For years F1 fans have had to put up with an interesting quality of racing game. In the early days, Psygnosis showed how good an F1 game could be before EA took the licence for a few years and finally Sony took an exclusive deal during the late PS2 days and early PS3 days. For years everyone wondered if one of the premier developers of racing games, Codemasters could ever get the licence and if they did, how good the game would be. Well, a few years ago Codemasters did acquire the licence to the FIA F1 series and F1 2010 is their second game out of the blocks after the Wii and PS2 versions last year. Codemasters has taken its time with this game and it shows with F1 2010 becoming one of the better F1 simulations of the modern era.
In the past we have seen developers of F1 games put together the cars, teams and tracks into a package and ship it year in year out. This led to quite repetitive gameplay and nothing to keep you going. If you can race with the best car in the field season one, what motivation is there for you to keep going? - When Codemasters took command of the licence, they decided to do things different and right from the outset of starting the game up for the first time, it is clear that this title has been a labor of love for the developers.