As it is with the real-world population, Chinese subscribers are the largest demographic in Azeroth, totaling 3.5 million players. Next up is North America, with 2 million players, followed by Europe, with 1.5 million--the remainder of subscribers are in other territories. Subscription rates vary by region, but US players pay $14.95 each month to play WOW after doling out the suggested retail price for the game, which has been lowered to just $19.99.
"We're ecstatic that the World of Warcraft community has continued to grow steadily since we launched the game," said Blizzard president and cofounder Mike Morhaime, presumably while being fed grapes and fanned with palm fronds atop a gigantic pile of cash. "This milestone wouldn't have been possible for us to achieve without the incredible support of our players."
World of Warcraft has 8 million subscribers
Posted on Monday, Jan 15 2007 @ 01:23 CET by Thomas De Maesschalck
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|Re: World of Warcraft has 8 million subscribers |
by Anonymous on Monday, Jan 15 2007 @ 01:53 CET
|WoW is booming business for Blizzard. A few months ago when they reached 7 million subscribers I heard they had reached a yearly revenue of over one billion. Since the launch of WoW Blizzard's staff has grown from 400 people to 1800, possibly more as the news I'm talking about dates back to September or October :P|