- Changed the way that disconnects are reported. Now, whenever the game
detects that a disconnect has occurred in a 1v1 match, both players are
awarded a disconnect stat -- neither player is given a win or loss stat.
- Fixed an exploit that caused any unit or structure to become invincible
if force-fired upon by a Mammoth Tank that had been upgraded with Rail
- Fixed a bug that caused the Nod Cloaking Field power to deduct up to
6,000 credits from the Operations Center. The power now correctly deducts
- Fixed a bug that allowed players in the online lobbies to /tell and
/invite users that had marked them to be ignored.
- Players can no longer send /tell messages to other players as observers
during a multiplayer match.
- Fixed a hang that occurred when users typed /friend or /invite without a
Games and patches
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