Fate Review

Posted on 2005-08-10 14:54:27 by LSDsmurf

Fate doesn't take itself too seriously. Forget the usual pomp and circumstance of most single-player RPGs; their hack-fantasy epic quests and evil sorcerer villains spouting wretched mock-Shakespeare dialogue that would make Lord British blush. Fate gives you a town full of shops and characters who dish out quests, and a dungeon full of monsters and treasure. You pick up quests in the former, wander into the latter, slaughter, loot and pillage until your health runs low, then do a runner back to town and sell your goods (if you haven't got your feline friend or canine chum to do so first). The overarching plot could be summed up as 'There's a big evil bugger lurking on level 47, would you mind killing it?' That's it. It's as easy and as simple as that.



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Fate




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