Ever since the inception and announcement of RTX, Nvidia has hard a bumpy road getting it into the hands of gamers in a satisfying manner. The RTX launch title being Battlefield V which unfortunately took a patch about a month later to make RTX a much more playable technology for users. There has been a slow burn of titles integrating the ray tracing tech over the past year, but now we have another major AAA title that may be the key to RTX adoption. Some gamers love Battlefield for its realistic nature while some love COD for its more run and gun arcade gameplay. There is also a specific cross-section of users who can play both and enjoy them each for their merits and values.
Today we have the new Call of Duty: Modern Warfare for PC and we will be running it through its paces and showing what you can expect from three levels of GPU in the RTX family.