Unity Technologies announced the availability of its Unity 5 video game engine. While not as powerful as Unreal Engine 4 in terms of graphics, Unity 5 is still capable of delivering very good graphics and will soon receive integrated Oculus Rift support.
The licensing terms are very favorable for small developers. The personal edition of Unity 5 is available for free with no royalties attached if your project has revenue under $100,000 and funding under $100,000. Bigger projects need to get Unity 5 Professional Edition, which can be had as a $75 monthly subscription or a $1,500 one-time fee.
While I can’t get into all the technical detail on Unity 5 in a short post, I do want to share with you the big ideas that we think define Unity 5.
It is a graphics powerhouse capable of rendering beautiful, complex and detailed scenes.
The highly extensible and feature rich editor is now 64-bit and is even more robust than ever with additions like our huge suite of integrated audio design tools*. (* full multi-track audio mixer. very cool.)
Unity’s industry leading multiplatform support grow with WebGL and improves with better console platform support and the introduction of IL2CPP. Unity now supports 21(!) platforms.
With the launch of Unity 5, we are launching Unity Cloud Build which is providing an option to developers to boost their productivity and efficiency through the cloud.