Yabause 0.9.0

Posted on Tuesday, Sep 25 2007 @ 00:11 CEST by

Yabause is a Sega Saturn emulator under GNU GPL. It currently runs on FreeBSD, GNU/Linux, Mac OS X and Windows. It is also ported to the Sega Dreamcast as a separate project : Yabause-dc.

Wow, we’re up to 0.9.0 already? We’re getting closer and closer to that 1.0 release. It’s definitely been a long time coming. Anyways, the main things for this release is more complete rotation screen emulation(coeficient tables are now handled correctly), various port related fixes(UI, etc.), and the regular dose of bug fixes.

opengl video core:
  • Added support for VDP1 line draw.
  • Added support for VDP2 Rotation with coefficient tables.
  • Other bug fixes.
software video core:
  • Added support for VDP1 frame buffer switching.
  • Added support for VDP2 Rotation with coefficient tables.
  • Fixed a bug in frame buffer erasing.
  • Other bug fixes.
linux port:
  • Fixed a bug on 64 bits CPU.
  • Hanged the location of the ini file to conform to XDG specification.
  • Removed some old useless code.
  • Added a "subclass" to GtkDrawingArea so sprite textures and screenshots can now be saved through a popup menu.
macos port:
  • Added fullscreen support.
  • Added graphics layer toggling.
windows port:
  • Fixed a stack corruption bug in DirectInput code.
  • Fixed(hopefully this time) the joystick centering bug.

Program Information

Tools and Utilities


Works on:

Product page: here

Download: Yabause 0.9.0

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