Boundary gets a raytracing benchmark

Posted on Friday, September 25 2020 @ 10:29 CEST by Thomas De Maesschalck
Surgical Scalpels released Boundary, a benchmark to test the raytracing performance of your computer. You can download it over here.
Boundary: Raytracing Benchmark is a tech research project deriving from the space FPS game Boundary, marching toward achieving full realtime raytracing in-game. This benchmark project utilized the lastest raytracing and raytracing-optimization technology enables players to see the future of raytracing technology.


The Chinese developer plans to release Boundary later this year. It's a multi-player tactical space-based shooter where you engage in zero gravity firefights and low-gravity operations on orbiting space stations. Ray tracing is expected to be added to the game post-launch.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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