Boundary: Raytracing Benchmark is a tech research project deriving from the space FPS game Boundary, marching toward achieving full realtime raytracing in-game. This benchmark project utilized the lastest raytracing and raytracing-optimization technology enables players to see the future of raytracing technology.
The Chinese developer plans to release Boundary later this year. It's a multi-player tactical space-based shooter where you engage in zero gravity firefights and low-gravity operations on orbiting space stations. Ray tracing is expected to be added to the game post-launch.