DV Hardware software and download news

   Home | News submit | News Archives | Reviews | Articles | Howto's | Advertise
DarkVision Hardware - Daily tech news about processors, graphics cards, memory, NVIDIA, ATi, Intel, AMD, XGI
January 18, 2021 
Main Menu
News archives

Who's Online
There are currently 193 people online.


Latest Reviews
ASUS ROG Strix B450-F Gaming Motherboard
Sonos Move
Ewin Racing Flash gaming chair
Arctic BioniX F120 and F140 fans
Jaybird Freedom 2 wireless sport headphones
Ewin Racing Champion gaming chair
Zowie P-TF Rough mousepad
Zowie FK mouse

Follow us

Command & Conquer 3: Tiberium Wars 1.06

Posted on Wednesday, July 18 2007 @ 13:02:49 CEST by

Tracking Disconnects
  • Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are awarded a disconnect stat -- neither player is given a win or loss stat.
  • Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.
Other Bugs
  • Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations Center. The power now correctly deducts 3,000 credits.
  • Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.
  • Players can no longer send /tell messages to other players as observers during a multiplayer match.
  • Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.

Program Information

Games and patches

Works on:

Product page: here

Download: Command & Conquer 3: Tiberium Wars 1.06


DV Hardware - Privacy statement
All logos and trademarks are property of their respective owner.
The comments are property of their posters, all the rest © 2002-2021 DM Media Group bvba