Mercenaries 2: World in Flames for PC Review

Posted on 2008-09-09 14:08:24 by Thomas De Maesschalck

It’s all undermined however by the under-current of porting and handling issues. The game may be fun to play around in, but that’s a novelty that soon wears off and can’t be reclaimed thanks to lacklustre vehicles and constant traipsing backwards and forwards. The basic building blocks of the graphics and physics are also a little bit hole-y, so even the visual wow of this all-out action game is a little underpowered.

Then there’s the co-op game mode, which isn’t so much broken as completely irrelevant. You have to create an account with EA and login in order to get it going, and even then the interface is cumbersome and awkward. Plus, even after that, our experience was that the game servers were nearly always empty or populated by idiots who couldn’t use microphones correctly. We would have opted to go offline instead and do some local co-op...but there isn't an option to do that. It's very much online or bust.

Again, it’s an annoying shame – but that’s a phrase which almost utterly describes Mercenaries 2. Co-op could have been the cream on the top of an excellent cake, but instead it’s another sloppily executed smudge of...something on top of a cake that's uninspired and stale, though not inherently unenjoyable.



Link: Bit Tech

Mercenaries 2: World in Flames for PC




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