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MAME 0.115

Posted on Thursday, May 10 2007 @ 11:31:45 CEST by

MAMETesters Bugs Fixed:
  • ym2203slowdown0114u2gre [Aaron Giles]
  • powerins0104yel [Aaron Giles]
  • k007232_0114u1gre [Aaron Giles]
  • rfjetus0114u2red [Aaron Giles]
  • namcos2_0114yel [Zsolt Vasvari]
  • term2_0114u4yel [Aaron Giles]
Source Changes:
  • Additional ARM7 core fixes: [R. Belmont]
    • Fixed SWI instruction in Thumb mode
    • Rewrote SWP instruction to work properly
    • Added some missing change_pc()s
  • Fixed Mustache Boy interrupt behavior and visible area. [Lord Nightmare]
  • Updated Windows exit code to ensure cursor is shown again. [Nathan Woods]
  • Moved Space Stranger/Space Stranger 2 into its own driver and fixed cocktail mode. [Zsolt Vasvari]
  • Major rewrite of pmpoker driver: [Roberto Fresca]
    • Removed all inputs hacks.
    • Connected both PIAs properly.
    • Demuxed all inputs for each game.
    • Documented all outputs.
    • Added lamps support.
    • Created different layout files to cover each game.
    • Add NVRAM support to all games.
    • Corrected the color PROM status for each set.
    • Figured out most of the DIP switches.
    • Added diplocations to goldnpkb.
  • Updates Enigma 2 video and interrupt systems from the schematics.
  • Changed the color gun layout to match the flyers as much as possible. [Zsolt Vasvari]
  • Converted Raiders 5 driver to tilemaps. [Zsolt Vasvari]
  • Updated 68705 clocks to take into account the internal divide by 4.
  • Added constant so that it is clear why this is being done. [Aaron Giles]
  • Hooked up 6845 CRTC to the qix-based games. All games now generate display resolutions and frame rates on the fly. Cleaned up memory maps and a few other bits along the way. Added save state support. [Aaron Giles]
New clones added
  • Viper Phase 1 (Hong Kong, Metrotainment license) [Corrado Tomaselli]

Program Information

Tools and Utilities

Works on:

Product page: here

Download: MAME 0.115


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