Posted on Friday, September 16 2005 @ 00:44:43 CEST by LSDsmurf
Fixed crash in some games when using a low sample rate or -nosound.
Fixes crashes in the following drivers:
Beat Head (video update)
Hit Me (graphics decode)
Imago (palette setup)
Legend of Kage bootlegs (accessing invalid CPU)
Speed Attack (palette out of range)
TumblePop driver updates:
split driver into tumblep.c and tumbleb.c
tumblep.c runs the original tumble pop sets and use now using
deco16ic.c for the gfx.
tumbleb.c runs the bootlegs and games which use hardware which works
in a similar way to tumble pop (semicom titles etc.)
Kludged around glitches in Monster World. [David Haywood]
Cross Pang is now using the sprite draw copied from tumbleb.c instead as
the game also seems to be based around Tumble Pop designs, as a result the
'Alpha Blend' bit has been removed and replaced with a flicker sprite bit
like Tumble Pop which looks more correct to me. Also changed some default
Corrected Indian Battle DIP switches.
Updated D-Day DIP switches to use conditionals.
More Namco sound/MCU updates:
Fixed analog controls for Ridge Racer and Rage Racer
Fixed sound/music to play in System 22 games
Fully share the sound part of the MCU RAM for System 11. This allows
games to read back the song names and fixes the sound test menu in
Tekken and Tekken 2.
New clones added
New games marked as GAME_NOT_WORKING
Program Information Category:
Games and patches Type:
Free Version: 0.100 Size: 7.8MB Works on: Windows