Mirror's Edge PC Review

Posted on 2009-01-13 15:09:12 by Thomas De Maesschalck

That said, the combat is usually a lot more optional than it appears to be and there are several places in the game where you’re advised by your friends on the radio that it would be best to tackle foes you could easily avoid if you wanted. The actual mechanic of the combat means that encounters don't last long too - enemies go down with just a punch or two and can put you down in the same amount of time. Getting through most encounters quickly isn't a problem, it's just when you hit a bad run that things feel annoying.

To focus too much on these relatively minor negatives though would be a crime in our eyes, taking attention away from the far more numerous redemptive aspects of the game. The only problem the game really suffers from is a somewhat stunning brevity and an ending that’s strangely abrupt and unfulfilling despite the fact that the run-up to it left us panting like excited dogs with blocked noses.



Link: Bit Tech

Mirror's Edge PC




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