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Yabause 0.9.1

Posted on Friday, November 09 2007 @ 15:04:15 CET by

Yabause is a Sega Saturn emulator under GNU GPL. It currently runs on FreeBSD, GNU/Linux, Mac OS X and Windows.

Remember, remember, the 5th of November, for it’s the day of a new Yabause release! This release includes the long awaited save state support(linux and windows ports for now, sorry) and lots of bug fixes. Anyways, check it out.

Edit: One thing I forgot to mention: Aside from the windows binary and the source the other ports will follow this week. Guill moved to a new house(and has no internet) and I’ve been having trouble with some of the builds. Sorry about that.

  • Fixed slot pitch LFO. Amplitude LFO is probably more accurate now too.
emulated bios:
  • Added Backup RAM manager functions.
opengl video core:
  • Fixed a bug with VDP2 2x2 plane size rotation screens.
  • Optimized tile mode rotation screens
  • Added support for VDP1 polyline.
software video core:
  • FPS display now working.
  • Added support for VDP2 rotation without coefficient tables.
  • Fixed a bug in VDP2 24 BPP bitmap mode.
  • Fixed several clipping bugs in Normal and Scaled Sprites.
  • Fixed a bug with VDP2 2x2 plane size rotation screens.
  • Optimized tile mode rotation screens.
linux port:
  • Cursor now disappears after 2 seconds of inactivity in the gtk port.
macos port:
  • New high resolution icon.
  • Add some missing OS X application property list keys.
windows port:
  • Fixed window position bug.
  • Other bug fixes.
  • Tweaked frame timing code so it's more accurate.
  • Re-implemented save states.
  • Some internal changes do so that sound, video, and cd cores can be changed at runtime.

Program Information

Tools and Utilities

Works on:
Windows, Linux, Mac

Product page: here

Download: Yabause 0.9.1


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