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MAME 0.119

Posted on Sunday, September 16 2007 @ 01:13:07 CEST by

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game's data files (ROMs, CHDs, samples, etc.), MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose system. MAME can currently emulate many thousands of classic arcade video games from the the very earliest CPU-based systems to much more modern 3D platforms.

MAMETesters Bugs Fixed
  • vr0118u6yel
Source Changes
  • Improved graphics and cleaned up driver for srmp6.
  • Fixed bug in model 2 polygon clipping.
  • Fixed input port so that shadfrcj doesn't skip straight to the end sequence.
  • Fixed recent changes to the MB86233 core that broke Virtua Racing.
  • Added intelligence around the UPDATE_HAS_NOT_CHANGED flag, which is returned from VIDEO_UPDATE. If all screens in the game return UPDATE_HAS_NOT_CHANGED, then that frame is effectively skipped (up to 3 frames in a row) in terms of throttling. This allows games that render every other frame to not throttle during their "off frames". Updated the midvunit driver to return UPDATE_HAS_NOT_CHANGED. You should see an improvement in framerate with throttling enabled for these games. Note that this only kicks in if frameskip is set to 0.
New clones added
  • Turpin (bootleg on Scramble hardware)
  • Operation Wolf (World, set 2)
  • Star Force (encrypted, bootleg)
  • Galaxian (bootleg)
  • Crazy Kong (bootleg on Galaxian hardware, set 2)
  • Vandyke (bootleg with PIC16c57)

Program Information

Tools and Utilities

Works on:

Product page: here

Download: MAME 0.119


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