Foxconn GeForce 8800 GTX Review

Posted on 2006-11-17 00:40:46 by LSDsmurf

Somehow, it feels only right that we should start this major article with a confession - NVIDIA managed to throw us (and by that I mean all of us graphics enthusiasts who love to speculate on unannounced products) a massive dummy in the years prior to the release of their first DirectX 10 architecture. After reading so many interviews and comments from NVIDIA sources stating that a unified shader architecture wasn't necessarily the right way to go circa 2006, we had all convinced ourselves that, unlike ATI's R600, G80 would take a far more traditional route towards creating a DirectX 10 compliant part, with at most only vertex and geometry shaders being unified.



Link: Elite BAstards



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