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Shaun White Snowboarding Review

Posted on Monday, November 24 2008 @ 14:10:54 CET by

The game doesn’t just reward button-mashers either and though the landing criteria are fairly lax for the most part so that you don’t need to be perfectly lined up with the ground, you’ll still need to have a decent understanding of timings if you want to get some sick scores.

Unfortunately though, these plus points just aren’t able to raise Shaun White up above the masses and we’re especially dismayed to see that the Assassin’s Creed engine hasn’t been used to full effect. The strength of that particular piece of technology is the ability to have lots of stuff on screen and on a map, but with Shaun White the levels are naturally large and uncluttered so you can start to see that the actual models and textures aren’t all that.

Link: Bit Tech

Shaun White Snowboarding


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