NVIDIA DLSS 3.5 Ray Reconstruction - Better Than Native Review
Posted on by Thomas De Maesschalck
NVIDIA DLSS 3.5 launches today, supporting GeForce 20 and newer. The new algorithm improves the looks ray traced lighting, reflections, shadows and more. In our DLSS 3.5 Ray Reconstruction review we test image quality, but also discovered that VRAM usage actually goes down and performance goes up.
Link: Techpowerup