Up-to-date 3D graphics, FX effects: Unreal Engine 4 has received recognition for it's leading realtime visual rendering capabilities and has been widely used in creating movies and architectural design.
No more lags: Lags were always an issue when it comes to multiplayer, it was the old engine and off host problem which were responsible for players suffering. Multiplayer optimization is one of our primary goals and it is possible due to having a new game engine and, in particular, an open source code and an opportunity to make a convenient auto rating system.
Dynamic interaction: Dynamic and destructible landscape and surroundings, sophisticated physics. Watching is better than reading and that's why we prepared special footage, showing clothing simulation (e.g. capes and banners realistically reacting to wind), dynamic destruction of buildings and castle walls (The deeping wall of Helm's Deep explodes as it does in the film "The Two Towers"), collision of various objects (units collide and interact with each other and their surroundings)
High fps: The Battle for Middle-Earth and it's successors had only 30 fps which is too low for modern games! We assure you, you will feel the difference when you will watch the gameplay footage.
4K support: Even The Battle for Middle-Earth II could not even support a resolution of 1K, that is also why it's official gameplay videos had a resolution no higher than 720 P. The first teaser of "The Battle for Middle-Earth: Reforged" is shot in Ultra HD resolution, so we kindly suggest you to switch on the higher parameters to 4K (or 2K in case if your device capacity is not enough). Do not watch it on phones unless you are up to skip the best of we can offer.
We are determined to continue developing "The Battle for Middle-Earth: Reforged" as well as we are confident to tell that many new changes are to be introduced in the future if the project goes on.
The Battle for Middle-Earth gets a fan remake in Unreal Engine 4 (video)
Posted on Monday, Jul 02 2018 @ 15:59 CEST by Thomas De Maesschalck
Lord of the Rings fans are working on an Unreal Engine 4 version of The Battle for Middle-Earth! The fan remake of this RTS classic will focus primarily on multi-player and promises a big upgrade in graphics and special effects. There will also be support for 4K resolutions as well as for frame rates higher than 30fps. If all goes well, and if the project doesn't get slapped by Warner Bros' ban hammer, the first beta may arrive in early 2019. Details about the project can be found at BFME: Reforged.