MAME 0.114
Posted on Wednesday, April 04 2007 @ 10:22 CEST by Thomas De MaesschalckMAMETesters Bugs Fixed
- fghthist0113u2red
- dsound0113u4ora
- hardreset0113u3yel
- hardreset0113u3red
- Fixed autoframeskip so it doesn't immediately spike on startup or after a pause.
- Made behavior of ES5503 IRQ status register more accurate.
- Fixed bug introduced in the memory pool code when hashing was added.
- Added complete discrete sound to Double Play/Extra Inning. Emulated foul sound in Bowling Alley. Emulated all sounds except the screech and wind sounds in Space Encounters.
- Updated Virtua Racing to use the TGP core, based on guessing from the Daytona TGP code.
- Added save state to several Atari games: batman, eprom, eprom2, klaxp1, klaxp2. Also added general save state support to the atarijsa and atarigen modules.
- Added save state support to the konamigv driver, specifically enabled for nagano98 and simpbowl.
- Added DIP locations to the commando driver.
- Avoided a memset in the hyperstone core to give ~4% speedup in hidden catch.
- Added small optimization to rand_memory().
- Konami NWK-TR update:
- Improved the LANC board emulation
- Improved the graphics board emulation so that it passes all the self-tests.
- Adds save state support to the Cidelsa games and fixed reset behavior.
- Added validity checks to ensure that LSB_FIRST and PTR64 are set correctly for the current platform.
- Removed obsolete assembly code and compiler definitions.
- Virtua Racing
- Air Attack (set 2)
- Wonder League '96 (Korea)
Program Information Category: Tools and Utilities Type: Free Version: 0.114 Size: 6.55MB Works on: Windows Product page: here |
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