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August 22, 2017 
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Latest news on DV Hardware - Older stories
Age of Empires IV is under development (video) August 22, 2017 - 10:36
NAND pricing rose up to 10 percent in Q2 2017 August 21, 2017 - 14:30
PlayerUnknown's Battlegrounds adds NVIDIA ShadowPlay Highlights support August 21, 2017 - 14:10
PC version of Final Fantasy XV gets NVIDIA GameWorks tech August 21, 2017 - 14:03
AMD Vega 8 and Vega 10 Mobile codenames pop up August 21, 2017 - 13:56
Jurassic World Evolution theme park sim gets teased (video) August 21, 2017 - 13:37
HTC Vive gets permanent price cut to $599 August 21, 2017 - 13:29
Foxit PDF Reader users need to use Safe Mode as 0-day vulnerabilities don't get fixed August 21, 2017 - 13:23
Intel to introduce 8th Gen Core CPUs later today, mobile comes first August 21, 2017 - 11:21
ASUS ROG STRIX Radeon RX Vega 64 gets benched August 18, 2017 - 21:21
Biostar mining motherboards now have full ethOS support August 18, 2017 - 21:00
RIP Bruno Gulotta (Tom's Hardware Italy) August 18, 2017 - 19:42
AMD issues statement about Radeon RX Vega 64 pricing August 18, 2017 - 18:54
Sharkoon TG5 case offers tempered glass for smaller budgets August 18, 2017 - 13:49
ThermalTake View 71 has four tempered glass panels August 18, 2017 - 13:36
DRAM shortage is easing August 18, 2017 - 13:30
Newegg had 60-70 Radeon RX Vega 64 packs on launch day August 18, 2017 - 12:55
Retailers confirm AMD Radeon RX Vega 64 will cost at least $599 August 17, 2017 - 17:08
Scythe Kaze Flex 120mm fans are now shipping August 17, 2017 - 16:28
Intel: Core i7-8700K has 11 percent higher single-threaded performance as 7700K August 17, 2017 - 15:43

The Mailbox - reviews and news from other tech sites
Linksys WRT32x AC3200 Wireless Gaming Router August 22, 2017 - 10:28
HyperX Predator DDR4 August 22, 2017 - 10:27
Cooler Master MasterMouse MM520 & MM530 August 22, 2017 - 10:27
Ultimate Mesh WiFi Router Shootout August 21, 2017 - 18:14
Etymotic ER4 XR & SR August 21, 2017 - 10:40
SilverStone Raven RVZ03 mITX Computer Case August 21, 2017 - 10:14
Intel details 8th Generation Core CPUs with Kaby Lake-R August 21, 2017 - 10:00
AORUS X5 V7 August 20, 2017 - 19:35
BIOSTAR RACING X370GTN AM4 Motherboard August 19, 2017 - 09:11
V-MODA Remix Bluetooth Speaker August 19, 2017 - 09:11
Aerocool Project 7 P7-C1 Pro Mid-Tower Chassis August 18, 2017 - 20:56
Bloody B820R Gaming Keyboard August 18, 2017 - 19:44
Asus ROG STRIX RX Vega64 Gaming Preview August 18, 2017 - 17:41
AMD Radeon RX Vega56 8GB August 18, 2017 - 17:41
NVIDIA Whisper Mode For GeForce-Powered Gaming Laptops Put To The Test August 18, 2017 - 17:41
Scythe Mugen 5 CPU Cooler August 18, 2017 - 14:01
Tesoro Tuned In-Ear Pro August 18, 2017 - 12:34
Team T-Force Delta RGB August 18, 2017 - 11:52
Origin Neuron Gaming Desktop August 18, 2017 - 10:02
AMD Radeon RX Vega 56 versus NVIDIA GeForce GTX 1070 August 18, 2017 - 10:02

Posted on Tuesday, August 22 2017 @ 10:36:58 CEST by
Childhood memories are coming back as Microsoft announced a new entry in the Age of Empires series! With the exception of Age of Empires Online it's been awfully quiet about Age of Empires for the past ten years or so but now we're getting two new games.

First up is the Age of Empires: Definitive Edition, this game will hit the market in October 19. It's a remake of the original game with better textures, prettier models, new animations, updated online gameplay and various other improvements.



Perhaps more exciting is that Relic Entertainment is working on a completely new Age of Empires IV game! Not a lot of details were revealed but Relic says they're thrilled to fuse historical context with deep strategic gameplay, and to bring the Age of Empires franchise back to the forefront of gaming. More details will be revealed in the month to come.



Furthermore, Microsoft also confirmed Age of Empires II and Age of Empires III will get a Definitive Edition treatment.
(comments?)

Posted on Monday, August 21 2017 @ 14:30:36 CEST by
DRAMeXchange published its research report about the evolution of the NAND flash memory market in Q2 2017. The agency found that contract prices of various NAND flash memory chips rose by 3 percent to 10 percent versus Q1 2017. DRAMeXchange expects NAND makers will make a killing this year due to the continued high level of NAND flash memory prices.

No improvement is expected on the price front until 2018, when 64-layer and 72-layer 3D NAND production hits maturity.
DRAMeXchange, a division of TrendForce, reports that the NAND Flash market continued to experience tight supply in the second quarter. As a result, contract prices of various lines of NAND Flash products rose by 3% to 10% from the first quarter despite the seasonal headwinds. Going forward, NAND Flash suppliers are expected to post excellent revenue results in the third quarter due to small increases in contract prices of mobile products (i.e. eMMC and UFS) and SSDs. On the whole, 2017 will be a bumper year for the industry.

“Facing the limitations in the shrinking of the manufacturing node for 2D-NAND Flash (or planar NAND Flash), suppliers have successively shifted to 3D-NAND Flash (or vertical NAND Flash) design and manufacturing technology,” said Alan Chen, senior research manager of DRAMeXchange. “However, the industry has also experienced a substantial loss in production capacity during this transitional period. This in turn resulted in tight supply and rising contract prices.”

Chen added: “We expect supply to be under strain for the rest of 2017. Relief will come later in 2018, when the manufacturing of 64- and 72-layer 3D-NAND Flash reaches maturity.”
Here's a look at the top six NAND flash suppliers, they're Samsung, Toshiba, Western Digital, Micron, SK Hynix and Intel:

NAND market Q2 2017
(comments?)

Posted on Monday, August 21 2017 @ 14:10:43 CEST by
NVDA logo
One of the most popular games of the moment is PlayerUnknown's Battlegrounds (PUBG), a last-man standing survival shooter developed by Bluehole. The huge success of this game caught everyone by surprise and now NVIDIA worked together with Bluehole to add NVIDIA ShadowPlay Highlights support to the game. This will make it easier for GeForce users to share their PUBG best moments via YouTube and Facebook:
NVIDIA (NASDAQ: NVDA) today announced it is collaborating with Bluehole Inc. to make its surprise hit game, PlayerUnknown's Battlegrounds, even better on GeForce® GTX PCs with the addition of NVIDIA® ShadowPlay™ Highlights and other advanced PC features.

Starting today, PlayerUnknown's Battlegrounds PC gamers can capture and share their best gaming moments using NVIDIA ShadowPlay Highlights. The tool automatically captures the player's greatest achievements in video and screenshots, and enables seamless sharing through Facebook, YouTube or Imgur.

PlayerUnknown's Battlegrounds began as a user-created mod for ARMA 3. It has since shocked the gaming community by becoming one of the best-selling releases of 2017, with over 8 million players in only five months. Recently, PlayerUnknown's Battlegrounds made history when it broke 600,000 concurrent players on Steam, a feat only achieved by one other game.

"PlayerUnknown's Battlegrounds is known for delivering intense, fast-paced action, and for not taking things too seriously," said C.H. Kim, vice president and executive producer at Bluehole. "Giving our players the ability to automatically capture that fun and easily share it with friends will increase our presence on social media and introduce PlayerUnknown's Battlegrounds to even more gamers."

Taking the Battleground to New Heights
PlayerUnknown's Battlegrounds has built its wild popularity while in early access, meaning it is still in development. Before it is officially released later this year, the game will increase its image quality with support for NVIDIA HBAO+, which adds realistic shadowing around objects and surfaces.

"PlayerUnknown's Battlegrounds has quickly become a major force in PC gaming and we'll be working with Bluehole right up until the release to deliver the best experience for GeForce gamers," said Tony Tamasi, senior vice president of content and technology at NVIDIA.

NVIDIA's team of visual effects engineers are onsite at Bluehole, lending their expertise in game development and helping the studio add the latest in graphics and physics simulations technologies to PlayerUnknown's Battlegrounds. All of NVIDIA's development resources have been made available to Bluehole, including NVIDIA's effects libraries, developer tools, research papers, source code samples and more.

The companies' collaboration aims to maximize the performance benefits of the NVIDIA GeForce GTX 10-series GPUs for PlayerUnknown's Battlegrounds PC gamers. As the game's launch approaches, NVIDIA and Bluehole are working to performance tune, increase platform stability and finalize support for features and technologies only offered on the GeForce GTX PC gaming platform, such as NVIDIA SLI®, Game Ready Drivers, NVIDIA G-SYNC™ monitor technology, optimized playable settings and GeForce Experience™.

(comments?)

Posted on Monday, August 21 2017 @ 14:03:53 CEST by
NVDA logo
Square Enix and NVIDIA announced they're cooperating to bring Final Fantasy XV to the PC. The game was launched for the PS4 and Xbox One on November 29, 2016 and a PC version with 4K textures and Dolby Atmos sound support will arrive in early 2018 via Steam, Origin and the Windows 10 Store.

It's a GameWorks title so expect a lot of eye candy that's only available with NVIDIA GeForce cards. This includes NVIDIA Flow, HairWorks, ShadowWorks, Turf Effects and VXAO. Furthermore, the game will also support the NVIDIA Ansel in-game photography feature.

Gamescom - NVIDIA (NASDAQ: NVDA) and Square Enix today announced they are bringing FINAL FANTASY XV WINDOWS EDITION to the PC and adding cutting-edge graphics and physics simulations technologies, as well as support for NVIDIA's capture and share tools.

The FINAL FANTASY series is one of the best-selling videogame franchises of all time, with over 135 million units sold worldwide. The series is known for having among the highest production values in video games.

Square Enix will use its next-generation Luminous Engine together with NVIDIA® GameWorks™ and other advanced technologies to make FINAL FANTASY XV WINDOWS EDITION the definitive version of the game with native support for 4K and 8K resolutions, as a well as HDR10. In addition, FINAL FANTASY XV WINDOWS EDITION will include all free game updates and paid downloadable content available for the console version.

FINAL FANTASY XV WINDOWS EDITION will support both GeForce® Experience™ capture and share tools. NVIDIA Ansel™ is an in-game photography tool that allows gamers to compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats and share screenshots in 360 degrees via smartphones, PCs or VR headsets. NVIDIA ShadowPlay™ Highlights automatically captures a gamer's greatest gaming achievements in video and screenshot, and enables seamless sharing through Facebook, YouTube or Imgur.

"With the help of NVIDIA, we are creating a stunning visual experience in FINAL FANTASY XV WINDOWS EDITION, one worthy of this beloved franchise," said Hajime Tabata, director of FINAL FANTASY XV at Square Enix. "NVIDIA pushes the pace of innovation in our industry, and that benefits gamers and developers alike."

NVIDIA creates and provides to game developers a large amount of rendering and simulation techniques as well as special effects via the NVIDIA GameWorks platform. To date, NVIDIA has released over 2 million lines of code and GameWorks technologies appear in over 1,000 games.

"Our mission is to help game developers deliver jaw-dropping gaming experiences, by pushing the state of the art in graphics and physics technologies," said Rev Lebaredian, vice president of GameWorks at NVIDIA. "We do this in a production-oriented way, and provide support with the engineering expertise necessary to make it practical for developers."

FINAL FANTASY XV WINDOWS EDITION will include the following GameWorks technology for real-time graphics and physics simulations:

  • NVIDIA Flow -- to create dynamic, combustible fluid, fire and smoke.
  • NVIDIA HairWorks -- to create dynamic, life-like hair and fur for characters, animals and monsters that inhabit the game.
  • NVIDIA ShadowWorks -- to enable characters to cast shadows on themselves.
  • NVIDIA Turf Effects -- to create dynamic grass and vegetation in the game environment.
  • NVIDIA VXAO -- to add depth and realism based on the physics principles of shadows and light.

    An action role-playing game (RPG), FINAL FANTASY XV is the 15th mainline entry in the iconic FINAL FANTASY franchise. With a captivating cast of characters, breathtaking visuals, open world exploration and action-packed, real-time combat, it is the ultimate FINAL FANTASY experience for fans and newcomers to the series.

  • (comments?)

    Posted on Monday, August 21 2017 @ 13:56:30 CEST by
    AMD logo
    As we've known for some time, AMD is working on Raven Ridge APUs that combine Zen processor cores with Vega based integrated graphics. These chips are expected later this year and now VideoCardz came across GFXBench listings that confirm the existence of the Vega 8 Mobile and Vega 10 Mobile.

    First up is the Ryzen 7 2700U, this APU features the Radeon Vega 10 Mobile integrated graphics processor. If the readings are accurate, this version has 8 CUs with a total of 512 stream processors.

    Next we have the Ryzen 5 2500U, this model has Radeon Vega 8 Mobile graphics and the odd thing is the listing claims this part has 11 CUs with a total of 704 stream processors. Perhaps the readout isn't entirely accurate.

    AMD Vega 8 and VEga 10 Mobile
    (comments?)

    Posted on Monday, August 21 2017 @ 13:37:24 CEST by
    So this is a pretty fun idea, Universal Studios and game developer Frontier are cooking up a modern version of a Jurassic Park theme park simulator. Called Jurassic World Evolution, this game is coming to the PC, PS4 and Xbox One. The game will arrive alongside the Jurassic World: Fallen Kingdom movie in June 2018.

    It's like a regular theme park sim but with a big dinosaur injection. You will be able to construct your own dinosaur attractions, bioengineer new dinosaur breeds, build containment and research facilities, etc. And just like in the movies, you'll face spectacular challenge when "life finds a way".


    (comments?)

    Posted on Monday, August 21 2017 @ 13:29:28 CEST by
    Some time ago Facebook offered a $399 six-week summer sale on its Oculus Rift bundle and now HTC follows by permanently cutting the price of its Vive VR Kit to $599 (699EUR). That's a $200 price kit for the full bundle with the Vive headset, two motion controllers and two base stations for tracking.
    The updated package, priced at $599 for everything mentioned above, includes download codes for Richie’s Plank Experience, Everest VR, and Tilt Brush on Steam, as well as a one-month subscription to Viveport. The Viveport service has over 200 apps available, but you can only pick five to get access to over the course of a single month. It’s sort of like selectively renting content.

    “It’s been a long time coming from a planned perspective and we’re very excited about it,” Dan O’Brien, General Manager for HTC Vive in the Americas, said to UploadVR during a phone interview last week. “The first year and a half has been great. We’re very happy with market share from a consumer standpoint. But as we come into Q3 and Q4, we are lowering the price to $599 permanently.” The price should be in effect as of this very minute or very soon after 12:01AM PT.
    HTC Vive price cut

    Via: UploadVR
    (comments?)

    Posted on Monday, August 21 2017 @ 13:23:57 CEST by
    One of the more popular alternatives to Adobe's Reader is the PDF Reader tool from Foxit. Unfortunately, it seems the latter suffers from two zero-day vulnerabilities that won't be fixed by the vendor. The Register reports Foxit tells its millions of users that documents are opened in Safe Reading Mode by default and that this is safe enough to prevent potential vulnerabilities from unauthorized JavaScript actions.
    The Zero Day Initiative (ZDI) has gone public with a Foxit PDF Reader vulnerability without a fix, because the vendor resisted patching.

    The ZDI made the decision last week that the two vulns, CVE-2017-10951 and CVE-2017-10952, warranted release so at least some of Foxit's 400 million users could protect themselves.

    In both cases, the only chance at mitigation is to use the software's "Secure Mode" when opening files, something that users might skip in normal circumstances.

    (comments?)

    Posted on Monday, August 21 2017 @ 11:21:29 CEST by
    logo
    Within six hours Intel will be showing off its new 8th Gen Core family via a Facebook livestream. Intel claims its new processors deliver a performance boost of up to 40 percent versus 7th Gen Kaby Lake. Most of this extra performance is delivered by packing two more cores, but there are also architecture optimizations and higher Turbo frequencies. More details will follow later today, here's a preview of what Intel has to say about its 8th Gen:
    This is what inspired us to push the limits with our 8th Gen Intel® Core™ processors. We wanted to deliver the platform-wide improvements that embrace and enhance all of the incredible innovation around us – from 4K to VR and beyond – and make them more accessible to everyone. With that in mind, I'm excited to share the first details on how we are bringing this to life with our new 8th Gen Intel Core processors. We will start rolling out our 8th Gen family today, beginning with a range of mobile processors designed specifically for sleek thin and light notebooks and 2 in 1s.

    This new mobile family sets the bar for outstanding performance, including a boost of up to 40 percent gen over gen, and that jumps to 2x if you compare it with a 5-year-old machine. This is all thanks to the new quad-core configuration, power-efficient microarchitecture, advanced process technology and a huge range of silicon optimizations. These improvements also open the door to richer, more immersive entertainment, and an experience that is optimized for simplicity. The best part? We've been able to do all of this without compromising battery life. In fact, you will be able to get up to 10 hours of 4K UHD local video playback on a single charge.

    8th gen Core

    A few other examples of the profound impact this performance leap will have:
  • Editing photos or creating a slideshow? That's up to 48 percent faster on 8th Gen vs. devices powered by the processor we released last year. Now imagine that compared to a 5-year-old device.
  • Editing video footage is now up to 14.7x faster, so rendering what used to take 45 minutes on a 5-year-old PC, now takes three minutes.
  • It's easier than ever to enjoy your favorite shows in 4K UHD, including new content coming soon from Amazon Prime Video and Vudu, as well as everything already available from Netflix, Sony Pictures ULTRA and iQiyi.
  • You can try out new advancements like Windows Mixed Reality or go even more immersive with Thunderbolt 3 external graphics (up to 4K) for enhanced gaming and VR.

    The first wave of 8th Gen Intel Core processor-powered devices featuring i5/i7 processors will come to market beginning in September, and we expect more than 145 designs to choose from. But that's just the beginning. 8th Gen Intel Core processors will continue to roll out through the coming months, with the first desktop processors coming in the fall, followed by processors for enterprise customers and a broad range of other options purpose-built for different segments. The 8th Gen family will even include some of our first 10 nm products.
  • The Core i5 and Core i7 U-series for laptops will be first to market, with devices from OEMs hitting the market in September. What is pretty weird here is that the first 8th Gen parts are not Coffee Lake based as expected, but a Kaby Lake Refresh. Coffee Lake will follow in Fall and beyond and Intel implied the 8th Gen will also include some 10nm Cannonlake chips.

    Coffee Lake U series specs
    (comments?)

    Posted on Friday, August 18 2017 @ 21:21:34 CEST by
    ASUS provided early samples of its ROG STRIX Radeon RX Vega 64 to a couple of hardware sites. This is the first custom-design Radeon RX Vega 64 in the wild but it appears it has exactly the same frequency as the Limited Edition of Vega 64.

    It has two 8-pin PCIe power connectors, a slightly different power delivery and a custom triple-fan cooler. The maximum power limit of the GPU is 260W (versus 240W for the reference design), which results in higher clockspeeds.

    Performance seems to be a tad below a fully overclocked reference card. The power consumption is about 9.1 percent higher than the reference card, but noise readings under load are 24.8 percent lower thanks to the better cooler.

    Vega RX 64 STRIX ASUS

    More info and pics at VideoCardz. The ROG STRIX Radeon RX Vega 64 is expected to ship by mid-September;
    (comments?)

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