Bad Day L.A. Review

Posted on 2006-10-16 01:28:53 by lsdsmurf

McGee, an entity who has existed in the gaming industry in various forms since the inception of Doom II back in the early 1990s, is synonymous with a number of titles, usually depicting an alternative take on some element of popular or historic culture. Initially placed in a formative role in level design for id Software's FPS titles such as Quake and Quake II, McGee quickly vacated the house that Carmack built in favor of a John Romero-like position where he could emphasize style over substance and ensure memorable gameplay could be kept to an absolute minimum.



Link: Gameplay monthly



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