NVIDIA Turing cores promise 50 percent higher shading performance, overclocking to be made simpler
On a related note, the GeForce RTX series promises to make overclocking easier than ever via a new overclocking tool. The new EVGA Precision X1 utility is reportedly based on this, it uses something currently referred to as NVIDIA Scanner. This new Turing feature automatically adjusts voltage and clocks for you. It's similar to Pascal voltage curve adjustment, the difference is it now works automatically. The plan seems to be to integrate Scanner into NVIDIA's GeForce Experience tool.
At least 50% performance increase per shader core? So in combination with higher clock speed and higher core count, shouldn't we be seeing at least a 65-75% performance increase overall from the 1080 to 2080 (w/ DLSS disabled)? Or are the drivers still unoptimized or the RAM still is bottle-necking the GPU? Something doesn't add up.
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