DV Hardware software and download news

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
 
DarkVision Hardware - Daily tech news about processors, graphics cards, memory, NVIDIA, ATi, Intel, AMD, XGI
December 9, 2016 
Main Menu
Home
Info
News archives
Articles
Howto
Reviews
 

Who's Online
There are currently 94 people online.

 

Latest Reviews
Zowie P-TF Rough mousepad
Zowie FK mouse
BitFenix Ronin case
Ozone Rage ST headset
Lamptron FC-10 SE fan controller
ZOWIE G-TF Rough mousepad
ROCCAT Isku FX gaming keyboard
Prolimatech Magnetic Pin
 

Follow us
RSS
 

Quake 4 1.4.2 point release

Posted on Saturday, June 23 2007 @ 19:31:11 CEST by

Changelog:
  • player lean, player models lean in the direction of movement use g_playerLean to scale or disable the effect (client side)
  • fix wallhugging on ramps fix also makes ramps slightly faster
  • horizontal speed fully maintained when crouch sliding and hitting a ramp previous version had a little dip 1.4.1 had a bug that caused a sharp speed drop (this is also fixed)
  • RG ammo box 10->7
  • si_fps limited to 90fps for q4mp/, now declared in gamecode so mods can change their max
  • predict weapon changes for the local client. more responsive on high ping (can be turned off with net_clientPredictWeaponSwitch 0)
  • revert the projectile code to 1.4.0, not trying to predict projectiles anymore the prediction code of 1.4.1 can be enabled with g_predictProjectiles 1 (client side) (was causing too many bad artifacts)
  • reworked the hit sounds / hit feedback propagation. fixed skipping problems
  • change network demo extension to include the protocol number for Quake 4 1.4.2, the extension is .ndmo85
  • fix network demos not setting the si_fps value properly
  • fix client prediction being irregular when connected to a TV repeater
  • added r_skipSky for a cheap black sky
  • fix a crash in single player (sound related)
  • fix several SMP-related crashes
  • fix a crash in autodownload server
  • hud_showSpeed cvar (shows current horizontal speed)
  • hud_showInput cvar (shows the input state to learn how to make particular moves)
  • hud_InputPosition, alters where the showInput feedback is displayed
  • hud_InputColor, alters the highlight color of the showInput feedback
  • s_useOcclusion no longer cheat protected (can be changed by network clients now)
  • no gauntlet spinup time, damage is immediate now
  • bse_rateLimit defaults to 3, showing all shotgun pellet impacts
  • added g_nailTrail, g_grenadeTrail, g_rocketTrail, g_railTrail, g_napalmTrail to disable weapon trails
  • updated reference netdemo included for performance tests: id_perftest.ndmo85

Program Information

Category:
Games and patches
Type:
Free


Version:
1.4.2 point release
Size:
267.36MB
Works on:
Windows


Product page: here

Download: Quake 4 1.4.2 point release





 

DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2016 DM Media Group bvba