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MAME 0.114

Posted on Wednesday, April 04 2007 @ 10:22:03 CEST by

MAMETesters Bugs Fixed
  • fghthist0113u2red
  • dsound0113u4ora
  • hardreset0113u3yel
  • hardreset0113u3red
Source Changes
  • Fixed autoframeskip so it doesn't immediately spike on startup or after a pause.
  • Made behavior of ES5503 IRQ status register more accurate.
  • Fixed bug introduced in the memory pool code when hashing was added.
  • Added complete discrete sound to Double Play/Extra Inning. Emulated foul sound in Bowling Alley. Emulated all sounds except the screech and wind sounds in Space Encounters.
  • Updated Virtua Racing to use the TGP core, based on guessing from the Daytona TGP code.
  • Added save state to several Atari games: batman, eprom, eprom2, klaxp1, klaxp2. Also added general save state support to the atarijsa and atarigen modules.
  • Added save state support to the konamigv driver, specifically enabled for nagano98 and simpbowl.
  • Added DIP locations to the commando driver.
  • Avoided a memset in the hyperstone core to give ~4% speedup in hidden catch.
  • Added small optimization to rand_memory().
  • Konami NWK-TR update:
    • Improved the LANC board emulation
    • Improved the graphics board emulation so that it passes all the self-tests.
  • Adds save state support to the Cidelsa games and fixed reset behavior.
  • Added validity checks to ensure that LSB_FIRST and PTR64 are set correctly for the current platform.
  • Removed obsolete assembly code and compiler definitions.
New games added or promoted from NOT_WORKING status
  • Virtua Racing
New clones added
  • Air Attack (set 2)
New games marked as GAME_NOT_WORKING
  • Wonder League '96 (Korea)

Program Information

Tools and Utilities

Works on:

Product page: here

Download: MAME 0.114


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