Xbox Project Scarlett arrives in 2020 with 8K and ray-tracing

Posted on Monday, June 10 2019 @ 13:39 CEST by Thomas De Maesschalck
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Microsoft teased its future "Project Scarlett" Xbox console at the E3 show. To be launched in 2020, the next-gen Xbox console will deliver 8K gaming as well as ray-tracing support. The new console features a 7nm semi-custom SoC from AMD, with Zen 2-based processor cores and a new GPU based on the RDNA architecture that powers the upcoming Radeon RX 5700 series video cards.

Other novelties include the adoption of GDDR6 memory as well as solid state disk (SSD) storage to speed up loading times. The software giant claims "Project Scarlett" will offer four times higher performance than the Xbox One X. Further details can be read at ARS Technica.
Microsoft didn't go into too much detail on the system's custom-designed AMD processor, but did say it will be utilizing "the latest Zen 2 and Navi technology." The company said the system would be "four times more powerful than the Xbox One X," with support for 120 fps, variable refresh rate, "real-time hardware accelerated ray-tracing" and resolution up to 8K. Whether the system can handle all of those things at the same time, though, seems doubtful, to say the least.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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