MAME 0.115
Posted on Thursday, May 10 2007 @ 11:31 CEST by Thomas De MaesschalckMAMETesters Bugs Fixed:
- ym2203slowdown0114u2gre [Aaron Giles]
- powerins0104yel [Aaron Giles]
- k007232_0114u1gre [Aaron Giles]
- rfjetus0114u2red [Aaron Giles]
- namcos2_0114yel [Zsolt Vasvari]
- term2_0114u4yel [Aaron Giles]
- Additional ARM7 core fixes: [R. Belmont]
- Fixed SWI instruction in Thumb mode
- Rewrote SWP instruction to work properly
- Added some missing change_pc()s
- Fixed Mustache Boy interrupt behavior and visible area. [Lord Nightmare]
- Updated Windows exit code to ensure cursor is shown again. [Nathan Woods]
- Moved Space Stranger/Space Stranger 2 into its own driver and fixed cocktail mode. [Zsolt Vasvari]
- Major rewrite of pmpoker driver: [Roberto Fresca]
- Removed all inputs hacks.
- Connected both PIAs properly.
- Demuxed all inputs for each game.
- Documented all outputs.
- Added lamps support.
- Created different layout files to cover each game.
- Add NVRAM support to all games.
- Corrected the color PROM status for each set.
- Figured out most of the DIP switches.
- Added diplocations to goldnpkb.
- Updates Enigma 2 video and interrupt systems from the schematics.
- Changed the color gun layout to match the flyers as much as possible. [Zsolt Vasvari]
- Converted Raiders 5 driver to tilemaps. [Zsolt Vasvari]
- Updated 68705 clocks to take into account the internal divide by 4.
- Added constant so that it is clear why this is being done. [Aaron Giles]
- Hooked up 6845 CRTC to the qix-based games. All games now generate display resolutions and frame rates on the fly. Cleaned up memory maps and a few other bits along the way. Added save state support. [Aaron Giles]
- Viper Phase 1 (Hong Kong, Metrotainment license) [Corrado Tomaselli]
Program Information Category: Tools and Utilities Type: Free Version: 0.115 Size: 6.57MB Works on: Windows Product page: here |
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