DV Hardware - The Mailbox
   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news
April 7, 2020 

Main Menu
Home
Info
News archives
Articles
Howto
Reviews
 

Who's Online
There are currently 205 people online.

 

Latest Reviews
Ewin Racing Flash gaming chair
Arctic BioniX F120 and F140 fans
Jaybird Freedom 2 wireless sport headphones
Ewin Racing Champion gaming chair
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
 

Follow us
RSS
 

Scene Rendering in 3ds max 5.1: Top x86 CPUs of All Architectures Review

Posted on Tuesday, March 09 2004 @ 21:33:11 CET by LSDsmurf


So, when a guy wants to build (or disassemble) anything he goes to a garage. It's the first reason why a garage is a polygon for our tests. The second reason is that a garage is an excellent dump of all possible things. So, we have a shabby garage with an old auto (to realize as many effects as possible :). Some stuff, including a number of tools each of which fully uses one of the renderer's features, hangs on the walls. The most important tool is a workbench where various experiments are carried out. I.e. every effect can be examined on several different objects which, in their turn, could use one of them.



Link: Digit-Life






 

DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2019 DM Media Group bvba