NVIDIA shows The Plush Life

Posted on Wednesday, August 08 2007 @ 3:53 CEST by Thomas De Maesschalck
NVIDIA introduces you to the world of Lundo and Flint with their new The Plush Life short film.

With this short movie they demonstrate the capabilities of the NVIDIA Gelata software:
From concept to final renderings, The Plush Life animation evolved over a period of seven months. Modeled and animated with Autodesk Maya 3Dsoftware, the film was rendered entirely in Gelato Pro software on NVIDIA Quadro professional graphics boards, utilizing the program’s advanced features such as depth-of-field, motion blur, ambient occlusion, and raytraced reflections. Also incorporated into the animation is subsurface scattering, which allows materials to absorb and scatter light, depth-of-shadows for rendering of the hair, and new shader technology used to create the velvety appearance of the “Flint” character.

“The Plush Life” will give attendees a firsthand look at the advanced rendering features of Gelato software, and a glimpse of future rendering technology from NVIDIA, powered by the latest NVIDIA Quadro solutions.


You can download this short-film over here.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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