NVIDIA ICAT Unveiled: Image Quality Analysis Made Easy Review

Posted on 2021-11-16 17:46:39 by Thomas De Maesschalck

There's been a lot of discussion about image quality and super-sampled graphics in 3D games over the last few months. Ray tracing is quite expensive from a computational standpoint, so frame rates typically suffer when it's enabled. Upscaling technologies seek to claw some of that performance back, by rendering at a lower resolution and scaling up to the display's native pixel density, using high quality algorithms and other innovative techniques. NVIDIA's Deep Learning Super Sampling (DLSS) version 2, which uses machine learning to upscale games, was the only game in town for a while, but that has started to change...

Link: hothardware

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