seen for today's 3D NAND flash chips. With current technology from Dutch semiconductor equipment leader ASML, the industry can expect to produce about 125 wafers per hour with a 250W light source. ASML aims to increase this to 155 in 2020, and even higher in the future as the company already has a 375W light source working in lab conditions.
Both TSMC and Globalfoundries aim to ramp a second-gen 7nm process that uses EUV in early 2019. Intel is expected to adopt EUV for a 10nm+ node in 2019. Semiconductor analysts believe that Intel's upcoming (and long-delayed) 10nm process, which uses traditional immersion lithography, will offer similar density to what the chip giant's rivals plan with their best 7nm nodes.
Posted on Thursday, January 18 2018 @ 15:10:26 CET by Thomas De Maesschalck
Dutch semiconductor equipment leader ASML announced it shipped a record 10 next-gen extreme ultraviolet (EUV) lithography machines in Q4 2017. As you may know, EUV is the next big step in chip manufacturing. Traditional immersion lithography is hitting the limits of what's physically possible, so the entire industry will need to switch to EUV in the near future. EUV technology has been in the works for a long time, it turned out to be a lot more complicated than originally anticipated, and was delayed many times.
Now the technology has finally matured enough to be feasible for mass production. The first implementation of EUV is expected late this year or early 2019.
Peter Wennink, ASML's president and CEO, said "preparations for inserting EUV into high-volume chip manufacturing shifted into a higher gear" in 2017.
ASML's latest EUV machines are capable of hitting a throughput of 125 wafers per hour, the goal that was set to enable mass production.
Posted on Thursday, January 18 2018 @ 14:38:47 CET by Thomas De Maesschalck
An engineering sample of the AMD Ryzen 5 2600 processor popped up in the database of the SiSoft Sandra benchmark. The sample is named "ZD2600BBM68AF_38/34_Y", it appears to be a six-core, twelve-threaded processor with a 3.4GHz base clock, 3.8GHz Turbo and 65W TDP.
If the values are representative of the final retail version, it means a 200MHz increase versus the current Ryzen 5 1600 model.
VideoCardz notes the listing also reveals the ASUS ROG Crosshair VII Hero. Little else is known about this motherboard.
Posted on Thursday, January 18 2018 @ 13:56:33 CET by Thomas De Maesschalck
HotHardware had the opportunity to test the new XPS 15 2-in-1 convertible laptop from Dell. What makes this machine special is that it's one of the first to feature the Intel Kaby Lake-G multi-chip module with AMD Radeon RX Vega graphics.
This test was performed at CES 2018 on a system with the Core i7-8705G processor (3.1GHz base, 4.1GHz Turbo), the Radeon RX Vega M GL GPU, 16GB DDR4, and a fast NVMe SSD.
In a Rise of the Tomb Raider benchmark run, the Radeon RX Vega M GL GPU achieved almost 35 frames per second with image quality settings on High. For comparison, a comparable system with the NVIDIA GeForce MX 150 achieves just 23 frames per second. You can check the results over here.
Running at 1920x1080 resolution, the XPS 15 2-in-1 was able to maintain an average frame rate of nearly 35 frames per second with High image quality settings dialed in (29.69 on Very High in the video above). Not bad, for a roughly 4.5 pound machine that measures only 16 mm thick. Compared to a similar 8th generation Core system with Intel's own integrated UHD 620 graphics, it was no contest. Even on Medium quality settings, the Intel UHD 620 was only able to manage about 8 frames per second. In fact, Intel's own 8th Gen IGP can't even run the game on High IQ because it runs out of frame buffer memory.
Posted on Thursday, January 18 2018 @ 13:17:22 CET by Thomas De Maesschalck
Gibson Research issued a free tool that provides a very convenient way to check whether your system is vulnerable to the Meltdown and Spectre CPU vulnerabilities. After downloading it, the light-weight tool performs a check and provides text-based output. You can download it over here, it will immediately let you know whether you need further updates to protect yourself.
Protection from these two significant vulnerabilities requires updates to every system's hardware–its BIOS which reloads updated processor firmware–and its operating system–to use the new processor features. To further complicate matters, newer processors contain features to minimize the performance impact of these important security improvements. But older processors, lacking these newer features, will be significantly burdened and system performance will suffer under some workloads.
This InSpectre utility was designed to clarify every system's current situation so that appropriate measures can be taken to update the system's hardware and software for maximum security and performance.
While the software is safe, it appears the Windows Defender “SmartScreen” protection flags the tool as malware. You need to download it via a non-Microsoft browser like Chrome, Firefox or Opera.
Posted on Thursday, January 18 2018 @ 13:00:22 CET by Thomas De Maesschalck
The first Windows 10 on ARM devices are expected this Spring. These devices feature the Qualcomm Snapdragon 835 SoC and it's definitely exciting. These ARM-based devices will use hardware-assisted emulation to run the "full-fat" version of Windows 10, and are fully capable of running traditional x86 software. There is no need to recompile any software, Microsoft and Qualcomm claim everything will just run.
One of the major concerns centers around performance. Emulation is usually a lot slower than the real thing but Qualcomm is making bold claims. Bit tech noticed the firm said users should expect the same performance and battery life as would be on an Intel-based PC:
Qualcomm has been quick to reassure users that the efficiency of the translation engine is high: Speaking to Neowin, a company representative claimed that 'performance and battery life impact should be the same as it would be on a PC with an Intel processor' - meaning, if the claim can be taken at face value, the x86-to-Arm hardware translation engine is efficient enough to have no discernible impact.
Posted on Thursday, January 18 2018 @ 12:42:31 CET by Thomas De Maesschalck
More details emerged about the Intel SSD 760p, an upcoming NAND flash based SSD that uses the single-sided M.2 2280 form factor. These models use the PCIe 3.0 x4 NVMe interface and will ship in capacities from 128GB to 2TB.
Tom's Hardware found a datasheet that reveals the advertised performance figures. The higher the capacity, the better the performance. The 128GB version offers 1500MB/s read speeds, 650MB/s write speeds, and 100,000 random read/write IOPS. This climbs to 3200MB/s read, 1670MB/s write, 350,000 random read IOPS and 280,000 random write IOPS for the 512GB version. The maximum write speed of the 1TB and 2TB models is still unknown, but we do know these versions offer read speeds of up to 3200MB/s, 350,000 random read IOPS and 280,000 random write IOPS.
The site also learned that prices will start around $90 for the Intel SSD 760p 128GB, which is similar to the pricing of Samsung's 850 EVO 120GB. Initial availability is expected in early February.
Posted on Thursday, January 18 2018 @ 10:46:26 CET by Thomas De Maesschalck
If you want a fancy gaming keyboard with RGB LEDs and don't need mechanical switches, the new Ozone Alliance may pique your interest. The Alliance keyboard comes with semi-mechanical CrossTech Blue Switches, RGB LEDs with 9 lighting effects and sound reactive technology, macro support, and 25 key anti-ghosting.
Ozone will ship Alliance by the end of the month, the expected retail pricing is 49.90EUR.
Alliance brings fresh new features to the hybrid keyboards category. With innovative technology that delivers advantages such as multicolored backlighting, semi-mechanical CrossTech Switches, and sound-reactive lighting effects.
"We had to end this myth that a hybrid keyboard is low quality. Alliance boasts such desirable features that it wouldn't surprise me to see it in the best competitive leagues," said Rojo Galvín, International Marketing Manager at Ozone Gaming
From a quiet room to the most frenetic competitive environments, with sound reactive technology the keyboard itself will program, configure, and run light effects based on ambient sound detected in real time.
Ozone Alliance brings you features such as multicolored lighting with 9 effects that will be shown at the pace of environmental sound, anti-ghosting in 25 keys in order to ensure the kind of performance and effectiveness demanded by any experienced gamer, alongside multimedia control and an extremely intuitive analogue configuration. All of these features are brought together within an attractive and antisplash (splash-resistant) design.
CrossTech Blue Semi-mechanical Switches
The feel of this keyboard gives you the sensation of using a mechanical keyboard. It's equipped with CrossTech semi-mechanical switches, designed to ensure optimal speed of response and accuracy, as well as a touch and durability very similar to mechanical keyboards.
Alliance is the keyboard that brings together all the features you've been looking for, and eliminates the uncertainty and indecision that can happen while you are choosing a new keyboard. Alliance is, simply, the perfect union.