ATI denies R520 Pixel Shader 3.0a rumours

Thomas De Maesschalck Posted on by
ATI denied that it's R520 graphics core would feature support for Pixel Shader 3.0a specification. This was rumoured last week by some websites.
“To the best of my knowledge there is no Shader Model 3.0a or Pixel Shader 3.0a specifications,” Richard Huddy, European Developer Relations Manager, ATI told X-bit labs. “I suppose it’s also conceivable that MS might want to designate the Xbox 360 pixel shaders as ‘PS3.0a’.”
More details at X-bit Labs
Thomas De Maesschalck

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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.
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