Specifications have been created to ensure a consistent set of control elements for two types of gamepads. Standard controllers will presumably be based on the design pictured on the left, while "extended" ones will add the analog joysticks, secondary shoulder buttons, and LED array portrayed on the right. Gamepad makers "may choose slightly different physical layouts," but the actual controls will have to adhere to the standard and extended gamepad profiles used by the OS.
Apple shows off a controller framework for iOS 7
Posted on Friday, June 14 2013 @ 20:01 CEST by Thomas De Maesschalck