Universe at War: Earth Assault Review

Posted on 2008-02-17 17:55:13 by Thomas De Maesschalck

Universe at War: Earth Assault isn’t going to be to the liking of all RTS buffs and those who prefer historically themed or more serious flavours of strategy games will most likely have already found the way out. However, Universe at War does have some excellently balanced gameplay going for it and the interface is beautifully set out, proving always helpful and never a hindrance.

Does the game have problems? Certainly. The graphics in cutscenes are a bit lacklustre, the game did prove to be very CPU intensive when we gathered a lot of units together on screen and at times even our new mighty gaming rig had to suffer a bit of slow down and the field of view is quite limited too. In fact, the FOV is probably the biggest problem – not being able to zoom out very far really limits the tactical options available to players when the larger robots or Habitat Walkers lumber on-screen.



Link: Bit Tech

Universe at War: Earth Assault




Loading Comments