Posted on Thursday, March 22 2018 @ 15:09:09 CET by Thomas De Maesschalck
Corsair showcases the Hydro H60, a new all-in-one liquid cooling kit with a 120mm radiator and a white LED-backlit pump head. The Hydro H60 is sold via Corsair's webshop for $69.99 and carries a five-year warranty.
CORSAIR, a world leader in PC gaming peripherals and enthusiast components, today announced a new addition to its bestselling Hydro Series liquid CPU coolers, the Hydro Series H60. Fully updated for 2018, the new H60’s 120mm radiator and multi-CPU socket mounting make it the ideal choice for those stepping up to liquid cooling for the first time, easily fitting into almost any enthusiast case to deliver performance CPU cooling. Finished with distinguished styling and ready to cool today’s demanding processors, the H60 offers all the Hydro Series essentials to keep your CPU running fast, cool and quiet.
Sharing the same next-generation Hydro Series design as the award-winning Hydro Series H150i PRO and H115i PRO, the H60’s pump cap is LED backlit in white to add a touch of brilliance to your system. Inside, the H60’s thermally optimized cold plate and low-noise pump efficiently transfer heat away from the CPU to be exhausted by the radiator and quickly expelled from the case.
The H60’s compact 120mm high-density slim-radiator combines maximum cooling surface area with the ability to be mounted into almost any 120mm fan mount, making it compatible with any CORSAIR case, while rotating fittings and rubber hoses ensure easy installation. A CORSAIR SP Series 120mm PWM fan is tuned to deliver low-noise cooling and plentiful airflow when it’s needed, connecting to your choice of fan control for precise speed adjustments between 600-1,700RPM.
With included brackets for all current AM4, LGA 1151 and LGA 2066 socket CPUs, H60 is compatible with a huge array of AMD and Intel CPUs and is installed tool-free in minutes to deliver years of maintenance-free high-performance CPU cooling.
Posted on Thursday, March 22 2018 @ 14:53:57 CET by Thomas De Maesschalck
While SSDs keep getting faster, there haven't been a whole lot of advancements in the hard disk drive world. One of the biggest developments going on right now may be Multi Actuator, a new technique to equip HDDs with two actuators. By making each actuator control half of a disk's arms, HDD makers are able to roughly double the performance, without compromising latency.
Seagate showed off its MACH.2 Multi Actuator at the OCP summit this week by demonstrating a HDD with a sustained throughput of 480MB/s. That's 60 percent faster than a 15K disk, making it the fastest HDD in the world.
At the same event, Seagate also said that its HAMR (Heat-Assisted Magnetic Recording) technology is ready for commercialization. The HDD maker has HAMR read/write heads that can transfer data reliably for 6000 hours, equaling 3.2PB of data. That exceeds the industry's standard specification by a factor of 20. The first HAMR consumer disk are expected before the end of the year.
Seagate said a 14TB HDD with dual-actuators will ship in 2019, this disk will use PMR technology. Higher-capacity models with HAMR technology are expected in 2020.
It will be followed by a multi-actuator HAMR drive with 20+TB capacity in 2020, followed in turn by 30+TB drives in 2021/2022 and 40+TB around 2023.
Single-actuator HAMR drives are set for release with a 20+TB model in 2020, a 30+TB drive in 2021/2022 and a 40+ TB one in 2022/2023.
Seagate believes it can maintain a 10x $/GB gap between HDDs and SSDs through the leverage of next-generation technologies such as HAMR to drive to 2Tbpsi areal density (supporting 20TB HDDs) and ultimately 10Tbpsi (100TB HDDs), supporting a forecasted nine-year areal density CAGR of +30 per cent.
Multi-actuator disks from WD and Toshiba are also in the works, but we haven't heard a lot of details about those disks yet.
Posted on Thursday, March 22 2018 @ 12:39:58 CET by Thomas De Maesschalck
Game developer 4A games revealed that Metro Exodus will be the first AAA game title to support NVIDIA's RTX real-time ray tracing technology. A tech demo will be shown very soon and the final version of the game is expected in Q3 2018.
Posted on Thursday, March 22 2018 @ 12:31:48 CET by Thomas De Maesschalck
The promised 4K 144Hz G-SYNC HDR displays from both Acer and ASUS got delayed from late 2017 to 2018, and it's unknown why these 27-inch panels are yet to hit the market. Over at the Game Developer's Conference (GDC), NVIDIA told AnandTech that these displays are expected in April:
At GDC, NVIDIA has said that G-Sync HDR-supporting displays will finally ship in Q1, but noted that by Q1 it means its fiscal quarter, not calendar quarter. NVIDIA’s Q1 FY2019 (2019 because NV's fiscal year is one year ahead) ends on April 29, 2018, so it is logical to assume that the monitors will ship next month. What remains to be seen is the pricing as well as the final set of features and technologies.
Both the Acer Predator X27 and the ASUS ROG Swift PG27UQ are based on the AU Optronics M270QAN02.2 AHVA panel. The screens offer a 3840 x 2160 pixels resolution, 144Hz refresh rate, 1000 nits brightness, direct-LED backlight with 384 zones, HDR10, and DCI-P3 color gamut.
Posted on Thursday, March 22 2018 @ 12:26:10 CET by Thomas De Maesschalck
In a new Star Wars themed video, Epic Games shows off the capabilities of Real-Time Ray Tracing in Unreal Engine. In the clip below, you can see the new lighting and rendering techniques that are enabled by NVIDIA's RTX technology. The tech demo runs in real-time on an undisclosed number of NVIDIA Volta GPUs.
Peek into the future of real-time computer graphics with “Reflections,” the first demonstration of real-time raytracing in Unreal Engine 4 using Microsoft’s new DXR framework and NVIDIA RTX technology for Volta GPUs. The Reflections demo illustrates the next-gen experimental lighting and rendering techniques in Unreal Engine, developed in collaboration with NVIDIA and ILMxLAB.
Posted on Thursday, March 22 2018 @ 12:06:15 CET by Thomas De Maesschalck
Sennheiser has always been one of my go-to brands for headsets. This week the company introduces the GSP 500, a new high-end gaming headset with a rather aggressive design. The GSP 500 has an open acoustic design and promises superior comfort. This model will ship in May for $229.95 (229EUR).
Gamers want to be completely immersed in their game, where everything fades into the background and the world of the game becomes reality. For those chasing this ultimate thrill, Sennheiser has created the new GSP 500. The newest addition to the audio specialist’s acclaimed gaming range, the new open acoustic headset is so comfortable that you barely notice wearing it, while its incredibly realistic, natural sound places you at the heart of the action. With improved ergonomics, microphone performance and exceptional durability, the GSP 500 ensures a brilliantly enjoyable gaming experience.
The GSP 500 features a new, improved open speaker system designed and manufactured by Sennheiser that delivers a natural sound performance, balancing excellent clarity with an enhanced low frequency response that adds excitement to the gaming audio. Specially positioned speakers within the ear cups channel the sound directly into the ears to ensure the best possible spatial representation and awareness of the gaming environment.
A perfect fit for every gamer
The new headset features a range of enhancements to ensure superior comfort - no matter your face shape or how long you play. Its advanced, 2-axis metal hinge system gives even more freedom of movement and improves the fit for a wider range of face shapes by pivoting smoothly to conform just as well to narrow or broad jawlines. The GSP 500 is also easier to customize to suit different head sizes, thanks to an innovative adjustable contact pressure mechanism integrated into the headband. This can be adjusted to ensure the headset feels perfectly snug and secure without ever feeling too tight.
Wearing comfort is further enhanced by a more ergonomically shaped breathable ear pad design that mirrors the contours of the ear. The ear pads feature a soft fabric that has been carefully selected to provide a more pleasant, cooler feel. In addition, it’s open-back, ventilated ear cups help to keep ears comfortable and cool during long gaming sessions.
Communicate with clarity, play without distractions
“As with every Sennheiser gaming headset, the GSP 500 has been designed from the ground up to enhance every aspect of the gaming experience and let you perform at your very best,” said Andreas Jessen, Head of Product Management Gaming, Sennheiser Communications A/S. “As well as delivering superior audio and comfort, a fully immersive gaming experience also depends on effortless ease of use and communication – even in the midst of fast-paced action.”
The GSP 500 answers this need by placing every essential control immediately to hand. Its broadcast quality, noise cancelling microphone provides crystal clear communication and can be muted by simply lifting the boom arm. Similarly, adjusting game audio on the fly is made quick and easy by the volume controls integrated directly onto the ear cup.
The GSP 500 is multi-platform compatible for gaming with PC, Mac, as well as consoles featuring a 3.5 mm jack input. Use with lower-powered devices is improved thanks to a reduced impedance acoustic system that makes it easier to game on the go.
The GSP 500 is available from the beginning of May 2018 at the recommended retail price of 229.00€ or 229.95$. As all Sennheiser products, the GSP 500 is built to last and comes with a two-year worldwide warranty.
Posted on Thursday, March 22 2018 @ 11:28:12 CET by Thomas De Maesschalck
Word is going around that some ultrabooks feature a slower version of the NVIDIA GeForce MX150 video card. The new model is underclocked but is not advertised as a different model, so consumers may be getting something something less powerful than expected.
HardOCP reports the difference is quite substantial. The regular version has a device ID of "1D10", while the underclocked "1D12" model has a 36 percent lower base clock. This results in a 20-25 percent performance hit.
Posted on Thursday, March 22 2018 @ 10:52:50 CET by Thomas De Maesschalck
NVIDIA's Titan V is the most powerful video card available to consumers but computer scientists discovered the product suffered from glitches that can cause issues with professional workloads.
The Register heard from engineers that repeated tests of simulations of an interaction between a protein and an enzyme on the $2,999 Titan V did not result in identical output. Two of the four cards gave numerical errors about 10 percent of the time, whereas they should output the exact same value each time again and again. The site says NVIDIA declined to comment on the reproducibility issue.
An unnamed industry veteran speculates the problem is caused by clocking the memory too high. This results in read errors, it's not a big problem for gaming but it makes the cards useless for data science.
An industry veteran, who alerted us to the issue, reckoned this is due to a memory issue. Chip companies normally push their high-end silicon to the limit to maximize performance. Nvidia may be overclocking or red-lining its Titan V in some way, causing read errors from memory. These mistakes are carried forward in calculations, resulting in numerical errors. Another cause could be a design blunder.
It is not down to random defects in the chipsets nor a bad batch of products, since Nvidia has encountered this type of cockup in the past, we are told. The moneybags biz released patches for some of its older GeForce and Titan models that exhibited similar problems to address these errors. There was no issue with its Titan X card based on its Pascal architecture, we're told.
Posted on Thursday, March 22 2018 @ 10:31:52 CET by Thomas De Maesschalck
At the IBM Think 2018 conference, IBM CEO Ginni Rometty lamented that only 20 percent of all data created is searchable. She points out this is an area where artificial intelligence can help immensely. Advances in machine learning and computing power can help businesses and other customers to turn huge amounts of data into more valuable, searchable data.
Back to the 20 percent searchable and the 80 percent data that is not. The 80 percent data is being created by companies, private sector and other customers. Since this is a huge amount of data, you need something like Artificial Intelligence to sift through the data so it makes some sense for you. Only then, this data can create some additional value.
Ginni believes, and we at Fudzilla agree, that entities which adapt and learn will be able to win against its competitors. You can simply outlearn the competition and win the next round.
Posted on Thursday, March 22 2018 @ 10:17:42 CET by Thomas De Maesschalck
Better late than never, here's the Red Dragon RX Vega 56 from PowerColor. This model has a 1177MHz base clock, 1478MHz Boost and 8GB HBM2 clocked at 800MHz. It's equipped with a triple-fan cooler and has one 8-pin plus one 6-pin PCIe power connector.
TUL Corporation, a leading and innovative manufacturer of AMD graphic cards since 1997, has introduced the newest PowerColor Red Dragom RX Vega 56 8GB HBM2. This card complements the already successful Red Devil Vega cards offering a more value solution in a environment of rising prices without compromising performance, reliability neither cooling performance.
It is powered by AMD’s newest gaming VEGA architecture offering the blazing performance at the highest resolutions with uncompromised graphic details. PowerColor Red Dragon RX VEGA 56 features a GPU boost clock of 1478Mhz while clocking at 800Mhz on 8Gb 2048Bit of ultra energy efficient HBM2 memory.
The card features a 3 Fan cooling with smart heat pipe and fins design to minimize noise while keeping the temperatures low. For ultra silent gaming operation, the card also features a bios switch which has the capability to switch from Overclocking to silent mode in which the card becomes near inaudible even during extreme gaming.